Difference between revisions of "Cold Mastery"
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{{PowerBlock_Blank|Minor Damage (Cold, Lethal)}} | {{PowerBlock_Blank|Minor Damage (Cold, Lethal)}} | ||
{{PowerBlock_Blank|Foe Sleep}} | {{PowerBlock_Blank|Foe Sleep}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Range}} | + | {{PowerBlock_Blank|{{Enhance Range}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Damage}} | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
− | {{PowerBlock_Blank|Enhance Accuracy}} | + | {{PowerBlock_Blank|{{Enhance Accuracy}}}} |
− | {{PowerBlock_Blank|Enhance Sleep | + | {{PowerBlock_Blank|{{Enhance Sleep}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Toggle: Self +Resist (Cold)}} | {{PowerBlock_Effects|Toggle: Self +Resist (Cold)}} | ||
{{PowerBlock_Blank|+Defense (Lethal, Smashing)}} | {{PowerBlock_Blank|+Defense (Lethal, Smashing)}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Damage Resistance}} | + | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} |
− | {{PowerBlock_Blank|Enhance Defense}} | + | {{PowerBlock_Blank|{{Enhance Defense}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|+Recovery}} | {{PowerBlock_Blank|+Recovery}} | ||
{{PowerBlock_Blank|Invulnerable}} | {{PowerBlock_Blank|Invulnerable}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Endurance Modification}} | + | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} |
− | {{PowerBlock_Blank|Enhance Recharge}} | + | {{PowerBlock_Blank|{{Enhance Recharge}}}} |
− | {{PowerBlock_Blank|Enhance Heal}} | + | {{PowerBlock_Blank|{{Enhance Heal}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Effects|Toggle: Ranged (Targetted Area of Effect)}} | {{PowerBlock_Effects|Toggle: Ranged (Targetted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe -Speed -Recharge}} | {{PowerBlock_Blank|Foe -Speed -Recharge}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Slow}} | + | {{PowerBlock_Blank|{{Enhance Slow}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 17:38, 29 January 2007
Overview
You have Mastery over Ice and Cold to control your foes and to add some much needed armor and defense.
Cold Mastery is a Blaster Ancillary Powerset.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Snow Storm | 41 | Toggle: Ranged (Targetted Area of Effect), Foe: -Recharge, -Speed | |
Flash Freeze | 41 | Ranged (Targeted Area of Effect), Minor Damage(Cold, Lethal), Foe: Sleep | |
Frozen Armor | 44 | Toggle: Self +Resist (Cold), +Defense (Lethal, Smashing) | |
Hibernate | 47 | Toggle: Self +Recovery, +Regeneration, Invulnerable |
Powers
The following are powers in the Cold Mastery powerset.
Flash Freeze
You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do Cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected.
Frozen Armor
While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defense to Smashing and Lethal attacks as well as reducing Cold damage. Also, Fire attacks deal slightly less damage. You must be level 44 and have Snow Storm or Flash Freeze before selecting this power.
Hibernate
When you activate this power, you encase yourself in a block of solid ice, making yourself invulnerable, though you are frozen solid and cannot act. While Hibernating within this block of ice, you Heal Damage and Recover Endurance at an incredible rate. You can emerge at will by deactivating the power, but you cannot Hibernate for more than 30 seconds. If you activate this power while in the air, you will fall. You must be level 47 and have two other Cold Mastery Powers before selecting this power.
Recharge | Long |
Minimum Level | 47 (Blaster) |
Effects | Toggle: Self +Regeneration |
+Recovery | |
Invulnerable | |
Enhancements | Reduce Endurance Cost |
Enhance Endurance Modification | |
Increase Attack Rate | |
Enhance Heal |
Snow Storm
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes.
Recharge | Slow |
Minimum Level | 41 (Blaster) |
Effects | Toggle: Ranged (Targetted Area of Effect) |
Foe -Speed -Recharge | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Slow |
External Links
Cold Mastery for [[{{{Archetype}}}]]s at RedTomax.com