Difference between revisions of "Electric Armor"
m (→Image:ElectricArmor SelfBuffRunSpeed.png Lightning Reflexes) |
(→Powers: Applied Enhancement Template, Removed Damage row from Power Surge) |
||
Line 32: | Line 32: | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Smash, Lethal, Energy)}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Damage Resistance}} | + | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 45: | Line 45: | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 4 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 4 (Brute)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative)}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Damage Resistance}} | + | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 58: | Line 58: | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 28 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 28 (Brute)}} | ||
{{PowerBlock_Effects|Self Endurance Discount}} | {{PowerBlock_Effects|Self Endurance Discount}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 69: | Line 69: | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 16 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 16 (Brute)}} | ||
{{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative, End Drain)}} | {{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative, End Drain)}} | ||
− | {{PowerBlock_Enhancements|Enhance Damage Resistance}} | + | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 82: | Line 82: | ||
{{PowerBlock_Effects|Toggle: Player Based Area of Effect}} | {{PowerBlock_Effects|Toggle: Player Based Area of Effect}} | ||
{{PowerBlock_Blank|Foe -Endurance}} | {{PowerBlock_Blank|Foe -Endurance}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Endurance Modification}} | + | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} |
− | {{PowerBlock_Blank|Enhance Taunt}} | + | {{PowerBlock_Blank|{{Enhance Taunt}}}} |
− | {{PowerBlock_Blank|Enhance Damage}} | + | {{PowerBlock_Blank|{{Enhance Damage}}}} |
− | {{PowerBlock_Blank|Enhance Accuracy}} | + | {{PowerBlock_Blank|{{Enhance Accuracy}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 99: | Line 99: | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 20 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 20 (Brute)}} | ||
{{PowerBlock_Effects|Auto: Self +Recharge, +Speed, +Resistance(Slow)}} | {{PowerBlock_Effects|Auto: Self +Recharge, +Speed, +Resistance(Slow)}} | ||
− | {{PowerBlock_Enhancements|Enhance Running Speed}} | + | {{PowerBlock_Enhancements|{{Enhance Running Speed}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 112: | Line 112: | ||
{{PowerBlock_Blank|Self: +Endurance}} | {{PowerBlock_Blank|Self: +Endurance}} | ||
{{PowerBlock_Blank|Foe: -Endurance}} | {{PowerBlock_Blank|Foe: -Endurance}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Endurance Modification}} | + | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} |
− | {{PowerBlock_Blank|Enhance Taunt}} | + | {{PowerBlock_Blank|{{Enhance Taunt}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 123: | Line 123: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | |||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 38 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 38 (Brute)}} | ||
Line 130: | Line 129: | ||
{{PowerBlock_Blank|Self: +Endurance Recovery}} | {{PowerBlock_Blank|Self: +Endurance Recovery}} | ||
{{PowerBlock_Blank|Attack: Special EMP Pulse}} | {{PowerBlock_Blank|Attack: Special EMP Pulse}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Endurance Modification}} | + | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} |
− | {{PowerBlock_Blank|Enhance Damage Resistance}} | + | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} |
− | {{PowerBlock_Blank|Enhance Hold | + | {{PowerBlock_Blank|{{Enhance Hold}}}} |
− | {{PowerBlock_Blank|Enhance Accuracy}} | + | {{PowerBlock_Blank|{{Enhance Accuracy}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 146: | Line 145: | ||
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 10 (Brute)}} | {{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 10 (Brute)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Hold, Sleep, Disorient, End Drain, Recovery DeBuff, Psionic, Teleport)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Hold, Sleep, Disorient, End Drain, Recovery DeBuff, Psionic, Teleport)}} | ||
− | {{PowerBlock_Enhancements|Reduce Endurance Cost}} | + | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock_Blank|Enhance Recharge Speed}} | + | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
− | {{PowerBlock_Blank|Enhance Damage Resistance}} | + | {{PowerBlock_Blank|{{Enhance Damage Resistance}}}} |
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 18:13, 1 February 2007
Overview
Electric Armor is a Brute secondary powerset in City of Villains. With Electric Armor, you master this simultaneously damaging and protective force of nature in order to shock your foes while shielding yourself. Manipulating power to your advantage, this new set allows you to harness electric energy to do your bidding!
Power Tables
Brute
The Electric Armor powerset is available as a secondary powerset for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Charged Armor | 1 | Toggle Self +Resistance(Lethal, Smashing, Energy) | |
Lightning Field | 2 | PBAoE Minor(DoT) | |
Conductive Shield | 4 | Toggle Self +Resistance(Fire, Cold, Energy, Negative Energy) | |
Static Shield | 10 | Self +Resistance(Hold, Sleep, Disorient, Endurance Drain, Recovery Debuffs, Enemy Teleportation, Psionic) | |
Grounded | 16 | Self +Resistance(Energy, Negative Energy, Endurance Drain) | |
Lightning Reflexes | 20 | Self +Reistance(Slow) +Attack Speed +Movement Speed | |
Conserve Power | 28 | Self Endurance Cost Reduction | |
Power Sink | 35 | Enemy -Endurance Self +Endurance(per foe affected) | |
Power Surge | 38 | Self +Resistance (All -Psionics) +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, Enemy Teleportation) +Endurance Recovery Attack:Special EMP Pulse |
Powers
Charged Armor
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to Smashing, Lethal and Energy damage.
Recharge | Fast |
Minimum Level | 1 (Brute) |
Effects | Toggle: Self +Resistance(Smash, Lethal, Energy) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance |
Conductive Shield
When you toggle on this power, you are surrounded in a Conductive Shield that will conduct many sorts of energy away from your body. Conductive Shield grants high resistance to Fire, Cold, and Energy damage, as well as good resistance to Negative Energy damage.
Recharge | Fast |
Minimum Level | 4 (Brute) |
Effects | Toggle: Self +Resistance(Fire, Cold, Energy, Negative) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance |
Conserve Power
You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 28 (Brute) |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate |
Grounded
You are Grounded and naturally very resistant to Energy and Negative Energy damage. You also have added resistance to Endurance Drain effects. This power is always on and costs no Endurance.
Minimum Level | 16 (Brute) |
Effects | Auto: Self +Resistance(Energy, Negative, End Drain) |
Enhancements | Enhance Damage Resistance |
Lightning Field
While active, you emit a storm of electricity that constantly damages all nearby foes.
Lightning Reflexes
Your Lightning Reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Note: The increase in movement speed includes flight speed.
Minimum Level | 20 (Brute) |
Effects | Auto: Self +Recharge, +Speed, +Resistance(Slow) |
Enhancements | Enhance Running Speed |
Power Sink
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.
Power Surge
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics, as well as Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and enemy Teleportation. Your Endurance recovery is also increased. As Power Surge wears off, the charge in your body explodes in a massive EMP pulse. However, expending all this energy will leave you exhausted, and drained of almost all Health and Endurance.
Static Shield
You can create a field of Static Electricity around your body. This Static Shield protects you from Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation. Static Shield can also help normalize your synaptic activity, granting you good resistance to Psionic Damage.