Difference between revisions of "Fire Manipulation"
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== Overview == | == Overview == | ||
{{TOCright}} | {{TOCright}} | ||
− | '''{{PAGENAME}}''' | + | '''{{PAGENAME}}''' lets you surround yourself with various manifestations of fire and flames, assaulting and burning nearby foes. Fire Manipulation powers tend to set foes ablaze for added damage over time. It is a [[Blaster]] secondary power set. |
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== Power Tables == | == Power Tables == | ||
− | === | + | === Blaster === |
The {{PAGENAME}} powerset is available as a secondary set for [[Blaster|Blasters]]. The following table shows which powers are available and at what level: | The {{PAGENAME}} powerset is available as a secondary set for [[Blaster|Blasters]]. The following table shows which powers are available and at what level: | ||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=FireManipulation_RingofFire.png|Power=Ring of Fire|Level=1|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_RingofFire.png|Power=Ring of Fire|Level=1|Effect=Ranged, Moderate Damage over Time(Fire), Foe Immobilize|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_FireSword.png|Power=Fire Sword|Level=2|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_FireSword.png|Power=Fire Sword|Level=2|Effect=Melee, Moderate Damage(Fire/Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_Combustion.png|Power=Combustion|Level=4|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_Combustion.png|Power=Combustion|Level=4|Effect=Point Blank Area of Effect Melee, Moderate Damage over Time(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_FireSwordCircle.png|Power=Fire Sword Circle|Level=10|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_FireSwordCircle.png|Power=Fire Sword Circle|Level=10|Effect=Point Blank Area of Effect Melee, Moderate Damage(Fire/Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_BuildUp.png|Power=Build Up|Level=16|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_BuildUp.png|Power=Build Up|Level=16|Effect=Self +Damage, +Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_BlazingAura.png|Power=Blazing Aura|Level=20|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_BlazingAura.png|Power=Blazing Aura|Level=20|Effect=Toggle: Point Blank Area of Effect, Minor Damage over Time(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_Consume.png|Power=Consume|Level=28|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_Consume.png|Power=Consume|Level=28|Effect=Point Blank Area of Effect, Minor Damage(Fire), Self +Endurance|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_Burn.png|Power=Burn|Level=35|Effect= | + | {{Powers_LevelRow|Icon=FireManipulation_Burn.png|Power=Burn|Level=35|Effect=Location Point Blank Area of Effect, Moderate Damage over Time(Fire), Self +Resistance(Immobilize)|Border=1}} |
− | {{Powers_LevelRow|Icon=FireManipulation_HotFeet.png|Power=Hot Feet|Level=38|Effect=-|Border=1}} | + | {{Powers_LevelRow|Icon=FireManipulation_HotFeet.png|Power=Hot Feet|Level=38|Effect=Toggle:Point Blank Area of Effect, Minor Damage over Time(Fire), Foe -Speed; Self -Fly|Border=1}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
Line 33: | Line 30: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor | + | {{PowerBlock_Damage|Minor Damage over Time(Fire)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 20 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 20 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Toggle}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|Point Blank Area of Effect}} |
− | {{PowerBlock_Enhancements| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[Image:FireManipulation_BuildUp.png]] Build Up === | === [[Image:FireManipulation_BuildUp.png]] Build Up === | ||
− | Greatly boosts your attacks for a few seconds. Slightly increases | + | Greatly boosts your attacks for a few seconds. Slightly increases Accuracy. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 16 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 16 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Self +Damage, +Accuracy}} |
− | {{ | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Enhance ToHit Buff}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[Image:FireManipulation_Burn.png]] Burn === | === [[Image:FireManipulation_Burn.png]] Burn === | ||
− | You can ignite the ground beneath you, freeing yourself from | + | You can ignite the ground beneath you, freeing yourself from Immobilization effects. Foes that enter the flames you leave behind will take damage. You must be near the ground to activate this power. |
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 35 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 35 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Location Point Blank Area of Effect}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|Self +Resistance(Immobilize)}} |
− | {{PowerBlock_Enhancements| | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Reduce Recharge}}}} |
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 74: | Line 74: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate}} | + | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 4 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 4 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Point Blank Area of Effect Melee}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 88: | Line 89: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor}} | + | {{PowerBlock_Damage|Minor(Fire)}} |
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 28 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 28 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Point Blank Area of Effect}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|Self +Endurance}} |
− | {{PowerBlock_Enhancements| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 102: | Line 106: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate}} | + | {{PowerBlock_Damage|Moderate(Fire/Lethal)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 2 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 2 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Melee}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 116: | Line 121: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate}} | + | {{PowerBlock_Damage|Moderate(Fire/Lethal)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 10 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 10 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Point Blank Area of Effect Melee}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{ | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} |
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 130: | Line 136: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor | + | {{PowerBlock_Damage|Minor Damage over Time(Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 38 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 38 (Blaster)}}} | ||
− | {{PowerBlock_Effects|-}} | + | {{PowerBlock_Effects|Toggle}} |
− | {{PowerBlock_Blank|-}} | + | {{PowerBlock_Blank|Point Blank Area of Effect}} |
− | {{PowerBlock_Enhancements| | + | {{PowerBlock_Blank|Foe -Speed}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|Self -Fly}} |
+ | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Slow}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 144: | Line 155: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} |
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 1 (Blaster)}}} | {{PowerBlock_Level|[[Image:Archetypeicon blaster.png|18px]] 1 (Blaster)}}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Ranged}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|Foe Immobilize}} |
− | {{PowerBlock_Enhancements| | + | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
− | {{PowerBlock_Blank| | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
+ | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock_Blank|{{Reduce Recharge}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Immobilization}}}} | ||
+ | {{PowerBlock_Blank|{{Enhance Range}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 18:58, 24 May 2007
Overview
Fire Manipulation lets you surround yourself with various manifestations of fire and flames, assaulting and burning nearby foes. Fire Manipulation powers tend to set foes ablaze for added damage over time. It is a Blaster secondary power set.
Power Tables
Blaster
The Fire Manipulation powerset is available as a secondary set for Blasters. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Ring of Fire | 1 | Ranged, Moderate Damage over Time(Fire), Foe Immobilize | |
Fire Sword | 2 | Melee, Moderate Damage(Fire/Lethal) | |
Combustion | 4 | Point Blank Area of Effect Melee, Moderate Damage over Time(Fire) | |
Fire Sword Circle | 10 | Point Blank Area of Effect Melee, Moderate Damage(Fire/Lethal) | |
Build Up | 16 | Self +Damage, +Accuracy | |
Blazing Aura | 20 | Toggle: Point Blank Area of Effect, Minor Damage over Time(Fire) | |
Consume | 28 | Point Blank Area of Effect, Minor Damage(Fire), Self +Endurance | |
Burn | 35 | Location Point Blank Area of Effect, Moderate Damage over Time(Fire), Self +Resistance(Immobilize) | |
Hot Feet | 38 | Toggle:Point Blank Area of Effect, Minor Damage over Time(Fire), Foe -Speed; Self -Fly |
Powers
The following are powers in the Fire Manipulation powerset.
Blazing Aura
While active, you are surrounded by flames that continuously burn all foes that attempt to enter melee range.
Build Up
Greatly boosts your attacks for a few seconds. Slightly increases Accuracy.
Recharge | Long |
Minimum Level | 16 (Blaster) |
Effects | Self +Damage, +Accuracy |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff |
Burn
You can ignite the ground beneath you, freeing yourself from Immobilization effects. Foes that enter the flames you leave behind will take damage. You must be near the ground to activate this power.
Combustion
Your mastery of fire allows you to violently raise the temperature around yourself in an attempt to spontaneously combust any nearby foes and set them ablaze, dealing damage over time.
Consume
You can Consume some fuel from your nearby enemies to recover endurance.
Fire Sword
Through concentration, you can create a sword of fire that can set foes ablaze. Successful attacks from the Fire Sword will ignite your target, dealing damage over time.
Damage | Moderate(Fire/Lethal) |
Recharge | Moderate |
Minimum Level | 2 (Blaster) |
Effects | Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate |
Fire Sword Circle
Masterly of your Fire Sword has enabled you to make an attack on every foe within melee distance. This will slash and burn your enemies, dealing minor damage and setting them ablaze.
Damage | Moderate(Fire/Lethal) |
Recharge | Slow |
Minimum Level | 10 (Blaster) |
Effects | Point Blank Area of Effect Melee |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate |
Hot Feet
While active, you heat the earth in a large area around yourself. Enemy movement is slowed as they attempt to flee the immediate area. All foes in the affected area suffer some damage over time. You cannot fly and must be near the ground to use this power.
Ring of Fire
Immobilizes your target in a Ring of fire. Deals some damage over time. Useful for keeping villains at bay.