Difference between revisions of "Trip mine"
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− | {{ | + | __NOTOC__ |
+ | == Overview == | ||
+ | |||
+ | This is a base Defense item. | ||
+ | |||
+ | == Description == | ||
+ | |||
+ | This is a field-issue M-110 PDM, a small and virtually undetectable munition designed to discourage and delay pursuers. It is fitted with a sophisticated sensor system programmed to discriminate between friendly and hostile targets. It does moderate damage. | ||
+ | |||
+ | == Additional Information == | ||
+ | |||
+ | {{Base Additional Info| | ||
+ | |Type=[[Base Defense Items|Defense Item]] | ||
+ | |Price=100 | ||
+ | |Rent= | ||
+ | |Issue= | ||
+ | |Unlocked= | ||
+ | |DeviceRank= | ||
+ | |PowerUsed=25 | ||
+ | |ControlUsed=10 | ||
+ | |PowerProduced= | ||
+ | |ControlProduced= | ||
+ | |Crafted= | ||
+ | |BuyTab=''Tech Defense'' Item Tab | ||
+ | |ToCraft= | ||
+ | |Salvage= | ||
+ | |Effects=Melee, High DMG (lethal) | ||
+ | |MaxCon= | ||
+ | |Attaches= | ||
+ | |AllowedAux= | ||
+ | |TechEq= | ||
+ | }} | ||
+ | |||
+ | == See Also == | ||
+ | |||
+ | *[[Base Defense Items]] | ||
+ | *[[Purchased Base Items]] | ||
[[Category:Defense Base Items]] | [[Category:Defense Base Items]] | ||
+ | [[Category:Purchased Base Items]] |
Revision as of 04:07, 20 November 2009
Overview
This is a base Defense item.
Description
This is a field-issue M-110 PDM, a small and virtually undetectable munition designed to discourage and delay pursuers. It is fitted with a sophisticated sensor system programmed to discriminate between friendly and hostile targets. It does moderate damage.
Additional Information
Base Element Type | Defense Item |
Price | 100 prestige |
Energy Consumed | 25 |
Control Consumed | 10 |
Crafted at | Not Crafted |
Purchase Tab | Tech Defense Item Tab |
Effects | Melee, High DMG (lethal) |
Allowed "Aux" Items | None |