Protection
From Paragon Wiki Archive
Revision as of 05:45, 28 February 2009 by Weatherby Goode (Talk | contribs) (Added enemy mez protection chart.)
Definition
Protection
- The total Magnitude of a particular Status Effect that a character or critter can withstand without succumbing to it. Different from Resistance.
Status Protection of Normal Critters
| Underling/Small | 1 |
| Minion | 1 |
| Lieutenant | 2 |
| Sniper | 2 |
| Boss | 3 |
| EB (natural) | 6 |
| EB (Scaled down AV) | 6 (56 with PToD up), 3 for Immobilize and Sleep |
| AV | 3 (53 with PToD up), 3 for Immobilize and Sleep |
| GM | 75, 10 for sleep |
{red|Need confirmation on PToD and GM values}