Demon Summoning
Contents
- 1 Overview
- 2 Power Table
- 3 Powers
- 3.1 File:Demonsummoning abyssalempowerment.png Abyssal Empowerment
- 3.2 File:Demonsummoning corruption.png Corruption
- 3.3 File:Demonsummoning crackwhip.png Crack Whip
- 3.4 File:Demonsummoning enchantdemon.png Enchant Demon
- 3.5 File:Demonsummoning hellonearth.png Hell on Earth
- 3.6 File:Demonsummoning lash.png Lash
- 3.7 File:Demonsummoning summondemonprince.png Summon Demon Prince
- 3.8 File:Demonsummoning summondemonlings.png Summon Demonlings
- 3.9 File:Demonsummoning summondemons.png Summon Demons
- 4 Details
- 5 History
- 6 External Links
Overview
Demon Summoning is a primary powerset for Masterminds that was announced[1] for Going Rogue.
The Demon Summoning power set imbues Masterminds the ability to tap into the abyss and conjure seven different types of elemental demons, each with its own unique themed attacks. Demon Summoning lets a Mastermind wade into the thick of the fight with elemental demon henchmen instead of hanging back and attacking at range. Demon Summoning is a primary power choice for Masterminds and is the power set of choice for Desdemona, one of the City of Heroes Going Rogue™ signature characters.
The hellfire whip and the seven elemental demons--Fiery Demonling, Cold Demonling, Hellfire Demonling, Ember Demon, Hellfire Gargoyle, Demon Prince, and Living Hellfire--are what sets Demon Summoning apart from other Mastermind primary power sets. The hellfire whip, dealing fire and toxic damage, reduces its target's resistance with searing, torturous hellfire. Unlike typical Mastermind attacks, hellfire whip attacks (except Corruption) have a much shorter range. Crack Whip and Lash with a hellfire whip have a longer range than melee attacks, but much shorter range than ranged attacks. The fire-, cold-, and hellfire-based attacks of the demons provide a variety of secondary effects.
Power Table
The Demon Summoning powerset is available as a primary set for Masterminds. The following table shows which powers are available and at what level:
Power | Level | Effect | |
22px | Corruption | 1 | |
22px | Summon Demonlings | 1 | |
22px | Lash | 2 | |
22px | Enchant Demon | 6 | |
22px | Crack Whip | 8 | |
22px | Summon Demons | 12 | |
22px | Hell on Earth | 18 | |
22px | Summon Demon Prince | 26 | |
22px | Abyssal Empowerment | 32 |
Powers
The following are powers in the Demon Summoning powerset.
File:Demonsummoning abyssalempowerment.png Abyssal Empowerment
description not yet available
Damage | |
Recharge | |
Minimum Level | 32 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning corruption.png Corruption
description not yet available
Damage | |
Recharge | |
Minimum Level | 1 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning crackwhip.png Crack Whip
description not yet available
Damage | |
Recharge | |
Minimum Level | 8 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning enchantdemon.png Enchant Demon
description not yet available
Damage | |
Recharge | |
Minimum Level | 6 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning hellonearth.png Hell on Earth
description not yet available
Damage | |
Recharge | |
Minimum Level | 18 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning lash.png Lash
description not yet available
Damage | |
Recharge | |
Minimum Level | 2 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning summondemonprince.png Summon Demon Prince
description not yet available
Damage | |
Recharge | |
Minimum Level | 26 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning summondemonlings.png Summon Demonlings
description not yet available
Damage | |
Recharge | |
Minimum Level | 1 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
File:Demonsummoning summondemons.png Summon Demons
description not yet available
Damage | |
Recharge | |
Minimum Level | 12 (Mastermind) |
Effects | |
Enhancements | |
Set Categories | |
Details
Taken from the HeroCon information thread on the Official Forums
Your personal weapon is a Fire Whip.
Your pets' tails will sway.
The pets all have the same general look: Red, demonic, with skeleton masks/heads.
History
In a forum post, Back Alley Brawler mentioned a "customizable Hellfire Whip" in a reference to the set. At HeroCon, concept art seemed to support this comment.
In an MMORPG interview, it was announced that pre-purchasing Going Rogue allows early access to Dual Pistols and Demon Summoning.
External Links
- HeroCon information thread
- MMORPG.com announcement
- YouTube Video (starts at 1:32)
- Official Info (Lists the powers by name!)
- Official Preview Video