The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Outcasts

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Revision as of 14:58, 9 February 2006 by Yakovlev (talk | contribs) (Added Outcast Crusher)
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Overview

Villain types

Minions

Outcast Initiate Chopper

Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.

Powers

Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.

Fireman Axe Melee, Lethal, Moderate Damage, Foe -Defense
The Fireman Axe deals moderate damage and can decrease a target's defense when it hits.


Outcast Initiate Slammer

Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.

Powers

Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.

Sledgehammer Melee Smash, High Damage, Knockback
This heavy, but unwieldy and slow Sledgehammer can knock down foes.


Outcast Initiate Slicer

Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.

Powers

Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.

Knife Melee Lethal, Low Damage
Basic stabbing and cutting blade.


Outcast Initiate Slugger

Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.

Powers

Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.

Baseball Bat Melee Smash, Moderate Damage
There is nothing like slugging someone in the head with this baseball bat.


Outcast Charger

Unlike the higher ranked members of the Outcasts, these thugs´elemental powers are only beginning to manifest. Nevertheless, they are much more powerful than your typical thug.

Powers

Charged Bolts Ranged Energy, Foe -Endurance
The Outcast can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some endurance.

Charged Brawl (Melee, Smash/Energy) Foe -Recovery
The Outcast has electrocuted you and temporarily halted your Endurance Recovery with Charged Brawl.


Outcast Cooler

Unlike the higher ranked members of the Outcasts, these thugs´elemental powers are only beginning to manifest. Nevertheless, they are much more powerful than your typical thug.

Powers

Ice Bolt (Ranged, Cold/Smash) Foe -Recharge, -Speed
The Ice Bolt attack has left you frozen. Your movement speed and attack speed is reduced.

Frozen Fists Melee, Minor Damage Cold/Smash, Foe -Rechage -Speed
Frozen Fists encrust your hands in ice, giving them the ability to quickly inflict minor damage on villains. The foe's attack and movement speed is slowed, due to the chills caused by the cold blows. Damage: Minor, Recharge: Fast.


Outcast Crusher

Unlike the higher ranked members of the Outcasts, these thugs´elemental powers are only beginning to manifest. Nevertheless, they are much more powerful than your typical thug.

Powers

Submachine Gun Ranged Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.

Stone Fist Melee Smash, Foe Disorient
The Outcast punches his foes with mighty Fists of Stone. Stone Fist is a fairly swift attackthat may Disorient your opponent.


Lieutenants

Bosses

Elite Bosses

Named bosses