Difference between revisions of "Outcasts"
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===Minions=== | ===Minions=== | ||
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+ | ====Outcast Initiate Chopper==== | ||
+ | Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster. | ||
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+ | ''Powers'' | ||
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+ | {{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Revolver|Ranged Lethal, Med Damage|Small caliber side arm. Not very accurate.}} | ||
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+ | {{Power|[[Image:Claws_Slash.png|22px]]|Fireman Axe|Melee, Lethal, Moderate Damage, Foe -Defense| The Fireman Axe deals moderate damage and can decrease a target's defense when it hits. }} | ||
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===Lieutenants=== | ===Lieutenants=== |
Revision as of 14:30, 9 February 2006
Contents
Overview
Villain types
Minions
Outcast Initiate Chopper
Unlike the higher ranked members of the Outcasts, these thugs seldom have elemental powers strong enough to warn their morning cofee. They are limited to hand weapons and firearms, like any other common gangster.
Powers
Revolver Ranged Lethal, Med Damage
Small caliber side arm. Not very accurate.
Fireman Axe Melee, Lethal, Moderate Damage, Foe -Defense
The Fireman Axe deals moderate damage and can decrease a target's defense when it hits.