Difference between revisions of "Underground Nova"
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|Exploration Badges=[[Clockwork Mechanic Badge|Clockwork Mechanic]], [[Disappeared Badge|Disappeared]], [[Ferryman of the Damned Badge|Ferryman of the Damned]], [[Morbid Badge|Morbid]], [[Secret Prisoner Badge|Secret Prisoner]], [[Trainspotter Badge|Trainspotter]], [[Urban Spelunker Badge|Urban Spelunker]], [[Warrior at the Gate Badge|Warrior at the Gate]] | |Exploration Badges=[[Clockwork Mechanic Badge|Clockwork Mechanic]], [[Disappeared Badge|Disappeared]], [[Ferryman of the Damned Badge|Ferryman of the Damned]], [[Morbid Badge|Morbid]], [[Secret Prisoner Badge|Secret Prisoner]], [[Trainspotter Badge|Trainspotter]], [[Urban Spelunker Badge|Urban Spelunker]], [[Warrior at the Gate Badge|Warrior at the Gate]] | ||
− | |Plaques= | + | |Plaques=[[Headjuiced Badge|Headjuiced]] |
|Day Jobs= | |Day Jobs= | ||
|Enemies= | |Enemies= |
Revision as of 18:32, 23 August 2010
Praetorian City Zone (1-10) | |
Trainers: | Vanessa DeVore |
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TF Contacts: | |
Events: | |
Exploration Badges: | Clockwork Mechanic, Disappeared, Ferryman of the Damned, Morbid, Secret Prisoner, Trainspotter, Urban Spelunker, Warrior at the Gate |
Plaques: | Headjuiced |
Day Jobs: | |
Enemies: | |
Connecting Zones: | Underground Imperial, Nova Praetoria |
Transits: |
|
Contents
Overview
Contacts
Trainers
Regular Contacts
Notable NPCs
Neighborhoods
Exploration Badges
Clockwork Mechanic Beneath the City Maintenance Facility lies the Maintenance & Treatment Chamber, where malfunctioning Clockwork are stored to prevent their errant code from infecting others of their kind. |
Disappeared This is where enemies of the State vanish forever. These lost souls have been brought here from the PPD Headquarters for summary execution without review or recourse. |
Ferryman of the Damned Beneath Praetoria lies the Lethe, a subterranean river that predates the founding of Emperor Cole's city. It has become the secret highway on which the State transports the truly condemned: Failed Experiments, convicted traitors, and those who have simply fallen from favor. |
Morbid You have discovered the nearly forgotten sub-sub-basement of the hospital morgue, long since abandoned due to an infestation of Ghouls. Perhaps here you can learn something of lividity, morbidity, and the proclivities of the near dead. |
Secret Prisoner You have found one of the most forbidden of places in Praetoria: the secret interrogation chamber beneath the PPD Precinct where the officers take the most recalcitrant prisoners for enhanced interrogations. |
Trainspotter In this subterranean maintenance bay the Clockwork maintain and repair Praetoria's monorail cars. Here you may find some of the older cars that have since gone out of service: a trainspotter's dream. |
Urban Spelunker It takes courage and an adventurous spirit to brave the miles of corridors, tunnels, and maintenance chambers beneath Praetoria. You risk arrest by the PPD, conscription by the Resistance, or a messy end at the hands of Neuron's mistakes. |
Warrior at the Gate Here lies the impregnable door that leads to one of the strongholds of the Resistance. For a member of the Resistance this barrier is a comforting symbol of their defiance of State power. For the Loyalists it is an affront and a target of repeated attacks. |
Historical Plaques
Headjuiced You followed all the fruity crumbs and peeped the 20 lessons brought to you by the letter 'Resistance.' Whether or not you chomp-a-chomp on this tasty knowing is up to you, but now you know it's time for the other half of the battle. |
- Lesson 16 (-3161, 512, 60)
Day Jobs
Stores
Transfer Points
Villain Groups
Destroyers
Ghouls
Praetorian Police Department
Praetorian Clockwork
Resistance