Difference between revisions of "Magicked Telepad"
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Sleepykitty (Talk | contribs) (o.o new telapads! they use the same salvage and graphics as the old ones though..) |
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{{Base Additional Info | {{Base Additional Info | ||
|Price=22500 | |Price=22500 | ||
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|DeviceRank= | |DeviceRank= |
Revision as of 09:52, 16 January 2012
Overview
A Magicked Telepad is a base item that allows the user to teleport to a particular zone.
Magicked Telepads may connect up to six Teleport Beacons each, which specify the zones the teleporter can transport a player to.
A beacon is unlocked by gaining all the exploration badges for a particular zone whilst in Supergroup Mode; for more information, see Teleport Beacons.
Description
This specially Magicked Telepad has been wired into the teleportation network and can connect to more Beacons than a Basic Telepad. To function, you must have a zone beacon to the target zone. Your SG can unlock these beacons by finding the exploration badges in the desired zone.
Additional Information
Price | 22500 prestige |
Issue Added | Issue 22 |
Energy Consumed | 50 |
Control Consumed | 25 |
Crafted at | Basic Forge |
Salvage Required | 1 Clockwork Winder 1 Temporal Sands 1 Simple Chemical
OR
1 Alchemical Silver 1 Symbol 1 Inert Gas OR
|
Maximum Connections | 6 |
Allowed "Aux" Items | All Teleport Beacons (Arcane style beacons.) |