Difference between revisions of "Night Ward"
(Created page with "{{Issue23}} {{TOCleft}} {{Zone |{{Hero City Zone}} |Zone Name=Night Ward |Splash Image=Splash_NightWard.jpg |Zone Map=Map_NightWard.jpg |Width=204 |Type of Zone=Co-op City Zone ...") |
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|Task Force Contact=none | |Task Force Contact=none | ||
|Event= | |Event= | ||
− | |Exploration Badges={{BadgeLink|Dead But Dreaming}}, {{BadgeLink|Happy Camper}}, {{BadgeLink|House Hunter}}, {{BadgeLink|Nocturnal Pilgrim}} | + | |Exploration Badges={{BadgeLink|Dead But Dreaming}}, {{BadgeLink|Happy Camper}}, {{BadgeLink|House Hunter}}, {{BadgeLink|Nocturnal Pilgrim}}; {{BadgeLink|Stargazer}} |
|Plaques= | |Plaques= | ||
|Day Jobs={{BadgeLink|Caregiver}} / {{BadgeLink|Pain Specialist}}, {{BadgeLink|Midnighter}} | |Day Jobs={{BadgeLink|Caregiver}} / {{BadgeLink|Pain Specialist}}, {{BadgeLink|Midnighter}} | ||
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{{BadgeBox|House Hunter}} | {{BadgeBox|House Hunter}} | ||
{{BadgeBox|Nocturnal Pilgrim}} | {{BadgeBox|Nocturnal Pilgrim}} | ||
+ | {{BadgeBox|Stargazer}} | ||
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== Villain Groups == | == Villain Groups == | ||
− | {{Enemy Apparitions}} | + | * {{Enemy Apparitions}} |
− | {{Enemy Animus Arcana}} | + | * {{Enemy Animus Arcana}} |
− | {{Enemy Black Knights}} | + | * {{Enemy Black Knights}} |
− | {{Enemy Talons of Vengeance}} | + | * {{Enemy Talons of Vengeance}} |
− | {{Enemy Spirit Stalkers}} | + | * {{Enemy Spirit Stalkers}} |
== See Also == | == See Also == |
Revision as of 00:23, 7 April 2012
Co-op City Zone (30-35) | |
Trainers: | Savarius |
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TF Contacts: | none |
Events: | |
Exploration Badges: | Dead But Dreaming, Happy Camper, House Hunter, Nocturnal Pilgrim; Stargazer |
Plaques: | |
Day Jobs: | Caregiver / Pain Specialist, Midnighter |
Enemies: | Apparitions, Talons of Vengeance, Animus Arcana, Drudges, Black Knights, Spirit Stalkers |
Connecting Zones: | Atlas Park, Mercy Island, Imperial City, Underground Imperial, Cap Au Diable, Talos Island, First Ward, Founder's Falls, Nerva Archipelago, Peregrine Island, Grandville, Firebase Zulu, Dark Astoria |
Transits: | none
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Overview
Dark forces hide in Night Ward, threatening to destroy the world. Night Ward is a Level 30-35 co-op zone where characters encounter strange magical allies and foes. This Praetorian zone is connected to First Ward, and is a realm trapped between the land of the living and the world of the dead.
Night Ward is a psuedo dimension created by a small portion of the Netherworld overlapping the world of the living in First Ward. As such, it closely mirrors Praetoria’s First Ward geographically, but that is where the similarities end. The zone is packed with the spirits of the dead who are trapped between worlds. Night Ward gives both the living and the dead an opportunity to view things from the other side of the veil.
Contacts
Trainer
- Savarius
- Mistress of Fate (Difficulty)
Regular Contacts
Requires a VIP subscription.
Alignment Contacts
Notable NPCs
Neighborhoods
- The Arcane Quarter (Green – Level 30-32)
- Lamplight Junction (Yellow – Level 31-33)
- The Digs (Yellow – Level 31-33)
- The City of Souls (Orange – Level 33-34)
- The Howling Vale (Red – Level 35)
- Bedlam (Red – Level 35)
Exploration Badges
Dead But Dreaming The final resting place of the Seed of Hamidon radiates a chill that permeates even Night Ward. In spite of this you take comfort in knowing that Night Ward is beyond Hamidon's reach. But to those denizens unfamiliar with the events leading to the fall of First Ward, this skull-shaped husk is an object of superstition and trepidation. It seems that even in death the Seed continues to spread its influence. |
Happy Camper You have landed in the heart of the Black Knight's encampment. Whether you stormed through with guns blazing or stealthily slinked past its many guards, Night Ward recognizes the bold of spirit and plays her next move accordingly. |
House Hunter Chance holds little sway over the fate of Night Ward's visitors, and your happening upon the Midnighter Mansion was no exception. Despite the gloomy facade of this old Victorian house you feel eerily at home within its walls. |
Nocturnal Pilgrim An arduous trek across Night Ward's misty plain has brought you at last to Lichgate's Chapel of Enduring Light. Your faith grows fleeting as you observe the disheartened souls around you, lying in wait to be ferried to the other side. You begin to feel as though perhaps your journey to this land has been in vain. Perhaps you have been led this far only to have your spirits broken like so many of those around you. Night Ward can be a cruel mistress. |
Stargazer Throwing caution aside you reach the uppermost point of Night Ward. Here, scattered spirits soar overhead like shooting stars in the night sky, forever doomed to the limbo of Night Ward as she drifts ever further from the land of the dead. |
Day Jobs
- Common
Midnighter Your studies at the Midnighter Club has earned you the Midnighter Day Job. Logging out in the Midnighter Club will earn you a random piece of Arcane Salvage, when you log back in, each time you complete a mission, for a short time.
|
- Hero or Resistance-Specific
Caregiver You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
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- Villain or Loyalist-Specific
Pain Specialist Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time. |
Stores
- Midnighter Hedge Mage (Vendor)
- Survivor Scavenger
Transfer Points
- Paragon City TUNNEL Connection to Atlas Park, Imperial City, Underground Imperial, Talos Island, First Ward, Founder's Falls, Peregrine Island, Firebase Zulu and Dark Astoria
- Rogue Isles TUNNEL Connection to Mercy Island, Imperial City, Underground Imperial, Cap Au Diable, First Ward, Nerva Archipelago, Grandville and Dark Astoria