Difference between revisions of "Blaster"
m |
|||
Line 8: | Line 8: | ||
'''Primary''': Ranged<br> | '''Primary''': Ranged<br> | ||
− | '''Secondary''': Support | + | '''Secondary''': Support<br> |
+ | '''Inherent''': Defiance | ||
The Blaster has low hit points and high damage. | The Blaster has low hit points and high damage. | ||
Line 35: | Line 36: | ||
* [[Fire Manipulation]] | * [[Fire Manipulation]] | ||
* [[Ice Manipulation]] | * [[Ice Manipulation]] | ||
+ | |||
+ | === Inherent Power === | ||
+ | |||
+ | A Blaster's inherent power, defiance, buffs their damage as their health drops below certain levels. Starting at an 18% damage buff at 50% health and ramping up to a 400% damage buff at 5% life.<br> | ||
+ | |||
+ | * 50% health: +18% damage buff | ||
+ | * 40% health: +35% damage buff | ||
+ | * 30% health: +70% damage buff | ||
+ | * 20% health: +140% damage buff | ||
+ | * 10% health: +280% damage buff | ||
+ | * 5% health: +400% damage buff | ||
+ | |||
== External Links == | == External Links == |
Revision as of 22:06, 4 January 2006
Contents
Overview
The Blaster is an offensive juggernaut. Whether up close or afar, he can deal out tremendous amounts of damage. In comparison to the other archetypes, the Blaster is by far the most damaging to the enemy. But the Blaster is quite fragile; this archetype has relatively few hit points. Blaster heroes must be on their guard before getting into combat; while their immense power can overcome most foes, alone they are quite vulnerable. The Blaster can turn the tide of a conflict, but they need their friends to help them succeed.
The Blaster's powersets are:
Primary: Ranged
Secondary: Support
Inherent: Defiance
The Blaster has low hit points and high damage.
Powersets
Primary Powersets
A Blaster's primary powersets are designed specifically for ranged attacks. They are:
Secondary Powersets
A Blaster's secondary powersets are designed for support. They are:
Inherent Power
A Blaster's inherent power, defiance, buffs their damage as their health drops below certain levels. Starting at an 18% damage buff at 50% health and ramping up to a 400% damage buff at 5% life.
- 50% health: +18% damage buff
- 40% health: +35% damage buff
- 30% health: +70% damage buff
- 20% health: +140% damage buff
- 10% health: +280% damage buff
- 5% health: +400% damage buff
External Links
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file