Talk:Incarnate Shard Component
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Revision as of 22:07, 9 July 2011 by StarGeek (Talk | contribs) (→Even con or just non-gray con?: new section)
How do we get the other components (4 shards needed, or awarded by an activity/purchased from Vanguard) to show up in the Used In section of this page? ~ AGGE talk/cons 21:28, 10 January 2011 (UTC)
- Playing around a bit, I got it to work with these DPL blocks:
<DPL> format=,,, category=Common Incarnate Components namespace= allowcachedresults=true mode=userformat replaceintitle=/ Salvage$/, includepage={IComponent}.dpl distinct=strict resultsheader=\n<h3>Common Incarnate Components</h3> suppresserrors=true secseparators=\n* [[%PAGE%]] titlematch=% </DPL>
<DPL> format=,,, category=Uncommon Incarnate Components namespace= allowcachedresults=true mode=userformat replaceintitle=/ Salvage$/, includepage={IComponent}.dpl distinct=strict resultsheader=\n<h3>Uncommon Incarnate Components</h3> suppresserrors=true secseparators=\n* [[%PAGE%]] titlematch=% </DPL>
<DPL> format=,,, category=Rare Incarnate Components namespace= allowcachedresults=true mode=userformat replaceintitle=/ Salvage$/, includepage={IComponent}.dpl distinct=strict resultsheader=\n<h3>Rare Incarnate Components</h3> suppresserrors=true secseparators=\n* [[%PAGE%]] titlematch=% </DPL>
- Just need to figure out how to translate those into the templates without breaking anything now. --Eabrace 23:14, 10 January 2011 (UTC)
Even con or just non-gray con?
I sorta fixed the statement that shards will only drop off of level 50 enemies. But I'm not sure if they can drop off of enemies that are lower level or not. Some place I remember reading that they have to be at least even level to drop, but I can't find the reference. Anyone know for certain? Still needs better copy/editing. -- StarGeekTalk page 22:07, 9 July 2011 (UTC)