Difference between revisions of "Talk:Travel Powers"
Line 6: | Line 6: | ||
Speeds in MPH, enhanced = 3x SO enhancement | Speeds in MPH, enhanced = 3x SO enhancement | ||
− | {| | + | {|border=1 |
− | | Power | + | | '''Power''' |
− | | Speed @ 14 | + | | '''Speed @ 14''' |
− | | Speed @ 50 | + | | '''Speed @ 50''' |
− | | Enhanced @ 50 | + | | '''Enhanced @ 50''' |
+ | | '''Cap''' | ||
|- | |- | ||
| Fly | | Fly | ||
Line 16: | Line 17: | ||
| 33.87 | | 33.87 | ||
| 52.44 | | 52.44 | ||
+ | | 58.63 | ||
|- | |- | ||
| Super Jump | | Super Jump | ||
| 50.37 | | 50.37 | ||
| 55.97 | | 55.97 | ||
− | | 89.80 | + | | 89.80 (capped) |
+ | | 78.00 | ||
|- | |- | ||
| Super Speed | | Super Speed | ||
| 59.96 | | 59.96 | ||
| 70.45 | | 70.45 | ||
− | | 118.02 | + | | 118.02 (capped) |
+ | | 92.50 | ||
|- | |- | ||
| Teleport | | Teleport | ||
Line 31: | Line 35: | ||
| 102.27 | | 102.27 | ||
| 159.55 | | 159.55 | ||
+ | | (none) | ||
|} | |} | ||
Revision as of 13:24, 8 March 2006
This thing needs a complete re-write. as stated below, http://home.comcast.net/~SherkSilver/index.html has a section on Travel Powers that I need to read through --Konoko 02:09, 8 March 2006 (PST)
Speed data
Speeds in MPH, enhanced = 3x SO enhancement
Power | Speed @ 14 | Speed @ 50 | Enhanced @ 50 | Cap |
Fly | 28.72 | 33.87 | 52.44 | 58.63 |
Super Jump | 50.37 | 55.97 | 89.80 (capped) | 78.00 |
Super Speed | 59.96 | 70.45 | 118.02 (capped) | 92.50 |
Teleport | 102.27 | 102.27 | 159.55 | (none) |
My planner indicates that landspeed (SS) caps at 100 mph. I have not been able to confirm or refute this.
-- Taxibot Yellow 03:44, 7 March 2006 (PST)
Blasters with Energy Manipulation may be able to achieve as much as 312 mph using Power Boost and Boost Range.
-- Taxibot Yellow 03:49, 7 March 2006 (PST)
Which Hero Planner/Builder do you use?
There is a section in SherkSilver's that goes on about travel powers
Executive Summary Teleport can be faster than 150 MPH; nothing beats it. Super Speed at level 50 is capped at 92.50 MPH with 2 SOs or HOs. Super Jumping at level 50 is capped at 78 MPH with 3 SOs or HOs. Flying at level 50 is capped at 58.63 MPH with 4 SOs or 5 HOs. Running, Jumping, and Flying all have a base unenhancable speed of 21 feet/second. Movement powers add a bonus to the base 21 f/s speed; Enhancements only affect the bonus. The best movement power is Kheldian Bright and Dark Nova flight. Microfilament HOs give a +30% enhancement bonus, white SOs give +33.3%. New Microfilament HOs give a +20% Enhancement bonus. With new HOs, it takes 3 to cap Super Speed, 4 for Super Jumping, and you can't cap Fly.
--Konoko 02:09, 8 March 2006 (PST)
I use SherkSilver's Hero Planner. This data agrees with that planner.
-- Taxibot Yellow 05:20, 8 March 2006 (PST)