Difference between revisions of "Con System"
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== Overview == | == Overview == | ||
− | + | '''Con System''' is short for Consideration System. It is color coded way to '''consider''' how difficult it will be to defeat the selected target. The color of you target's name will be determined by both its level and its rank. | |
Underlings, Minions, Lieutenants, Bosses, Elite Bosses and Archvillains or Heros will all have different Con colors at the same level. | Underlings, Minions, Lieutenants, Bosses, Elite Bosses and Archvillains or Heros will all have different Con colors at the same level. |
Revision as of 15:26, 25 March 2006
Contents
Overview
Con System is short for Consideration System. It is color coded way to consider how difficult it will be to defeat the selected target. The color of you target's name will be determined by both its level and its rank.
Underlings, Minions, Lieutenants, Bosses, Elite Bosses and Archvillains or Heros will all have different Con colors at the same level.
Con Color Ranks
The rank of Con colors goes from lowest to highest
- Grey
- Green
- Blue
- White
- Yellow
- Orange
- Red
- Purple
Designation
Both your level in comparison to the enemy and their rank affects their con color.
Level Comparison
For an even level minion, they will have a con color of white. The higher your level compared to them, the lower their con color will be.
Rank Comparison
The higher an enemies rank, the higher their con color will be.
- Underling (-1)
- Minion
- Lieutenant (+1)
- Boss (+2)
- Elite Boss (+3)
- Archvillain, Heroes or Monsters (+4)
Notes
- Giant Monsters will always con purple to everyone no matter what level they are.