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Difference between revisions of "Blaster"

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m (Secondary Power Sets: ABC order)
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A Blaster's primary power sets are designed specifically for ranged attacks. They are:
 
A Blaster's primary power sets are designed specifically for ranged attacks. They are:
  
* [[Archery]] (Issue 5)
+
* [[Archery]]
 
* [[Assault Rifle]]
 
* [[Assault Rifle]]
 
* [[Electrical Blast]]
 
* [[Electrical Blast]]
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* [[Fire Blast]]
 
* [[Fire Blast]]
 
* [[Ice Blast]]
 
* [[Ice Blast]]
* [[Psychic Blast]] (Issue 12)
+
* [[Psychic Blast]]
* [[Sonic Attack]] (Issue 5)
+
* [[Sonic Attack]]
  
 
=== Secondary Power Sets ===
 
=== Secondary Power Sets ===
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* [[Fire Manipulation]]
 
* [[Fire Manipulation]]
 
* [[Ice Manipulation]]
 
* [[Ice Manipulation]]
* [[Mental Manipulation]] (Issue 12)
+
* [[Mental Manipulation]]
  
 
=== Ancillary Power Pools ===
 
=== Ancillary Power Pools ===
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* [[Flame Mastery]] was added to the game in [[Issue 3]].
 
* [[Flame Mastery]] was added to the game in [[Issue 3]].
* [[Electrical Mastery]] was added to the game in [[Issue 5]].
+
* [[Archery]], [[Sonic Attack]] and [[Electrical Mastery]] were added to the game in [[Issue 5]].
 
* [[Psychic Blast]] and [[Mental Manipulation]] were added as selectable sets for Blasters in [[Issue 12]].
 
* [[Psychic Blast]] and [[Mental Manipulation]] were added as selectable sets for Blasters in [[Issue 12]].
  

Revision as of 16:08, 30 July 2009

Overview

Archetypeicon blaster.png

The Blaster is an offensive juggernaut. This hero can deal a ton of damage from either a distance or up-close, but he must be careful because he's somewhat fragile compared to other heroes. The Blaster can't stand toe to toe with most opponents for long. His best defense is a great offense!

Alignment: Hero

The Blaster's power sets are:

Primary: Ranged
Secondary: Support

The Blaster has Low Hit Points and High Damage.

Power Sets

Primary Power Sets

A Blaster's primary power sets are designed specifically for ranged attacks. They are:

Secondary Power Sets

A Blaster's secondary power sets are designed for support via melee attacks, minor crowd control powers, or temporary self-buffs. They are:

Ancillary Power Pools

Inherent Power

Historical

See Also

External Links