Difference between revisions of "Recipe Drop Pools"
From Paragon Wiki Archive
(Air-Burst: Dam/Rech & Nightmare: Fear/Range, pool A.) |
(Fixed typos and linked all the sets.) |
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== Pool A (Critters) == | == Pool A (Critters) == | ||
− | :*Air | + | :*[[Air Burst]]: Acc/Dam |
− | :*Air | + | :*[[Air Burst]]: Dam/Range |
− | :*Air | + | :*[[Air Burst]]: Dam/Rech |
− | :*Befuddling Aura: Acc/End | + | :*[[Befuddling Aura]]: Acc/End |
− | :*Blood Mandate: Acc/Dam/End | + | :*[[Blood Mandate]]: Acc/Dam/End |
− | :*Blood Mandate: Dam/End [Uncommon] | + | :*[[Blood Mandate]]: Dam/End [Uncommon] |
− | :*Blood Mandate: Damage | + | :*[[Blood Mandate]]: Damage |
− | :* | + | :*[[Bonesnap]]: Dam/End |
− | :*Calibrated Accuracy: Acc/Dam | + | :*[[Calibrated Accuracy]]: Acc/Dam |
− | :*Calibrated Accuracy: Acc/End | + | :*[[Calibrated Accuracy]]: Acc/End |
− | :*Calibrated Accuracy: Acc/Rech | + | :*[[Calibrated Accuracy]]: Acc/Rech |
− | :*Call of the Sandman: End/Sleep | + | :*[[Call of the Sandman]]: End/Sleep |
− | :*Cleaving Blow: Acc/Dam | + | :*[[Cleaving Blow]]: Acc/Dam |
− | :*Cleaving Blow: Dam/End | + | :*[[Cleaving Blow]]: Dam/End |
− | :*Cleaving Blow: Dam/Rech | + | :*[[Cleaving Blow]]: Dam/Rech |
− | :*Crushing Impact: Acc/Dam | + | :*[[Crushing Impact]]: Acc/Dam |
− | :*Crushing Impact: Acc/Dam/End | + | :*[[Crushing Impact]]: Acc/Dam/End |
− | :*Crushing Impact: Acc/Dam/Rech | + | :*[[Crushing Impact]]: Acc/Dam/Rech |
− | :*Crushing Impact: Dam/End/Rech | + | :*[[Crushing Impact]]: Dam/End/Rech |
− | :*Detonation: Acc/Dam | + | :*[[Detonation]]: Acc/Dam |
− | :*Detonation: Dam/End | + | :*[[Detonation]]: Dam/End |
− | :*Detonation: Dam/Rech | + | :*[[Detonation]]: Dam/Rech |
− | :*Detonation: Dam/Range | + | :*[[Detonation]]: Dam/Range |
− | :*Detonation: Dam/Acc/End | + | :*[[Detonation]]: Dam/Acc/End |
− | :*Devastation: Acc/Dam | + | :*[[Devastation]]: Acc/Dam |
− | :*Doctored Wounds: End/Heal | + | :*[[Doctored Wounds]]: End/Heal |
− | :*Doctored Wounds: End/Rech | + | :*[[Doctored Wounds]]: End/Rech |
− | :*Doctored Wounds: Heal | + | :*[[Doctored Wounds]]: Heal |
− | :*Doctored Wounds: Recharge | + | :*[[Doctored Wounds]]: Recharge |
− | :*Edict of the Master: Acc/End | + | :*[[Edict of the Master]]: Acc/End |
− | :*Enfeebled Operation: Acc/Rech | + | :*[[Enfeebled Operation]]: Acc/Rech |
− | :*Enfeebled Operation: End/Immob | + | :*[[Enfeebled Operation]]: End/Immob |
− | :*Enfeebled Operation: End/Range/Rech | + | :*[[Enfeebled Operation]]: End/Range/Rech |
− | :*Entropic Chaos: Dam/Rech | + | :*[[Entropic Chaos]]: Dam/Rech |
− | :*Essence of Curare: Acc/End | + | :*[[Essence of Curare]]: Acc/End |
− | :*Essence of Curare: Hold/Range | + | :*[[Essence of Curare]]: Hold/Range |
− | :*Essence of Curare: End/Hold/Rech | + | :*[[Essence of Curare]]: End/Hold/Rech |
− | :*Exploit Weakness: Dam/Range | + | :*[[Exploit Weakness]]: Dam/Range |
− | :*Exploit Weakness: Dam/Rech | + | :*[[Exploit Weakness]]: Dam/Rech |
− | :*Extreme Measures: Dam/End | + | :*[[Extreme Measures]]: Dam/End |
− | :*Extreme Measures: Acc/Int/Range | + | :*[[Extreme Measures]]: Acc/Int/Range |
− | :*Extreme Measures: Dam/Int/Rech | + | :*[[Extreme Measures]]: Dam/Int/Rech |
− | :*Extreme Measures: Dam/End/Rech | + | :*[[Extreme Measures]]: Dam/End/Rech |
− | :*Harmonized Healing: Heal/Rech | + | :*[[Harmonized Healing]]: Heal/Rech |
− | :*Jaunt: Endurance | + | :*[[Jaunt]]: Endurance |
− | :*Jaunt: Range/Endurance | + | :*[[Jaunt]]: Range/Endurance |
− | :*Kismet: End/Rech | + | :*[[Kismet]]: End/Rech |
− | :*Lethargic Repose: Acc/End | + | :*[[Lethargic Repose]]: Acc/End |
− | :*Lethargic Repose: Acc/Rech | + | :*[[Lethargic Repose]]: Acc/Rech |
− | :*Lethargic Repose: Acc/Sleep | + | :*[[Lethargic Repose]]: Acc/Sleep |
− | :*Lethargic Repose: Sleep/Range | + | :*[[Lethargic Repose]]: Sleep/Range |
− | :*Mako's Bite: Acc/Dam | + | :*[[Mako's Bite]]: Acc/Dam |
− | :*Malaise's Illusions: Acc/Rech | + | :*[[Malaise's Illusions]]: Acc/Rech |
− | :*Multi- | + | :*[[Multi-Strike]]: Dam/Rech |
− | :*Multi- | + | :*[[Multi-Strike]]: Acc/End |
− | :*Nightmare: Acc/End | + | :*[[Nightmare]]: Acc/End |
− | :*Nightmare: Acc/Fear | + | :*[[Nightmare]]: Acc/Fear |
− | :*Nightmare: End/Fear | + | :*[[Nightmare]]: End/Fear |
− | :*Nightmare: End/Fear/Rech | + | :*[[Nightmare]]: End/Fear/Rech |
− | :*Nightmare: Fear/Range | + | :*[[Nightmare]]: Fear/Range |
− | :*Perplex: End/Confuse | + | :*[[Perplex]]: End/Confuse |
− | :*Perplex: Acc/End | + | :*[[Perplex]]: Acc/End |
− | :*Perplex: Confuse/End/Rech | + | :*[[Perplex]]: Confuse/End/Rech |
− | :*Positron's Blast: Acc/Dam | + | :*[[Positron's Blast]]: Acc/Dam |
− | :*Positron's Blast: Dam/End | + | :*[[Positron's Blast]]: Dam/End |
− | :*Quickfoot: Run/Endurance | + | :*[[Quickfoot]]: Run/Endurance |
− | :*Red Fortune: Def/End/Rech | + | :*[[Red Fortune]]: Def/End/Rech |
− | :*Red Fortune: Defense | + | :*[[Red Fortune]]: Defense |
− | :*Rope | + | :*[[Rope A Dope]]: End/Stun |
− | :*Rope | + | :*[[Rope A Dope]]: Stun/Range |
− | :*Rope | + | :*[[Rope A Dope]]: Acc/Stun |
− | :*Ruin: Dam/End | + | :*[[Ruin]]: Dam/End |
− | :*Smashing Haymaker: Dam/Rech | + | :*[[Smashing Haymaker]]: Dam/Rech |
− | :*Soaring: Fly | + | :*[[Soaring]]: Fly |
− | :*Soaring: Endurance | + | :*[[Soaring]]: Endurance |
− | :*Soaring: Fly/Endurance | + | :*[[Soaring]]: Fly/Endurance |
− | :*Springfoot: Endurance | + | :*[[Springfoot]]: Endurance |
− | :*Springfoot: Jump | + | :*[[Springfoot]]: Jump |
− | :*Steadfast Protection: End/Res | + | :*[[Steadfast Protection]]: End/Res |
− | :*Sting of the Manticore: Dam/End/Rech | + | :*[[Sting of the Manticore]]: Dam/End/Rech |
− | :*Stupefy: Acc/Rech | + | :*[[Stupefy]]: Acc/Rech |
− | :*Tempered Readiness: Acc/End | + | :*[[Tempered Readiness]]: Acc/End |
− | :*Tempered Readiness: Acc/Slow | + | :*[[Tempered Readiness]]: Acc/Slow |
− | :*Tempered Readiness: Slow/Range | + | :*[[Tempered Readiness]]: Slow/Range |
− | :*Tempered Readiness: End/Rech/Slow | + | :*[[Tempered Readiness]]: End/Rech/Slow |
− | :*Tempest: Dam/Rech | + | :*[[Tempest]]: Dam/Rech |
− | :*Thunderstrike: Dam/End | + | :*[[Thunderstrike]]: Dam/End |
− | :*Thunderstrike: Dam/Rech | + | :*[[Thunderstrike]]: Dam/Rech |
− | :*Thunderstrike: Acc/Dam/End | + | :*[[Thunderstrike]]: Acc/Dam/End |
− | :*Thunderstrike: Acc/Dam/Rech | + | :*[[Thunderstrike]]: Acc/Dam/Rech |
− | :*Thunderstrike: Dam/End/Rech | + | :*[[Thunderstrike]]: Dam/End/Rech |
− | :*Time & Space Manipulation: Endurance [Rare] | + | :*[[Time & Space Manipulation]]: Endurance [Rare] |
− | :*Titanium Coating: End/Rech [Uncommon] | + | :*[[Titanium Coating]]: End/Rech [Uncommon] |
− | :*Titanium Coating: Rech/Res | + | :*[[Titanium Coating]]: Rech/Res |
− | :*Unquestioning Loyalty: Acc/Dam | + | :*[[Unquestioning Loyalty]]: Acc/Dam |
== Pool B (Missions) == | == Pool B (Missions) == | ||
− | :*Aegis: Rech/Res | + | :*[[Aegis]]: Rech/Res |
− | :*Call of the Sandman: Acc/End | + | :*[[Call of the Sandman]]: Acc/End |
− | :*Call of the Sandman: Sleep/Range | + | :*[[Call of the Sandman]]: Sleep/Range |
− | :*Celerity: Run Speed | + | :*[[Celerity]]: Run Speed |
− | :*Commanding Presence: Acc/End | + | :*[[Commanding Presence]]: Acc/End |
− | :*Executioner's Contract: Dam/Int | + | :*[[Executioner's Contract]]: Dam/Int |
− | :*Executioner's Contract: Dam/Range | + | :*[[Executioner's Contract]]: Dam/Range |
− | :*Freebird: Fly | + | :*[[Freebird]]: Fly |
− | :*Ghost Widow's Embrace: Acc/End | + | :*[[Ghost Widow's Embrace]]: Acc/End |
− | :*Ghost Widow's Embrace: Hold/Range | + | :*[[Ghost Widow's Embrace]]: Hold/Range |
− | :*Glimpse of the Abyss: Acc/End | + | :*[[Glimpse of the Abyss]]: Acc/End |
− | :*Glimpse of the Abyss: Fear/Rech | + | :*[[Glimpse of the Abyss]]: Fear/Rech |
− | :*Impervium Armor: End/Rech/Res | + | :*[[Impervium Armor]]: End/Rech/Res |
− | :*Luck of the Gambler: Def/Rech | + | :*[[Luck of the Gambler]]: Def/Rech |
− | :*Mako's Bite: Dam/End | + | :*[[Mako's Bite]]: Dam/End |
− | :*Malaise's Illusions: Acc/End | + | :*[[Malaise's Illusions]]: Acc/End |
− | :*Malaise's Illusions: Acc/Confuse | + | :*[[Malaise's Illusions]]: Acc/Confuse |
− | :*Numina's Convalesence: End/Rech | + | :*[[Numina's Convalesence]]: End/Rech |
− | :*Pacing of the Turtle: Acc/End | + | :*[[Pacing of the Turtle]]: Acc/End |
− | :*Pacing of the Turtle: Slow/Range | + | :*[[Pacing of the Turtle]]: Slow/Range |
− | :*Positron's Blast: Dam/Rech | + | :*[[Positron's Blast]]: Dam/Rech |
− | :*Positron's Blast: Dam/Rang | + | :*[[Positron's Blast]]: Dam/Rang |
− | :*Scirocco's Dervish: Dam/Rech | + | :*[[Scirocco's Dervish]]: Dam/Rech |
− | :*Scirocco's Dervish: Acc/Rech | + | :*[[Scirocco's Dervish]]: Acc/Rech |
− | :*Sovereign Right: Dam/End | + | :*[[Sovereign Right]]: Dam/End |
− | :*Stupefy: Acc/End | + | :*[[Stupefy]]: Acc/End |
− | :*Stupefy: Stun/Range | + | :*[[Stupefy]]: Stun/Range |
− | :*Time & Space Manipulation: Range | + | :*[[Time & Space Manipulation]]: Range |
− | :*Trap of the Hunter: Acc/End | + | :*[[Trap of the Hunter]]: Acc/End |
− | :*Unbounded Leap: Jump | + | :*[[Unbounded Leap]]: Jump |
== Pool C (Task Forces) == | == Pool C (Task Forces) == | ||
− | :*Aegis: +Psionic and Mez Resist | + | :*[[Aegis]]: +Psionic and Mez Resist |
− | :*Call of the Sandman: End/Rech/Sleep | + | :*[[Call of the Sandman]]: End/Rech/Sleep |
− | :*Call of the Sandman: Chance for Self Heal | + | :*[[Call of the Sandman]]: Chance for Self Heal |
− | :*Celerity: +Stealth | + | :*[[Celerity]]: +Stealth |
− | :*Devastation: Dam/Rech | + | :*[[Devastation]]: Dam/Rech |
− | :*Devastation: Chance to hold | + | :*[[Devastation]]: Chance to hold |
− | :*Edict of the Master: Aura 10% Defense Buff for Pets | + | :*[[Edict of the Master]]: Aura 10% Defense Buff for Pets |
− | :*Entropic Chaos: Dam/End/Rech | + | :*[[Entropic Chaos]]: Dam/End/Rech |
− | :*Executioner's Contract: Dam/Rech | + | :*[[Executioner's Contract]]: Dam/Rech |
− | :*Freebird: +Stealth | + | :*[[Freebird]]: +Stealth |
− | :*Ghost Widow's Embrace: End/Hold/Rech | + | :*[[Ghost Widow's Embrace]]: End/Hold/Rech |
− | :*Ghost Widow's Embrace: Chance for Psionic Damage | + | :*[[Ghost Widow's Embrace]]: Chance for Psionic Damage |
− | :*Glimpse of the Abyss: End/Fear/Rech | + | :*[[Glimpse of the Abyss]]: End/Fear/Rech |
− | :*Glimpse of the Abyss: Chance for Psionic Damage | + | :*[[Glimpse of the Abyss]]: Chance for Psionic Damage |
− | :*Impeded Swiftness: End/Rech/Slow | + | :*[[Impeded Swiftness]]: End/Rech/Slow |
− | :*Luck of the Gambler: End/Rech | + | :*[[Luck of the Gambler]]: End/Rech |
− | :*Luck of the Gambler: +5% Recharge Speed | + | :*[[Luck of the Gambler]]: +5% Recharge Speed |
− | :*Malaise's Illusions: Confuse/End/Rech | + | :*[[Malaise's Illusions]]: Confuse/End/Rech |
− | :*Numina's Convalesence: +Recovery and +Regeneration | + | :*[[Numina's Convalesence]]: +Recovery and +Regeneration |
− | :*Positron's Blast: Dam/Acc/End | + | :*[[Positron's Blast]]: Dam/Acc/End |
− | :*Scirocco's Dervish: Chance for lethal DoT | + | :*[[Scirocco's Dervish]]: Chance for lethal DoT |
− | :*Sovereign Right: Acc/End | + | :*[[Sovereign Right]]: Acc/End |
− | :*Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets | + | :*[[Sovereign Right]]: Aura 10% Resistance (All but Psionic) buff for Pets |
− | :*Time & Space Manipulation: +Stealth | + | :*[[Time & Space Manipulation]]: +Stealth |
− | :*Trap of the Hunter: End/Immob/Rech | + | :*[[Trap of the Hunter]]: End/Immob/Rech |
− | :*Trap of the Hunter: Chance for Lethal DOT | + | :*[[Trap of the Hunter]]: Chance for Lethal DOT |
− | :*Unbounded Leap: +Stealth | + | :*[[Unbounded Leap]]: +Stealth |
− | :*Unspeakable Terror: Chance for Hold | + | :*[[Unspeakable Terror]]: Chance for Hold |
== Pool D (Trials) == | == Pool D (Trials) == | ||
− | :*Aegis: End/Rech/Res | + | :*[[Aegis]]: End/Rech/Res |
− | :*Devastation: Acc/End/Rech | + | :*[[Devastation]]: Acc/End/Rech |
− | :*Luck of the Gambler: Def/End/Rech | + | :*[[Luck of the Gambler]]: Def/End/Rech |
− | :*Mako's Bite: Acc/End/Rech | + | :*[[Mako's Bite]]: Acc/End/Rech |
− | :*Numina's Convalesence: End/Heal/Rech | + | :*[[Numina's Convalesence]]: End/Heal/Rech |
− | :*Sovereign Right: Acc/Dam/End | + | :*[[Sovereign Right]]: Acc/Dam/End |
− | :*Sting of the Manticore: Dam/Int/Rech | + | :*[[Sting of the Manticore]]: Dam/Int/Rech |
− | :*Touch of Death: Dam/End/Rech | + | :*[[Touch of Death]]: Dam/End/Rech |
== Unknown Pool == | == Unknown Pool == | ||
− | :*Aegis: End/Res | + | :*[[Aegis]]: End/Res |
− | :*Aegis: End/Rech | + | :*[[Aegis]]: End/Rech |
− | :*Aegis: Resistance | + | :*[[Aegis]]: Resistance |
− | :*Air | + | :*[[Air Burst]]: Dam/End |
− | :*Befuddling Aura: Acc/Rech | + | :*[[Befuddling Aura]]: Acc/Rech |
− | :*Befuddling Aura: Endurance/Confuse | + | :*[[Befuddling Aura]]: Endurance/Confuse |
− | :*Befuddling Aura: Acc/Confuse | + | :*[[Befuddling Aura]]: Acc/Confuse |
− | :*Befuddling Aura: Confuse/End/Rech | + | :*[[Befuddling Aura]]: Confuse/End/Rech |
− | :*Blood Mandate: Acc/Dam | + | :*[[Blood Mandate]]: Acc/Dam |
− | :*Blood Mandate: Acc/End | + | :*[[Blood Mandate]]: Acc/End |
− | :*Blood Mandate: Accuracy | + | :*[[Blood Mandate]]: Accuracy |
− | :* | + | :*[[Bonesnap]]: Acc/Dam |
− | :* | + | :*[[Bonesnap]]: Acc/Rech |
− | :*Brilliant Leadership: Acc/Dam | + | :*[[Brilliant Leadership]]: Acc/Dam |
− | :*Brilliant Leadership: Dam/End | + | :*[[Brilliant Leadership]]: Dam/End |
− | :*Brilliant Leadership: Acc/End | + | :*[[Brilliant Leadership]]: Acc/End |
− | :*Brilliant Leadership: Acc/Dam/End | + | :*[[Brilliant Leadership]]: Acc/Dam/End |
− | :*Brilliant Leadership: Accuracy | + | :*[[Brilliant Leadership]]: Accuracy |
− | :*Brilliant Leadership: Damage | + | :*[[Brilliant Leadership]]: Damage |
− | :*Bruising Blow: Acc/Dam | + | :*[[Bruising Blow]]: Acc/Dam |
− | :*Bruising Blow: Dam/End | + | :*[[Bruising Blow]]: Dam/End |
− | :*Bruising Blow: Dam/Rech | + | :*[[Bruising Blow]]: Dam/Rech |
− | :* | + | :*[[Cacophony]]: Acc/Rech |
− | :* | + | :*[[Cacophony]]: Endurance/Confuse |
− | :* | + | :*[[Cacophony]]: Acc/End |
− | :* | + | :*[[Cacophony]]: Acc/Confuse |
− | :* | + | :*[[Cacophony]]: Confuse/End/Rech |
− | :* | + | :*[[Cacophony]]: Chance for Energy Damage |
− | :*Calibrated Accuracy: Acc/Int | + | :*[[Calibrated Accuracy]]: Acc/Int |
− | :*Calibrated Accuracy: Acc/Range | + | :*[[Calibrated Accuracy]]: Acc/Range |
− | :*Calibrated Accuracy: Acc/Dam/Rech | + | :*[[Calibrated Accuracy]]: Acc/Dam/Rech |
− | :*Call of the Sandman: Acc/Rech | + | :*[[Call of the Sandman]]: Acc/Rech |
− | :*Celerity: Endurance | + | :*[[Celerity]]: Endurance |
− | :*Cleaving Blow: Acc/Rech | + | :*[[Cleaving Blow]]: Acc/Rech |
− | :*Commanding Presence: Acc/Dam | + | :*[[Commanding Presence]]: Acc/Dam |
− | :*Commanding Presence: Dam/End | + | :*[[Commanding Presence]]: Dam/End |
− | :*Commanding Presence: Acc/Dam/End | + | :*[[Commanding Presence]]: Acc/Dam/End |
− | :*Commanding Presence: Aura Taunt and Placate resistance for Pets | + | :*[[Commanding Presence]]: Aura Taunt and Placate resistance for Pets |
− | :*Crushing Impact: Dam/End | + | :*[[Crushing Impact]]: Dam/End |
− | :*Crushing Impact: Dam/Rech | + | :*[[Crushing Impact]]: Dam/Rech |
− | :*Curtail Speed: Acc/Slow | + | :*[[Curtail Speed]]: Acc/Slow |
− | :*Curtail Speed: Dam/Slow | + | :*[[Curtail Speed]]: Dam/Slow |
− | :*Curtail Speed: Acc/End | + | :*[[Curtail Speed]]: Acc/End |
− | :*Curtail Speed: Slow/Range | + | :*[[Curtail Speed]]: Slow/Range |
− | :*Curtail Speed: End/Rech/Slow | + | :*[[Curtail Speed]]: End/Rech/Slow |
− | :*Debiliative Action: Acc/Rech | + | :*[[Debiliative Action]]: Acc/Rech |
− | :*Debiliative Action: End/Immob | + | :*[[Debiliative Action]]: End/Immob |
− | :*Debiliative Action: Acc/End | + | :*[[Debiliative Action]]: Acc/End |
− | :*Debiliative Action: Acc/Immob | + | :*[[Debiliative Action]]: Acc/Immob |
− | :*Debiliative Action: End/Immob/Rech | + | :*[[Debiliative Action]]: End/Immob/Rech |
− | :*Debiliative Action: Chance for Stun | + | :*[[Debiliative Action]]: Chance for Stun |
− | :*Decimation: Acc/Dam | + | :*[[Decimation]]: Acc/Dam |
− | :*Decimation: Dam/End | + | :*[[Decimation]]: Dam/End |
− | :*Decimation: Dam/Rech | + | :*[[Decimation]]: Dam/Rech |
− | :*Decimation: Acc/Dam/End | + | :*[[Decimation]]: Acc/Dam/End |
− | :*Decimation: Dam/End/Rech | + | :*[[Decimation]]: Dam/End/Rech |
− | :*Decimation: Chance for buildup | + | :*[[Decimation]]: Chance for buildup |
− | :*Detonation: Dam/End/Range | + | :*[[Detonation]]: Dam/End/Range |
− | :*Devastation: Dam/End | + | :*[[Devastation]]: Dam/End |
− | :*Devastation: Acc/Dam/End/Rech | + | :*[[Devastation]]: Acc/Dam/End/Rech |
− | :*Doctored Wounds: Heal/Rech | + | :*[[Doctored Wounds]]: Heal/Rech |
− | :*Doctored Wounds: End/Heal/Rech | + | :*[[Doctored Wounds]]: End/Heal/Rech |
− | :*Edict of the Master: Acc/Dam | + | :*[[Edict of the Master]]: Acc/Dam |
− | :*Edict of the Master: Dam/End | + | :*[[Edict of the Master]]: Dam/End |
− | :*Edict of the Master: Acc/Dam/End | + | :*[[Edict of the Master]]: Acc/Dam/End |
− | :*Edict of the Master: Damage | + | :*[[Edict of the Master]]: Damage |
− | :*Enfeebled Operation: Acc/End | + | :*[[Enfeebled Operation]]: Acc/End |
− | :*Enfeebled Operation: Acc/Immob | + | :*[[Enfeebled Operation]]: Acc/Immob |
− | :*Entropic Chaos: Acc/Dam | + | :*[[Entropic Chaos]]: Acc/Dam |
− | :*Entropic Chaos: Dam/End | + | :*[[Entropic Chaos]]: Dam/End |
− | :*Entropic Chaos: Chance to heal | + | :*[[Entropic Chaos]]: Chance to heal |
− | :*Essence of Curare: Acc/Rech | + | :*[[Essence of Curare]]: Acc/Rech |
− | :*Essence of Curare: End/Hold | + | :*[[Essence of Curare]]: End/Hold |
− | :*Executioner's Contract: Acc/Dam | + | :*[[Executioner's Contract]]: Acc/Dam |
− | :*Executioner's Contract: Dam/End | + | :*[[Executioner's Contract]]: Dam/End |
− | :*Executioner's Contract: Chance for Sleep | + | :*[[Executioner's Contract]]: Chance for Sleep |
− | :*Exploit Weakness: Acc/Dam | + | :*[[Exploit Weakness]]: Acc/Dam |
− | :*Exploit Weakness: Dam/End | + | :*[[Exploit Weakness]]: Dam/End |
− | :*Extreme Measures: Acc/Dam | + | :*[[Extreme Measures]]: Acc/Dam |
− | :*Extreme Measures: Acc/Range/Rech | + | :*[[Extreme Measures]]: Acc/Range/Rech |
− | :*Far Strike: Dam/Range | + | :*[[Far Strike]]: Dam/Range |
− | :*Far Strike: Dam/Rech | + | :*[[Far Strike]]: Dam/Rech |
− | :*Far Strike: Acc/End | + | :*[[Far Strike]]: Acc/End |
− | :*Focused Smite: Acc/Dam | + | :*[[Focused Smite]]: Acc/Dam |
− | :*Focused Smite: Dam/End | + | :*[[Focused Smite]]: Dam/End |
− | :*Focused Smite: Dam/Rech | + | :*[[Focused Smite]]: Dam/Rech |
− | :*Focused Smite: Acc/End/Rech | + | :*[[Focused Smite]]: Acc/End/Rech |
− | :*Focused Smite: Acc/Dam/Rech | + | :*[[Focused Smite]]: Acc/Dam/Rech |
− | :*Freebird: Endurance | + | :*[[Freebird]]: Endurance |
− | :*Ghost Widow's Embrace: Acc/Rech | + | :*[[Ghost Widow's Embrace]]: Acc/Rech |
− | :*Ghost Widow's Embrace: End/Hold | + | :*[[Ghost Widow's Embrace]]: End/Hold |
− | :*Gift of the Ancients: Def/End | + | :*[[Gift of the Ancients]]: Def/End |
− | :*Gift of the Ancients: Def/Rech | + | :*[[Gift of the Ancients]]: Def/Rech |
− | :*Gift of the Ancients: End/Rech | + | :*[[Gift of the Ancients]]: End/Rech |
− | :*Gift of the Ancients: Def/End/Rech | + | :*[[Gift of the Ancients]]: Def/End/Rech |
− | :*Gift of the Ancients: Defense | + | :*[[Gift of the Ancients]]: Defense |
− | :*Gift of the Ancients: +5% Run Speed | + | :*[[Gift of the Ancients]]: +5% Run Speed |
− | :*Glimpse of the Abyss: Acc/Rech | + | :*[[Glimpse of the Abyss]]: Acc/Rech |
− | :*Glimpse of the Abyss: End/Fear | + | :*[[Glimpse of the Abyss]]: End/Fear |
− | :*Harmonized Healing: End/Heal | + | :*[[Harmonized Healing]]: End/Heal |
− | :*Harmonized Healing: End/Rech | + | :*[[Harmonized Healing]]: End/Rech |
− | :*Harmonized Healing: End/Heal/Rech | + | :*[[Harmonized Healing]]: End/Heal/Rech |
− | :*Harmonized Healing: Heal | + | :*[[Harmonized Healing]]: Heal |
− | :*Harmonized Healing: Endurance | + | :*[[Harmonized Healing]]: Endurance |
− | :*Hibernation: Acc/Rech | + | :*[[Hibernation]]: Acc/Rech |
− | :*Hibernation: End/Sleep | + | :*[[Hibernation]]: End/Sleep |
− | :*Hibernation: Acc/End | + | :*[[Hibernation]]: Acc/End |
− | :*Hibernation: Sleep/Range | + | :*[[Hibernation]]: Sleep/Range |
− | :*Hibernation: End/Rech/Sleep | + | :*[[Hibernation]]: End/Rech/Sleep |
− | :*Horror: Acc/Rech | + | :*[[Horror]]: Acc/Rech |
− | :*Horror: End/Fear | + | :*[[Horror]]: End/Fear |
− | :*Horror: Acc/End | + | :*[[Horror]]: Acc/End |
− | :*Horror: Fear/Rech | + | :*[[Horror]]: Fear/Rech |
− | :*Horror: End/Fear/Rech | + | :*[[Horror]]: End/Fear/Rech |
− | :*Impeded Swiftness: Acc/Slow | + | :*[[Impeded Swiftness]]: Acc/Slow |
− | :*Impeded Swiftness: Dam/Slow | + | :*[[Impeded Swiftness]]: Dam/Slow |
− | :*Impeded Swiftness: Acc/End | + | :*[[Impeded Swiftness]]: Acc/End |
− | :*Impeded Swiftness: Slow/Range | + | :*[[Impeded Swiftness]]: Slow/Range |
− | :*Impeded Swiftness: Chance for Smashing Damage | + | :*[[Impeded Swiftness]]: Chance for Smashing Damage |
− | :*Impervious Skin: End/Res | + | :*[[Impervious Skin]]: End/Res |
− | :*Impervious Skin: Rech/Res | + | :*[[Impervious Skin]]: Rech/Res |
− | :*Impervious Skin: End/Rech | + | :*[[Impervious Skin]]: End/Rech |
− | :*Impervious Skin: End/Rech/Res | + | :*[[Impervious Skin]]: End/Rech/Res |
− | :*Impervious Skin: +Mez Resist | + | :*[[Impervious Skin]]: +Mez Resist |
− | :*Impervium Armor: End/Res | + | :*[[Impervium Armor]]: End/Res |
− | :*Impervium Armor: Rech/Res | + | :*[[Impervium Armor]]: Rech/Res |
− | :*Impervium Armor: End/Rech | + | :*[[Impervium Armor]]: End/Rech |
− | :*Impervium Armor: Resistance | + | :*[[Impervium Armor]]: Resistance |
− | :*Impervium Armor: +Psionic Resist | + | :*[[Impervium Armor]]: +Psionic Resist |
− | :*Induced Coma: Acc/Rech | + | :*[[Induced Coma]]: Acc/Rech |
− | :*Induced Coma: End/Sleep | + | :*[[Induced Coma]]: End/Sleep |
− | :*Induced Coma: Acc/End | + | :*[[Induced Coma]]: Acc/End |
− | :*Induced Coma: Sleep/Range | + | :*[[Induced Coma]]: Sleep/Range |
− | :*Induced Coma: End/Rech/Sleep | + | :*[[Induced Coma]]: End/Rech/Sleep |
− | :*Induced Coma: Chance for Recharge Slow | + | :*[[Induced Coma]]: Chance for Recharge Slow |
− | :*Jaunt: Range | + | :*[[Jaunt]]: Range |
− | :*Karma: Def/End | + | :*[[Karma]]: Def/End |
− | :*Karma: Def/Rech | + | :*[[Karma]]: Def/Rech |
− | :*Karma: Knockback Protection | + | :*[[Karma]]: Knockback Protection |
− | :*Kinetic Combat: Acc/Dam | + | :*[[Kinetic Combat]]: Acc/Dam |
− | :*Kinetic Combat: Dam/End | + | :*[[Kinetic Combat]]: Dam/End |
− | :*Kinetic Combat: Dam/Rech | + | :*[[Kinetic Combat]]: Dam/Rech |
− | :*Kinetic Combat: Dam/End/Rech | + | :*[[Kinetic Combat]]: Dam/End/Rech |
− | :*Kinetic Combat: Chance to knockdown | + | :*[[Kinetic Combat]]: Chance to knockdown |
− | :*Kismet: Def/End | + | :*[[Kismet]]: Def/End |
− | :*Kismet: Def/Rech | + | :*[[Kismet]]: Def/Rech |
− | :*Kismet: Def/End/Rech | + | :*[[Kismet]]: Def/End/Rech |
− | :*Kismet: +5% Accuracy | + | :*[[Kismet]]: +5% Accuracy |
− | :*Lethargic Repose: End/Sleep | + | :*[[Lethargic Repose]]: End/Sleep |
− | :*Lethargic Repose: End/Rech/Sleep | + | :*[[Lethargic Repose]]: End/Rech/Sleep |
− | :*Luck of the Gambler: Def/End | + | :*[[Luck of the Gambler]]: Def/End |
− | :*Luck of the Gambler: Defense | + | :*[[Luck of the Gambler]]: Defense |
− | :*Maelstrom's Fury: Acc/Dam | + | :*[[Maelstrom's Fury]]: Acc/Dam |
− | :*Maelstrom's Fury: Dam/End | + | :*[[Maelstrom's Fury]]: Dam/End |
− | :*Maelstrom's Fury: Dam/Rech | + | :*[[Maelstrom's Fury]]: Dam/Rech |
− | :*Maelstrom's Fury: Dam/End/Rech | + | :*[[Maelstrom's Fury]]: Dam/End/Rech |
− | :*Mako's Bite: Dam/Rech | + | :*[[Mako's Bite]]: Dam/Rech |
− | :*Mako's Bite: Acc/Dam/End/Rech | + | :*[[Mako's Bite]]: Acc/Dam/End/Rech |
− | :*Mako's Bite: Chance for lethal damage | + | :*[[Mako's Bite]]: Chance for lethal damage |
− | :*Malaise's Illusions: End/Confuse | + | :*[[Malaise's Illusions]]: End/Confuse |
− | :*Malaise's Illusions: Chance for Spectral Wounds | + | :*[[Malaise's Illusions]]: Chance for Spectral Wounds |
− | :*Miracle: End/Heal | + | :*[[Miracle]]: End/Heal |
− | :*Miracle: End/Rech | + | :*[[Miracle]]: End/Rech |
− | :*Miracle: Heal/Rech | + | :*[[Miracle]]: Heal/Rech |
− | :*Miracle: End/Heal/Rech | + | :*[[Miracle]]: End/Heal/Rech |
− | :*Miracle: Heal | + | :*[[Miracle]]: Heal |
− | :*Miracle: +Recovery | + | :*[[Miracle]]: +Recovery |
− | :*Multi- | + | :*[[Multi-Strike]]: Acc/Dam |
− | :*Multi- | + | :*[[Multi-Strike]]: Dam/End |
− | :*Multi- | + | :*[[Multi-Strike]]: Dam/Acc/End |
− | :*Multi- | + | :*[[Multi-Strike]]: Dam/End/Rech |
− | :*Neuronic Shutdown: Acc/Rech | + | :*[[Neuronic Shutdown]]: Acc/Rech |
− | :*Neuronic Shutdown: End/Hold | + | :*[[Neuronic Shutdown]]: End/Hold |
− | :*Neuronic Shutdown: Acc/End | + | :*[[Neuronic Shutdown]]: Acc/End |
− | :*Neuronic Shutdown: Hold/Range | + | :*[[Neuronic Shutdown]]: Hold/Range |
− | :*Neuronic Shutdown: End/Range/Rech | + | :*[[Neuronic Shutdown]]: End/Range/Rech |
− | :*Neuronic Shutdown: Chance for Psionic DoT | + | :*[[Neuronic Shutdown]]: Chance for Psionic DoT |
− | :*Nightmare: Acc/Rech | + | :*[[Nightmare]]: Acc/Rech |
− | :*Numina's Convalesence: End/Heal | + | :*[[Numina's Convalesence]]: End/Heal |
− | :*Numina's Convalesence: Heal/Rech | + | :*[[Numina's Convalesence]]: Heal/Rech |
− | :*Numina's Convalesence: Heal | + | :*[[Numina's Convalesence]]: Heal |
− | :*Pacing of the Turtle: Acc/Slow | + | :*[[Pacing of the Turtle]]: Acc/Slow |
− | :*Pacing of the Turtle: Dam/Slow | + | :*[[Pacing of the Turtle]]: Dam/Slow |
− | :*Pacing of the Turtle: End/Rech/Slow | + | :*[[Pacing of the Turtle]]: End/Rech/Slow |
− | :*Pacing of the Turtle: Chance for Recharge Slow | + | :*[[Pacing of the Turtle]]: Chance for Recharge Slow |
− | :*Paralytic: Acc/Rech | + | :*[[Paralytic]]: Acc/Rech |
− | :*Paralytic: End/Hold | + | :*[[Paralytic]]: End/Hold |
− | :*Paralytic: Acc/End | + | :*[[Paralytic]]: Acc/End |
− | :*Paralytic: Hold/Range | + | :*[[Paralytic]]: Hold/Range |
− | :*Paralytic: End/Range/Rech | + | :*[[Paralytic]]: End/Range/Rech |
− | :*Perplex: Acc/Rech | + | :*[[Perplex]]: Acc/Rech |
− | :*Perplex: Acc/Confuse | + | :*[[Perplex]]: Acc/Confuse |
− | :*Perplex: Confuse/Rech | + | :*[[Perplex]]: Confuse/Rech |
− | :*Positron's Blast: Chance for energy damage | + | :*[[Positron's Blast]]: Chance for energy damage |
− | :*Pounding Slugfest: Acc/Dam | + | :*[[Pounding Slugfest]]: Acc/Dam |
− | :*Pounding Slugfest: Dam/End | + | :*[[Pounding Slugfest]]: Dam/End |
− | :*Pounding Slugfest: Dam/Rech | + | :*[[Pounding Slugfest]]: Dam/Rech |
− | :*Pounding Slugfest: Chance to disorient | + | :*[[Pounding Slugfest]]: Chance to disorient |
− | :*Pulverizing Fisticuffs: Acc/Dam | + | :*[[Pulverizing Fisticuffs]]: Acc/Dam |
− | :*Pulverizing Fisticuffs: Acc/Dam/Rech | + | :*[[Pulverizing Fisticuffs]]: Acc/Dam/Rech |
− | :*Pulverizing Fisticuffs: Acc/Dam/End/Rech | + | :*[[Pulverizing Fisticuffs]]: Acc/Dam/End/Rech |
− | :*Quickfoot: Run Speed | + | :*[[Quickfoot]]: Run Speed |
− | :*Quickfoot: Endurance | + | :*[[Quickfoot]]: Endurance |
− | :*Razzle Dazzle: Acc/Rech | + | :*[[Razzle Dazzle]]: Acc/Rech |
− | :*Razzle Dazzle: End/Stun | + | :*[[Razzle Dazzle]]: End/Stun |
− | :*Razzle Dazzle: Acc/End | + | :*[[Razzle Dazzle]]: Acc/End |
− | :*Razzle Dazzle: Stun/Range | + | :*[[Razzle Dazzle]]: Stun/Range |
− | :*Razzle Dazzle: End/Stun/Rech | + | :*[[Razzle Dazzle]]: End/Stun/Rech |
− | :*Razzle Dazzle: Chance for Immobilize | + | :*[[Razzle Dazzle]]: Chance for Immobilize |
− | :*Reactive Armor: End/Res | + | :*[[Reactive Armor]]: End/Res |
− | :*Reactive Armor: Rech/Res | + | :*[[Reactive Armor]]: Rech/Res |
− | :*Reactive Armor: End/Rech | + | :*[[Reactive Armor]]: End/Rech |
− | :*Reactive Armor: End/Rech/Res | + | :*[[Reactive Armor]]: End/Rech/Res |
− | :*Reactive Armor: Resistance | + | :*[[Reactive Armor]]: Resistance |
− | :*Reactive Armor: Endurance | + | :*[[Reactive Armor]]: Endurance |
− | :*Red Fortune: Def/End | + | :*[[Red Fortune]]: Def/End |
− | :*Red Fortune: Def/Rech | + | :*[[Red Fortune]]: Def/Rech |
− | :*Red Fortune: End/Rech | + | :*[[Red Fortune]]: End/Rech |
− | :*Red Fortune: Endurance | + | :*[[Red Fortune]]: Endurance |
− | :*Regenerative Tissue: End/Heal | + | :*[[Regenerative Tissue]]: End/Heal |
− | :*Regenerative Tissue: End/Rech | + | :*[[Regenerative Tissue]]: End/Rech |
− | :*Regenerative Tissue: Heal/Rech | + | :*[[Regenerative Tissue]]: Heal/Rech |
− | :*Regenerative Tissue: End/Heal/Rech | + | :*[[Regenerative Tissue]]: End/Heal/Rech |
− | :*Regenerative Tissue: +Regeneration | + | :*[[Regenerative Tissue]]: +Regeneration |
− | :*Rooting Grasp: Acc/Rech | + | :*[[Rooting Grasp]]: Acc/Rech |
− | :*Rooting Grasp: End/Immob | + | :*[[Rooting Grasp]]: End/Immob |
− | :*Rooting Grasp: Acc/End | + | :*[[Rooting Grasp]]: Acc/End |
− | :*Rooting Grasp: Immob/Range | + | :*[[Rooting Grasp]]: Immob/Range |
− | :*Rooting Grasp: End/Range/Rech | + | :*[[Rooting Grasp]]: End/Range/Rech |
− | :*Rope | + | :*[[Rope A Dope]]: Acc/Rech |
− | :*Rope | + | :*[[Rope A Dope]]: Acc/End |
− | :*Rope | + | :*[[Rope A Dope]]: End/Stun/Rech |
− | :*Ruin: Acc/Dam | + | :*[[Ruin]]: Acc/Dam |
− | :*Ruin: Dam/Rech | + | :*[[Ruin]]: Dam/Rech |
− | :*Ruin: Acc/End/Rech | + | :*[[Ruin]]: Acc/End/Rech |
− | :*Ruin: Acc/Dam/Rech | + | :*[[Ruin]]: Acc/Dam/Rech |
− | :*Salvo: Acc/Dam | + | :*[[Salvo]]: Acc/Dam |
− | :*Salvo: Dam/End/Rech | + | :*[[Salvo]]: Dam/End/Rech |
− | :*Salvo: Acc/Dam/End/Range | + | :*[[Salvo]]: Acc/Dam/End/Range |
− | :*Scirocco's Dervish: Acc/Dam | + | :*[[Scirocco's Dervish]]: Acc/Dam |
− | :*Scirocco's Dervish: Dam/End | + | :*[[Scirocco's Dervish]]: Dam/End |
− | :*Scirocco's Dervish: Dam/Acc/End | + | :*[[Scirocco's Dervish]]: Dam/Acc/End |
− | :*Serendipity: Def/End | + | :*[[Serendipity]]: Def/End |
− | :*Serendipity: Def/Rech | + | :*[[Serendipity]]: Def/Rech |
− | :*Serendipity: End/Rech | + | :*[[Serendipity]]: End/Rech |
− | :*Serendipity: Def/End/Rech | + | :*[[Serendipity]]: Def/End/Rech |
− | :*Serendipity: Defense | + | :*[[Serendipity]]: Defense |
− | :*Serendipity: Endurance | + | :*[[Serendipity]]: Endurance |
− | :*Smashing Haymaker: Acc/Dam | + | :*[[Smashing Haymaker]]: Acc/Dam |
− | :*Smashing Haymaker: Dam/End | + | :*[[Smashing Haymaker]]: Dam/End |
− | :*Smashing Haymaker: Dam/End/Rech | + | :*[[Smashing Haymaker]]: Dam/End/Rech |
− | :*Sovereign Right: Acc/Dam | + | :*[[Sovereign Right]]: Acc/Dam |
− | :*Sovereign Right: Accuracy | + | :*[[Sovereign Right]]: Accuracy |
− | :*Springfoot: Jump/Endurance | + | :*[[Springfoot]]: Jump/Endurance |
− | :*Stagger: Acc/Rech | + | :*[[Stagger]]: Acc/Rech |
− | :*Stagger: End/Stun | + | :*[[Stagger]]: End/Stun |
− | :*Stagger: Acc/End | + | :*[[Stagger]]: Acc/End |
− | :*Stagger: Stun/Range | + | :*[[Stagger]]: Stun/Range |
− | :*Stagger: End/Range/Rech | + | :*[[Stagger]]: End/Range/Rech |
− | :*Steadfast Protection: Rech/Res | + | :*[[Steadfast Protection]]: Rech/Res |
− | :*Steadfast Protection: Knockback Protection | + | :*[[Steadfast Protection]]: Knockback Protection |
− | :*Sting of the Manticore: Acc/Dam | + | :*[[Sting of the Manticore]]: Acc/Dam |
− | :*Sting of the Manticore: Dam/End | + | :*[[Sting of the Manticore]]: Dam/End |
− | :*Sting of the Manticore: Acc/Int/Range | + | :*[[Sting of the Manticore]]: Acc/Int/Range |
− | :*Sting of the Manticore: Chance for toxic DoT | + | :*[[Sting of the Manticore]]: Chance for toxic DoT |
− | :*Stupefy: End/Stun | + | :*[[Stupefy]]: End/Stun |
− | :*Stupefy: End/Stun/Rech | + | :*[[Stupefy]]: End/Stun/Rech |
− | :*Stupefy: Chance for knockdown | + | :*[[Stupefy]]: Chance for knockdown |
− | :*Tempered Readiness: Dam/Slow | + | :*[[Tempered Readiness]]: Dam/Slow |
− | :*Tempered Readiness: Acc/Dam/Slow | + | :*[[Tempered Readiness]]: Acc/Dam/Slow |
− | :*Tempest: Acc/Dam | + | :*[[Tempest]]: Acc/Dam |
− | :*Tempest: Dam/End | + | :*[[Tempest]]: Dam/End |
− | :*Tempest: Chance for end drain | + | :*[[Tempest]]: Chance for end drain |
− | :*Thunderstrike: Acc/Dam | + | :*[[Thunderstrike]]: Acc/Dam |
− | :*Titanium Coating: End/Res | + | :*[[Titanium Coating]]: End/Res |
− | :*Titanium Coating: End/Rech/Res | + | :*[[Titanium Coating]]: End/Rech/Res |
− | :*Titanium Coating: Resistance | + | :*[[Titanium Coating]]: Resistance |
− | :*Titanium Coating: Endurance | + | :*[[Titanium Coating]]: Endurance |
− | :*Touch of Death: Acc/Dam | + | :*[[Touch of Death]]: Acc/Dam |
− | :*Touch of Death: Dam/End | + | :*[[Touch of Death]]: Dam/End |
− | :*Touch of Death: Dam/Rech | + | :*[[Touch of Death]]: Dam/Rech |
− | :*Touch of Death: Acc/Dam/End | + | :*[[Touch of Death]]: Acc/Dam/End |
− | :*Touch of Death: Chance for NE damage | + | :*[[Touch of Death]]: Chance for NE damage |
− | :*Trap of the Hunter: Acc/Rech | + | :*[[Trap of the Hunter]]: Acc/Rech |
− | :*Trap of the Hunter: End/Immob | + | :*[[Trap of the Hunter]]: End/Immob |
− | :*Trap of the Hunter: Acc/Immob | + | :*[[Trap of the Hunter]]: Acc/Immob |
− | :*Triage: End/Heal | + | :*[[Triage]]: End/Heal |
− | :*Triage: End/Rech | + | :*[[Triage]]: End/Rech |
− | :*Triage: Heal/Rech | + | :*[[Triage]]: Heal/Rech |
− | :*Triage: End/Heal/Rech | + | :*[[Triage]]: End/Heal/Rech |
− | :*Unbounded Leap: Endurance | + | :*[[Unbounded Leap]]: Endurance |
− | :*Unquestioning Loyalty: Dam/End | + | :*[[Unquestioning Loyalty]]: Dam/End |
− | :*Unquestioning Loyalty: Acc/End | + | :*[[Unquestioning Loyalty]]: Acc/End |
− | :*Unquestioning Loyalty: Acc/Dam/End | + | :*[[Unquestioning Loyalty]]: Acc/Dam/End |
− | :*Unspeakable Terror: Acc/Rech | + | :*[[Unspeakable Terror]]: Acc/Rech |
− | :*Unspeakable Terror: End/Fear | + | :*[[Unspeakable Terror]]: End/Fear |
− | :*Unspeakable Terror: Acc/End | + | :*[[Unspeakable Terror]]: Acc/End |
− | :*Unspeakable Terror: Fear/Rech | + | :*[[Unspeakable Terror]]: Fear/Rech |
− | :*Unspeakable Terror: End/Fear/Rech | + | :*[[Unspeakable Terror]]: End/Fear/Rech |
− | :*Volley Fire: Acc/Dam | + | :*[[Volley Fire]]: Acc/Dam |
− | :*Volley Fire: Dam/End | + | :*[[Volley Fire]]: Dam/End |
− | :*Volley Fire: Dam/Rech | + | :*[[Volley Fire]]: Dam/Rech |
Revision as of 04:53, 10 April 2007
This page is a Work in Progress. Full credit for the initial compilation goes to _Brev_ in the official City of Heroes forums.
Contents
Pool A (Critters)
- Air Burst: Acc/Dam
- Air Burst: Dam/Range
- Air Burst: Dam/Rech
- Befuddling Aura: Acc/End
- Blood Mandate: Acc/Dam/End
- Blood Mandate: Dam/End [Uncommon]
- Blood Mandate: Damage
- Bonesnap: Dam/End
- Calibrated Accuracy: Acc/Dam
- Calibrated Accuracy: Acc/End
- Calibrated Accuracy: Acc/Rech
- Call of the Sandman: End/Sleep
- Cleaving Blow: Acc/Dam
- Cleaving Blow: Dam/End
- Cleaving Blow: Dam/Rech
- Crushing Impact: Acc/Dam
- Crushing Impact: Acc/Dam/End
- Crushing Impact: Acc/Dam/Rech
- Crushing Impact: Dam/End/Rech
- Detonation: Acc/Dam
- Detonation: Dam/End
- Detonation: Dam/Rech
- Detonation: Dam/Range
- Detonation: Dam/Acc/End
- Devastation: Acc/Dam
- Doctored Wounds: End/Heal
- Doctored Wounds: End/Rech
- Doctored Wounds: Heal
- Doctored Wounds: Recharge
- Edict of the Master: Acc/End
- Enfeebled Operation: Acc/Rech
- Enfeebled Operation: End/Immob
- Enfeebled Operation: End/Range/Rech
- Entropic Chaos: Dam/Rech
- Essence of Curare: Acc/End
- Essence of Curare: Hold/Range
- Essence of Curare: End/Hold/Rech
- Exploit Weakness: Dam/Range
- Exploit Weakness: Dam/Rech
- Extreme Measures: Dam/End
- Extreme Measures: Acc/Int/Range
- Extreme Measures: Dam/Int/Rech
- Extreme Measures: Dam/End/Rech
- Harmonized Healing: Heal/Rech
- Jaunt: Endurance
- Jaunt: Range/Endurance
- Kismet: End/Rech
- Lethargic Repose: Acc/End
- Lethargic Repose: Acc/Rech
- Lethargic Repose: Acc/Sleep
- Lethargic Repose: Sleep/Range
- Mako's Bite: Acc/Dam
- Malaise's Illusions: Acc/Rech
- Multi-Strike: Dam/Rech
- Multi-Strike: Acc/End
- Nightmare: Acc/End
- Nightmare: Acc/Fear
- Nightmare: End/Fear
- Nightmare: End/Fear/Rech
- Nightmare: Fear/Range
- Perplex: End/Confuse
- Perplex: Acc/End
- Perplex: Confuse/End/Rech
- Positron's Blast: Acc/Dam
- Positron's Blast: Dam/End
- Quickfoot: Run/Endurance
- Red Fortune: Def/End/Rech
- Red Fortune: Defense
- Rope A Dope: End/Stun
- Rope A Dope: Stun/Range
- Rope A Dope: Acc/Stun
- Ruin: Dam/End
- Smashing Haymaker: Dam/Rech
- Soaring: Fly
- Soaring: Endurance
- Soaring: Fly/Endurance
- Springfoot: Endurance
- Springfoot: Jump
- Steadfast Protection: End/Res
- Sting of the Manticore: Dam/End/Rech
- Stupefy: Acc/Rech
- Tempered Readiness: Acc/End
- Tempered Readiness: Acc/Slow
- Tempered Readiness: Slow/Range
- Tempered Readiness: End/Rech/Slow
- Tempest: Dam/Rech
- Thunderstrike: Dam/End
- Thunderstrike: Dam/Rech
- Thunderstrike: Acc/Dam/End
- Thunderstrike: Acc/Dam/Rech
- Thunderstrike: Dam/End/Rech
- Time & Space Manipulation: Endurance [Rare]
- Titanium Coating: End/Rech [Uncommon]
- Titanium Coating: Rech/Res
- Unquestioning Loyalty: Acc/Dam
Pool B (Missions)
- Aegis: Rech/Res
- Call of the Sandman: Acc/End
- Call of the Sandman: Sleep/Range
- Celerity: Run Speed
- Commanding Presence: Acc/End
- Executioner's Contract: Dam/Int
- Executioner's Contract: Dam/Range
- Freebird: Fly
- Ghost Widow's Embrace: Acc/End
- Ghost Widow's Embrace: Hold/Range
- Glimpse of the Abyss: Acc/End
- Glimpse of the Abyss: Fear/Rech
- Impervium Armor: End/Rech/Res
- Luck of the Gambler: Def/Rech
- Mako's Bite: Dam/End
- Malaise's Illusions: Acc/End
- Malaise's Illusions: Acc/Confuse
- Numina's Convalesence: End/Rech
- Pacing of the Turtle: Acc/End
- Pacing of the Turtle: Slow/Range
- Positron's Blast: Dam/Rech
- Positron's Blast: Dam/Rang
- Scirocco's Dervish: Dam/Rech
- Scirocco's Dervish: Acc/Rech
- Sovereign Right: Dam/End
- Stupefy: Acc/End
- Stupefy: Stun/Range
- Time & Space Manipulation: Range
- Trap of the Hunter: Acc/End
- Unbounded Leap: Jump
Pool C (Task Forces)
- Aegis: +Psionic and Mez Resist
- Call of the Sandman: End/Rech/Sleep
- Call of the Sandman: Chance for Self Heal
- Celerity: +Stealth
- Devastation: Dam/Rech
- Devastation: Chance to hold
- Edict of the Master: Aura 10% Defense Buff for Pets
- Entropic Chaos: Dam/End/Rech
- Executioner's Contract: Dam/Rech
- Freebird: +Stealth
- Ghost Widow's Embrace: End/Hold/Rech
- Ghost Widow's Embrace: Chance for Psionic Damage
- Glimpse of the Abyss: End/Fear/Rech
- Glimpse of the Abyss: Chance for Psionic Damage
- Impeded Swiftness: End/Rech/Slow
- Luck of the Gambler: End/Rech
- Luck of the Gambler: +5% Recharge Speed
- Malaise's Illusions: Confuse/End/Rech
- Numina's Convalesence: +Recovery and +Regeneration
- Positron's Blast: Dam/Acc/End
- Scirocco's Dervish: Chance for lethal DoT
- Sovereign Right: Acc/End
- Sovereign Right: Aura 10% Resistance (All but Psionic) buff for Pets
- Time & Space Manipulation: +Stealth
- Trap of the Hunter: End/Immob/Rech
- Trap of the Hunter: Chance for Lethal DOT
- Unbounded Leap: +Stealth
- Unspeakable Terror: Chance for Hold
Pool D (Trials)
- Aegis: End/Rech/Res
- Devastation: Acc/End/Rech
- Luck of the Gambler: Def/End/Rech
- Mako's Bite: Acc/End/Rech
- Numina's Convalesence: End/Heal/Rech
- Sovereign Right: Acc/Dam/End
- Sting of the Manticore: Dam/Int/Rech
- Touch of Death: Dam/End/Rech
Unknown Pool
- Aegis: End/Res
- Aegis: End/Rech
- Aegis: Resistance
- Air Burst: Dam/End
- Befuddling Aura: Acc/Rech
- Befuddling Aura: Endurance/Confuse
- Befuddling Aura: Acc/Confuse
- Befuddling Aura: Confuse/End/Rech
- Blood Mandate: Acc/Dam
- Blood Mandate: Acc/End
- Blood Mandate: Accuracy
- Bonesnap: Acc/Dam
- Bonesnap: Acc/Rech
- Brilliant Leadership: Acc/Dam
- Brilliant Leadership: Dam/End
- Brilliant Leadership: Acc/End
- Brilliant Leadership: Acc/Dam/End
- Brilliant Leadership: Accuracy
- Brilliant Leadership: Damage
- Bruising Blow: Acc/Dam
- Bruising Blow: Dam/End
- Bruising Blow: Dam/Rech
- Cacophony: Acc/Rech
- Cacophony: Endurance/Confuse
- Cacophony: Acc/End
- Cacophony: Acc/Confuse
- Cacophony: Confuse/End/Rech
- Cacophony: Chance for Energy Damage
- Calibrated Accuracy: Acc/Int
- Calibrated Accuracy: Acc/Range
- Calibrated Accuracy: Acc/Dam/Rech
- Call of the Sandman: Acc/Rech
- Celerity: Endurance
- Cleaving Blow: Acc/Rech
- Commanding Presence: Acc/Dam
- Commanding Presence: Dam/End
- Commanding Presence: Acc/Dam/End
- Commanding Presence: Aura Taunt and Placate resistance for Pets
- Crushing Impact: Dam/End
- Crushing Impact: Dam/Rech
- Curtail Speed: Acc/Slow
- Curtail Speed: Dam/Slow
- Curtail Speed: Acc/End
- Curtail Speed: Slow/Range
- Curtail Speed: End/Rech/Slow
- Debiliative Action: Acc/Rech
- Debiliative Action: End/Immob
- Debiliative Action: Acc/End
- Debiliative Action: Acc/Immob
- Debiliative Action: End/Immob/Rech
- Debiliative Action: Chance for Stun
- Decimation: Acc/Dam
- Decimation: Dam/End
- Decimation: Dam/Rech
- Decimation: Acc/Dam/End
- Decimation: Dam/End/Rech
- Decimation: Chance for buildup
- Detonation: Dam/End/Range
- Devastation: Dam/End
- Devastation: Acc/Dam/End/Rech
- Doctored Wounds: Heal/Rech
- Doctored Wounds: End/Heal/Rech
- Edict of the Master: Acc/Dam
- Edict of the Master: Dam/End
- Edict of the Master: Acc/Dam/End
- Edict of the Master: Damage
- Enfeebled Operation: Acc/End
- Enfeebled Operation: Acc/Immob
- Entropic Chaos: Acc/Dam
- Entropic Chaos: Dam/End
- Entropic Chaos: Chance to heal
- Essence of Curare: Acc/Rech
- Essence of Curare: End/Hold
- Executioner's Contract: Acc/Dam
- Executioner's Contract: Dam/End
- Executioner's Contract: Chance for Sleep
- Exploit Weakness: Acc/Dam
- Exploit Weakness: Dam/End
- Extreme Measures: Acc/Dam
- Extreme Measures: Acc/Range/Rech
- Far Strike: Dam/Range
- Far Strike: Dam/Rech
- Far Strike: Acc/End
- Focused Smite: Acc/Dam
- Focused Smite: Dam/End
- Focused Smite: Dam/Rech
- Focused Smite: Acc/End/Rech
- Focused Smite: Acc/Dam/Rech
- Freebird: Endurance
- Ghost Widow's Embrace: Acc/Rech
- Ghost Widow's Embrace: End/Hold
- Gift of the Ancients: Def/End
- Gift of the Ancients: Def/Rech
- Gift of the Ancients: End/Rech
- Gift of the Ancients: Def/End/Rech
- Gift of the Ancients: Defense
- Gift of the Ancients: +5% Run Speed
- Glimpse of the Abyss: Acc/Rech
- Glimpse of the Abyss: End/Fear
- Harmonized Healing: End/Heal
- Harmonized Healing: End/Rech
- Harmonized Healing: End/Heal/Rech
- Harmonized Healing: Heal
- Harmonized Healing: Endurance
- Hibernation: Acc/Rech
- Hibernation: End/Sleep
- Hibernation: Acc/End
- Hibernation: Sleep/Range
- Hibernation: End/Rech/Sleep
- Horror: Acc/Rech
- Horror: End/Fear
- Horror: Acc/End
- Horror: Fear/Rech
- Horror: End/Fear/Rech
- Impeded Swiftness: Acc/Slow
- Impeded Swiftness: Dam/Slow
- Impeded Swiftness: Acc/End
- Impeded Swiftness: Slow/Range
- Impeded Swiftness: Chance for Smashing Damage
- Impervious Skin: End/Res
- Impervious Skin: Rech/Res
- Impervious Skin: End/Rech
- Impervious Skin: End/Rech/Res
- Impervious Skin: +Mez Resist
- Impervium Armor: End/Res
- Impervium Armor: Rech/Res
- Impervium Armor: End/Rech
- Impervium Armor: Resistance
- Impervium Armor: +Psionic Resist
- Induced Coma: Acc/Rech
- Induced Coma: End/Sleep
- Induced Coma: Acc/End
- Induced Coma: Sleep/Range
- Induced Coma: End/Rech/Sleep
- Induced Coma: Chance for Recharge Slow
- Jaunt: Range
- Karma: Def/End
- Karma: Def/Rech
- Karma: Knockback Protection
- Kinetic Combat: Acc/Dam
- Kinetic Combat: Dam/End
- Kinetic Combat: Dam/Rech
- Kinetic Combat: Dam/End/Rech
- Kinetic Combat: Chance to knockdown
- Kismet: Def/End
- Kismet: Def/Rech
- Kismet: Def/End/Rech
- Kismet: +5% Accuracy
- Lethargic Repose: End/Sleep
- Lethargic Repose: End/Rech/Sleep
- Luck of the Gambler: Def/End
- Luck of the Gambler: Defense
- Maelstrom's Fury: Acc/Dam
- Maelstrom's Fury: Dam/End
- Maelstrom's Fury: Dam/Rech
- Maelstrom's Fury: Dam/End/Rech
- Mako's Bite: Dam/Rech
- Mako's Bite: Acc/Dam/End/Rech
- Mako's Bite: Chance for lethal damage
- Malaise's Illusions: End/Confuse
- Malaise's Illusions: Chance for Spectral Wounds
- Miracle: End/Heal
- Miracle: End/Rech
- Miracle: Heal/Rech
- Miracle: End/Heal/Rech
- Miracle: Heal
- Miracle: +Recovery
- Multi-Strike: Acc/Dam
- Multi-Strike: Dam/End
- Multi-Strike: Dam/Acc/End
- Multi-Strike: Dam/End/Rech
- Neuronic Shutdown: Acc/Rech
- Neuronic Shutdown: End/Hold
- Neuronic Shutdown: Acc/End
- Neuronic Shutdown: Hold/Range
- Neuronic Shutdown: End/Range/Rech
- Neuronic Shutdown: Chance for Psionic DoT
- Nightmare: Acc/Rech
- Numina's Convalesence: End/Heal
- Numina's Convalesence: Heal/Rech
- Numina's Convalesence: Heal
- Pacing of the Turtle: Acc/Slow
- Pacing of the Turtle: Dam/Slow
- Pacing of the Turtle: End/Rech/Slow
- Pacing of the Turtle: Chance for Recharge Slow
- Paralytic: Acc/Rech
- Paralytic: End/Hold
- Paralytic: Acc/End
- Paralytic: Hold/Range
- Paralytic: End/Range/Rech
- Perplex: Acc/Rech
- Perplex: Acc/Confuse
- Perplex: Confuse/Rech
- Positron's Blast: Chance for energy damage
- Pounding Slugfest: Acc/Dam
- Pounding Slugfest: Dam/End
- Pounding Slugfest: Dam/Rech
- Pounding Slugfest: Chance to disorient
- Pulverizing Fisticuffs: Acc/Dam
- Pulverizing Fisticuffs: Acc/Dam/Rech
- Pulverizing Fisticuffs: Acc/Dam/End/Rech
- Quickfoot: Run Speed
- Quickfoot: Endurance
- Razzle Dazzle: Acc/Rech
- Razzle Dazzle: End/Stun
- Razzle Dazzle: Acc/End
- Razzle Dazzle: Stun/Range
- Razzle Dazzle: End/Stun/Rech
- Razzle Dazzle: Chance for Immobilize
- Reactive Armor: End/Res
- Reactive Armor: Rech/Res
- Reactive Armor: End/Rech
- Reactive Armor: End/Rech/Res
- Reactive Armor: Resistance
- Reactive Armor: Endurance
- Red Fortune: Def/End
- Red Fortune: Def/Rech
- Red Fortune: End/Rech
- Red Fortune: Endurance
- Regenerative Tissue: End/Heal
- Regenerative Tissue: End/Rech
- Regenerative Tissue: Heal/Rech
- Regenerative Tissue: End/Heal/Rech
- Regenerative Tissue: +Regeneration
- Rooting Grasp: Acc/Rech
- Rooting Grasp: End/Immob
- Rooting Grasp: Acc/End
- Rooting Grasp: Immob/Range
- Rooting Grasp: End/Range/Rech
- Rope A Dope: Acc/Rech
- Rope A Dope: Acc/End
- Rope A Dope: End/Stun/Rech
- Ruin: Acc/Dam
- Ruin: Dam/Rech
- Ruin: Acc/End/Rech
- Ruin: Acc/Dam/Rech
- Salvo: Acc/Dam
- Salvo: Dam/End/Rech
- Salvo: Acc/Dam/End/Range
- Scirocco's Dervish: Acc/Dam
- Scirocco's Dervish: Dam/End
- Scirocco's Dervish: Dam/Acc/End
- Serendipity: Def/End
- Serendipity: Def/Rech
- Serendipity: End/Rech
- Serendipity: Def/End/Rech
- Serendipity: Defense
- Serendipity: Endurance
- Smashing Haymaker: Acc/Dam
- Smashing Haymaker: Dam/End
- Smashing Haymaker: Dam/End/Rech
- Sovereign Right: Acc/Dam
- Sovereign Right: Accuracy
- Springfoot: Jump/Endurance
- Stagger: Acc/Rech
- Stagger: End/Stun
- Stagger: Acc/End
- Stagger: Stun/Range
- Stagger: End/Range/Rech
- Steadfast Protection: Rech/Res
- Steadfast Protection: Knockback Protection
- Sting of the Manticore: Acc/Dam
- Sting of the Manticore: Dam/End
- Sting of the Manticore: Acc/Int/Range
- Sting of the Manticore: Chance for toxic DoT
- Stupefy: End/Stun
- Stupefy: End/Stun/Rech
- Stupefy: Chance for knockdown
- Tempered Readiness: Dam/Slow
- Tempered Readiness: Acc/Dam/Slow
- Tempest: Acc/Dam
- Tempest: Dam/End
- Tempest: Chance for end drain
- Thunderstrike: Acc/Dam
- Titanium Coating: End/Res
- Titanium Coating: End/Rech/Res
- Titanium Coating: Resistance
- Titanium Coating: Endurance
- Touch of Death: Acc/Dam
- Touch of Death: Dam/End
- Touch of Death: Dam/Rech
- Touch of Death: Acc/Dam/End
- Touch of Death: Chance for NE damage
- Trap of the Hunter: Acc/Rech
- Trap of the Hunter: End/Immob
- Trap of the Hunter: Acc/Immob
- Triage: End/Heal
- Triage: End/Rech
- Triage: Heal/Rech
- Triage: End/Heal/Rech
- Unbounded Leap: Endurance
- Unquestioning Loyalty: Dam/End
- Unquestioning Loyalty: Acc/End
- Unquestioning Loyalty: Acc/Dam/End
- Unspeakable Terror: Acc/Rech
- Unspeakable Terror: End/Fear
- Unspeakable Terror: Acc/End
- Unspeakable Terror: Fear/Rech
- Unspeakable Terror: End/Fear/Rech
- Volley Fire: Acc/Dam
- Volley Fire: Dam/End
- Volley Fire: Dam/Rech