Difference between revisions of "IVy"
(→The Old Robot, the New Body) |
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* 3 x Type 90 Failed Experiments (one guarding each Stranded Citizen) | * 3 x Type 90 Failed Experiments (one guarding each Stranded Citizen) | ||
− | {{Ambush|Setting off the Proximity Bombs (which | + | {{Ambush|Setting off the Proximity Bombs (which explode when approached) will result in waves of Failed Experiments and may also draw Failed Experiments from further away<br /> |
:''Intruders! Kill them!''<br /> | :''Intruders! Kill them!''<br /> | ||
:''Follow the sounds!''<br /> | :''Follow the sounds!''<br /> | ||
:''Keep in the planned formation!''}} | :''Keep in the planned formation!''}} | ||
+ | |||
+ | {{NPC Text|title=Stranded Citizens dialogue|text= | ||
+ | '''Standed Citizen 1'''<br /> | ||
+ | '''Before Combat'''<br /> | ||
+ | :'''Stranded Citizen: '''Help! Someone! Please, I don't want to die down here!<br /> | ||
+ | :'''Type 22: '''Remember that your death could have been avoided!<br /> | ||
+ | '''Combat Start'''<br /> | ||
+ | :'''Type 22: '''Powers Division! We have the power to stop you!<br /> | ||
+ | :'''Stranded Citizen: '''A Powers Division!<br /> | ||
+ | :'''Type 22: '''Powers Division. We remember hearing about you, {{Character}}. Back in another life.<br /> | ||
+ | '''Upon Rescue'''<br /> | ||
+ | :'''Stranded Citizen: '''Thank you, I owe you my life!<br /> | ||
+ | ---- | ||
+ | '''Standed Citizen 2'''<br /> | ||
+ | '''Before Combat'''<br /> | ||
+ | :'''Stranded Citizen: '''Not like this... not like this...<br /> | ||
+ | :'''Type 22: '''That's what I said too. But the others will go on without you.<br /> | ||
+ | '''Combat Start'''<br /> | ||
+ | :'''Type 22: '''We will kill you as well, Powers Division!<br /> | ||
+ | :'''Stranded Citizen: '''H-hey! I'm over here!<br /> | ||
+ | '''Upon Rescue'''<br /> | ||
+ | :'''Stranded Citizen: '''I'm never wandering near the tunnels again. It's just not safe! | ||
+ | ---- | ||
+ | '''Standed Citizen 3'''<br /> | ||
+ | '''Before Combat'''<br /> | ||
+ | :'''Stranded Citizen: '''W-what are you things? You're not the same as the other monsters!<br /> | ||
+ | :'''Type 22: '''Those aren't monsters!<br /> | ||
+ | '''Combat Start'''<br /> | ||
+ | :'''Type 22: '''There's one of the true monsters!<br /> | ||
+ | :'''Stranded Citizen: '''Please! You have to save me!<br /> | ||
+ | '''Upon Rescue'''<br /> | ||
+ | :'''Stranded Citizen: '''As soon as I saw you here, {{Character}}, I knew you would save me. I knew it!}} |
Revision as of 06:31, 25 August 2010
Overview
IVy | |
---|---|
Clockwork Secretary | |
Zone | Neutropolis |
Coordinates | (1943, -51, -499) |
Level Range | 15-20 |
Introduced By |
== Level 15 == Provost Marchand |
Introduces |
== Level 15 == Mother Mayhem |
Enemy Groups | None |
IVy is a Praetorian contact in Neutropolis at coordinates (1943, -51, -499). Her level range is 15-20.
Contents
Introductions
Contact Introduced By
Contact Introduces
Information
Clockwork Secretary
Praetor Berry created IVy some time ago to act as a buffer between him and the citizens of Neutropolis. The people would go to Ivy with any issues they may have, be it Resistance attacks, attacks by the Devouring Earth, any general emergency that needed to be handled. IVy would then send reports to the PPD and Praetor Berry to handle. As of late, IVy has been malfunctioning, causing many of her reports to go missing or never reach their intended destination. Praetor Berry has not yet fixed her
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
Hello! As you may or may not know, my designated name, given to me by the great Praetor Berry, is Ivy! I am here assisting the great people of P-Praetoria with whatever they need!
However, my systems detect that you are far and beyond that of a normal person here in Praetoria! I have finished loading the list of tasks that I have been given by the good people here in Praetoria. I am showing delight at working with you to clear this list!
Greeting
I am welcoming you to Praetor Berry's office, for I am his secretary tasked with that function. My identification has been given to your person. Now I pause as I await you to respond with your identification.
Too Busy
Missing Too Busy Dialogue
Too Low Level
Missing Too Low Level Dialogue
No More Missions
Missing No More Missions Dialogue
Store
Missing Store Unlock Dialogue
Missions
The Old Robot, the New Body
Part One: Old Tasks
Hello! I have finished retrieving the task list that you have requested from me! I am very happy and very pleased to give this to you. I have gone through all of the reports given to me and arranged them from most important to least important. The great Praetor Berry has programmed me to focus on the most important tasks first!
A citizen has reported that three of his friends have gone missing in the tunnels beneath Neutropolis! This citizen reported this an hour ago. The probability that his friends are still alive is quite high, according to the calculations instilled in me by Praetor Berry. I have used my programming to calculate the expected area that these citizens should be in! Do you want this location now, or should I move on to the next task? If you are curious, it involves an -
ERROR. TASK NOT FOUND. RESETTING DATABASE TO LAST KNOWN ISSUE.
Hello Taosin! I have an issue -
I know! I need the location of those people!
Affirmative! Here is the location in the tunnels where these people are located. I can - ERROR! ERROR!
Two large blades shoot out from IVy's arms for a moment. Her head twitches, causing the blades to sink back in.
I apologize for that scene! Rest assured, I have been programmed only to use the weapons on direct orders from Praetor Berry!
Unsolicited Contact
If you require assistance, please see one of the many PPD that patrol the fine streets of Neutropolis!
Mission Objective(s)
- Rescue the trapped civilians
- 3 citizens to rescue
Enemies:
- Failed Experiments
Notable NPCs:
- 3 x Stranded Citizens (non-escort hostages)
- 3 x Type 90 Failed Experiments (one guarding each Stranded Citizen)