Difference between revisions of "Issue 22"
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** [[Assassin's Strike]] will be buffed to have usage out of hide | ** [[Assassin's Strike]] will be buffed to have usage out of hide | ||
** a new inherent power called [[Assassin's Focus]] will be added to help compete for high [[DPS]] | ** a new inherent power called [[Assassin's Focus]] will be added to help compete for high [[DPS]] | ||
− | ** HP Cap for Stalkers will be | + | ** HP Cap for Stalkers will be increased so that +HP powers like [[Regeneration]]'s Dull Pain can have a greater effect |
== External Links == | == External Links == |
Revision as of 22:14, 10 December 2011
Overview
Issue 22, Death Incarnate, will be a major revision to City of Heroes and City of Villains.
This article summarizes some of the major features in Issue 22.
Announced Content
- Solo Incarnate System path
- Revamp of the Dark Astoria zone into an "Incarnate Zone"
- New Powersets:
- Darkness Control (for Controllers and Dominators, free for VIP)
- Dark Affinity (secondary power set for Controllers, based on Dark Miasma, free for everyone)
- Darkness Assault (secondary power set for Dominators, based on Dark Blast and Dark Melee, free for everyone)
- Staff Fighting (for Scrappers, Tankers, Brutes, and Stalkers, purchased at Paragon Market) may or may not be included with Issue 22
- Stalkers will be improved in this issue with the following changes:
- Assassin's Strike will be buffed to have usage out of hide
- a new inherent power called Assassin's Focus will be added to help compete for high DPS
- HP Cap for Stalkers will be increased so that +HP powers like Regeneration's Dull Pain can have a greater effect