Difference between revisions of "Call to Arms: Endurance/Damage/Recharge"
DeProgrammer (Talk | contribs) m (+Alignment Merits) |
Blondeshell (Talk | contribs) m (+Incarnate Merit Costs) |
||
Line 2: | Line 2: | ||
{{MeritCost|220}} | {{MeritCost|220}} | ||
{{AlignmentMeritCost|2}} | {{AlignmentMeritCost|2}} | ||
+ | {{AstralMeritCost|32}} | ||
+ | {{EmpyreanMeritCost|0}} | ||
== Effects == | == Effects == |
Revision as of 23:25, 22 August 2011
This is an enhancement in the Call to Arms set.
Reward Merit Purchase The Reward Merit cost of this recipe is 220 Merits. |
Alignment Merit Purchase The Alignment Merit cost of this recipe is 2 Merits. |
Astral Merit Purchase The Astral Merit cost of this recipe is 32 Merits. |
Empyrean Merit Purchase This recipe cannot be purchased with Empyrean Merits. |
Effects
This enhancement improves the endurance cost, damage, and recharge rate of your power by the following amounts:
Level | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|
End RED. | +5.8% | +6.7% | +7.5% | +8.3% | +8.9% | +9.6% | +10.3% | +10.9% | +11.6% | +12.1% |
Damage | +5.8% | +6.7% | +7.5% | +8.3% | +8.9% | +9.6% | +10.3% | +10.9% | +11.6% | +12.1% |
Recharge | +5.8% | +6.7% | +7.5% | +8.3% | +8.9% | +9.6% | +10.3% | +10.9% | +11.6% | +12.1% |
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
---|---|---|---|---|---|---|---|---|---|---|---|
End RED. | +12.8% | +13.5% | +14.1% | +14.8% | +15.4% | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% | +17.4% |
Damage | +12.8% | +13.5% | +14.1% | +14.8% | +15.4% | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% | +17.4% |
Recharge | +12.8% | +13.5% | +14.1% | +14.8% | +15.4% | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% | +17.4% |
Recipe
This recipe cannot be bought from stores. It must be obtained by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Simple Chemical 1 Spell Scroll 1 Heavy Water 1 Complex Chemical Formula |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Inert Gas 1 Spell Ink 1 Corrosive Gas 1 Impervium |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |