Dominator
Contents
Overview
Wielding a vast array of devastating powers, Dominators are a complex class. You excel at forcing foes to bend to your will. You can lock your enemies to one spot, render them unconscious, or even turn them against their allies. But you do far more than control the battle; you truly dominate by dealing damage while you hold or immobilize those around you. You are a fairly effective solo class though you lack defenses and have no mez protection. For this reason, you are particularly fearsome when paired up with a corruptor to buff you or a stalker to strike down your dominated targets. When an entire group can take advantage of the foes you've locked down, your controlling powers will really shine.
The special power Domination makes you welcome in any group. Each time you attack your enemies you build up Domination. Once your Domination bar is full you can unlock this power, increasing your base damage by 75% while allowing you to control even the most resistant foes. When Domination is activated, your longer and more powerful holds can turn the tides of an otherwise hopeless battle.
The Dominator's power sets are:
Primary: Control
Secondary: Assault
The Dominator has Low Hit Points and Medium Damage.
Power Sets
Primary Power Sets
A Dominator's primary power sets are designed for controlling enemies. They are:
Secondary Power Sets
A Dominator's secondary power sets are designed for assault. They are:
Patron Power Pools
Strategies
Notes
Changes are in the pipeline to the Domination inherent power. The changes will come in two phases, in separate patches. The first change will be to Have Domination give the character a fairly hefty amount of Mez protection. The second phase will allow characters to trigger Domination while already slept, held, etc, acting as a Break Free ability.
External Links
- Archetypes documentation on official City of Villains site
- Official City of Villains Manual as a PDF file