Difference between revisions of "Silver Class Recipe Roll"
(added more Pool Bs to table) |
(added more Pool Bs to table) |
||
Line 15: | Line 15: | ||
== Listing == | == Listing == | ||
− | The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible. | + | The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible. Recipe names in '''bold type''' are Pool B recipes (mission drops) that will roll less frequently than the Pool A rare recipes. |
<center> | <center> | ||
{| align="center" class="wikitable" width="80%" | {| align="center" class="wikitable" width="80%" | ||
Line 34: | Line 34: | ||
| colspan=3 style="background:#D9E4FF;" | [[File:IO Achilles' Heel.png|20px]] [[Achilles' Heel]] Def/Rech || colspan=6 | | | colspan=3 style="background:#D9E4FF;" | [[File:IO Achilles' Heel.png|20px]] [[Achilles' Heel]] Def/Rech || colspan=6 | | ||
|- | |- | ||
− | | colspan=3 style="background:#D9E4FF;" | [[File:IO Achilles' Heel.png|20px]] [[Achilles' Heel]] %Res Debuff || colspan=6 | | + | | colspan=3 style="background:#D9E4FF;" | [[File:IO Achilles' Heel.png|20px]] '''[[Achilles' Heel]]''' %Res Debuff || colspan=6 | |
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 10-25 - 2 Recipes | ! colspan=9 style="background:#ADC4FF;" | 10-25 - 2 Recipes | ||
Line 55: | Line 55: | ||
|- | |- | ||
| colspan=5 style="background:#D9E4FF;" | [[File:IO Commanding Presence.png|20px]] [[Commanding Presence]] Taunt/Placate Resist || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Commanding Presence.png|20px]] [[Commanding Presence]] Taunt/Placate Resist || colspan=4 | | ||
+ | |- | ||
+ | | colspan=5 style="background:#D9E4FF;" | [[File:IO Commanding Presence.png|20px]] '''[[Commanding Presence]]''' Acc/End || colspan=4 | | ||
|- | |- | ||
| colspan=5 style="background:#D9E4FF;" | [[File:IO Call to Arms.png|20px]] [[Call to Arms]] Acc/Rech || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Call to Arms.png|20px]] [[Call to Arms]] Acc/Rech || colspan=4 | | ||
|- | |- | ||
| colspan=5 style="background:#D9E4FF;" | [[File:IO Call to Arms.png|20px]] [[Call to Arms]] Acc/Dam || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Call to Arms.png|20px]] [[Call to Arms]] Acc/Dam || colspan=4 | | ||
+ | |- | ||
+ | | colspan=5 style="background:#D9E4FF;" | [[File:IO Call to Arms.png|20px]] '''[[Call to Arms]]''' Dam/End || colspan=4 | | ||
+ | |- | ||
+ | | colspan=5 style="background:#D9E4FF;" | [[File:IO Call to Arms.png|20px]] '''[[Call to Arms]]''' Acc/Dam/Rech || colspan=4 | | ||
|- | |- | ||
| colspan=5 style="background:#D9E4FF;" | [[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue]] End/Rech || colspan=4 | | | colspan=5 style="background:#D9E4FF;" | [[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue]] End/Rech || colspan=4 | | ||
Line 133: | Line 139: | ||
|- | |- | ||
| || colspan=4 style="background:#D9E4FF;" | [[File:IO Tempest.png|20px]] [[Tempest]] Dam/End || colspan=4 | | | || colspan=4 style="background:#D9E4FF;" | [[File:IO Tempest.png|20px]] [[Tempest]] Dam/End || colspan=4 | | ||
+ | |- | ||
+ | | || colspan=4 style="background:#D9E4FF;" | [[File:IO Tempest.png|20px]] '''[[Tempest]]''' Dam/Rech || colspan=4 | | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 15-40 - 6 Recipes | ! colspan=9 style="background:#ADC4FF;" | 15-40 - 6 Recipes | ||
Line 139: | Line 147: | ||
|- | |- | ||
| || colspan=6 style="background:#D9E4FF;" | [[File:IO Edict of the Master.png|20px]] [[Edict of the Master]] Acc/End || colspan=2 | | | || colspan=6 style="background:#D9E4FF;" | [[File:IO Edict of the Master.png|20px]] [[Edict of the Master]] Acc/End || colspan=2 | | ||
+ | |- | ||
+ | | || colspan=6 style="background:#D9E4FF;" | [[File:IO Edict of the Master.png|20px]] '''[[Edict of the Master]]''' Acc/Dam/End || colspan=2 | | ||
|- | |- | ||
| || colspan=6 style="background:#D9E4FF;" | [[File:IO Impervium Armor.png|20px]] [[Impervium Armor]] Rech/Res || colspan=4 | | | || colspan=6 style="background:#D9E4FF;" | [[File:IO Impervium Armor.png|20px]] [[Impervium Armor]] Rech/Res || colspan=4 | | ||
Line 169: | Line 179: | ||
|- | |- | ||
| colspan=2 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Entropic Chaos.png|20px]] [[Entropic Chaos]] %Heal || colspan=3 | | | colspan=2 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Entropic Chaos.png|20px]] [[Entropic Chaos]] %Heal || colspan=3 | | ||
+ | |- | ||
+ | | colspan=2 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Entropic Chaos.png|20px]] '''[[Entropic Chaos]]''' Dam/Rech || colspan=3 | | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 20-40 - 2 Recipe | ! colspan=9 style="background:#ADC4FF;" | 20-40 - 2 Recipe | ||
Line 181: | Line 193: | ||
|- | |- | ||
| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Scirocco's Dervish.png|20px]] [[Scirocco's Dervish]] Dam/End | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Scirocco's Dervish.png|20px]] [[Scirocco's Dervish]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Scirocco's Dervish.png|20px]] '''[[Scirocco's Dervish]]''' Dam/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Scirocco's Dervish.png|20px]] '''[[Scirocco's Dervish]]''' Acc/Rech | ||
|- | |- | ||
| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Positron's Blast.png|20px]] [[Positron's Blast]] Acc/Dam | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Positron's Blast.png|20px]] [[Positron's Blast]] Acc/Dam | ||
|- | |- | ||
| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Positron's Blast.png|20px]] [[Positron's Blast]] Dam/End | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Positron's Blast.png|20px]] [[Positron's Blast]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Positron's Blast.png|20px]] '''[[Positron's Blast]]''' Dam/Rech | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Positron's Blast.png|20px]] '''[[Positron's Blast]]''' Dam/Range | ||
|- | |- | ||
| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Executioner's Contract.png|20px]] [[Executioner's Contract]] Acc/Dam | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Executioner's Contract.png|20px]] [[Executioner's Contract]] Acc/Dam | ||
|- | |- | ||
| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Executioner's Contract.png|20px]] [[Executioner's Contract]] Dam/End | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Executioner's Contract.png|20px]] [[Executioner's Contract]] Dam/End | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Executioner's Contract.png|20px]] '''[[Executioner's Contract]]''' Dam/Int | ||
+ | |- | ||
+ | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Executioner's Contract.png|20px]] '''[[Executioner's Contract]]''' Dam/Range | ||
|- | |- | ||
| colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions]] Acc/Rech | | colspan=2 | || colspan=7 style="background:#D9E4FF;" | [[File:IO Malaise's Illusions.png|20px]] [[Malaise's Illusions]] Acc/Rech | ||
Line 271: | Line 295: | ||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 25-40 - 4 Recipes | ! colspan=9 style="background:#ADC4FF;" | 25-40 - 4 Recipes | ||
+ | |- | ||
+ | | colspan=3 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Decimation.png|20px]] [[Decimation]] Dam/End || colspan=2 | | ||
+ | |- | ||
+ | | colspan=3 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Decimation.png|20px]] [[Decimation]] %Energy Dam || colspan=2 | | ||
+ | |- | ||
+ | | colspan=3 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Decimation.png|20px]] '''[[Decimation]]''' Dam/Rech || colspan=2 | | ||
|- | |- | ||
| colspan=3 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Touch of Death.png|20px]] [[Touch of Death]] Dam/End || colspan=2 | | | colspan=3 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Touch of Death.png|20px]] [[Touch of Death]] Dam/End || colspan=2 | | ||
Line 277: | Line 307: | ||
|- | |- | ||
| colspan=3 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Touch of Death.png|20px]] '''[[Touch of Death]]''' Dam/Rech || colspan=2 | | | colspan=3 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Touch of Death.png|20px]] '''[[Touch of Death]]''' Dam/Rech || colspan=2 | | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! colspan=9 style="background:#ADC4FF;" | 25-50 - 6 Recipes | ! colspan=9 style="background:#ADC4FF;" | 25-50 - 6 Recipes | ||
Line 307: | Line 333: | ||
|- | |- | ||
| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Devastation.png|20px]] [[Devastation]] Acc/Dam/End/Rech | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Devastation.png|20px]] [[Devastation]] Acc/Dam/End/Rech | ||
+ | |- | ||
+ | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Devastation.png|20px]] '''[[Devastation]]''' Dam/End | ||
|- | |- | ||
| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Obliteration.png|20px]] [[Obliteration]] Dam | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Obliteration.png|20px]] [[Obliteration]] Dam | ||
|- | |- | ||
| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Obliteration.png|20px]] [[Obliteration]] Acc/Rech | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Obliteration.png|20px]] [[Obliteration]] Acc/Rech | ||
+ | |- | ||
+ | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Obliteration.png|20px]] '''[[Obliteration]]''' Dam/Rech | ||
+ | |- | ||
+ | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Obliteration.png|20px]] '''[[Obliteration]]''' Acc/Dam/Rech | ||
|- | |- | ||
| colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Expedient Reinforcement.png|20px]] [[Expedient Reinforcement]] Acc/Rech | | colspan=4 | || colspan=5 style="background:#D9E4FF;" | [[File:IO Expedient Reinforcement.png|20px]] [[Expedient Reinforcement]] Acc/Rech | ||
Line 338: | Line 370: | ||
| colspan=5 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Sting of the Manticore.png|20px]] [[Sting of the Manticore]] Acc/Dam | | colspan=5 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Sting of the Manticore.png|20px]] [[Sting of the Manticore]] Acc/Dam | ||
|- | |- | ||
− | | colspan=5 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Sting of the Manticore.png|20px]] [[Sting of the Manticore]] Dam/End/ | + | | colspan=5 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Sting of the Manticore.png|20px]] [[Sting of the Manticore]] Dam/End/Rech |
+ | |- | ||
+ | | colspan=5 | || colspan=4 style="background:#D9E4FF;" | [[File:IO Sting of the Manticore.png|20px]] '''[[Sting of the Manticore]]''' Dam/End | ||
|} | |} | ||
</center> | </center> |
Revision as of 14:55, 29 June 2009
Contents
Overview
Silver Class rewards are available only via Mission Architect missions.
The table from which Silver Class Ticket Recipes are drawn, is comprised of all Pool A rare recipes and all Pool B Mission Complete. For each roll, the likelihood of receiving a Pool A rare recipe is 50% greater than that of a Pool B Mission Complete recipe.
The recipe that you received will be equal to your level. If your level exceeds the maximum level of the reward, you will receive the recipe at its maximum level. This reward table does not include ultra-rare purple reward drops, nor does it include temporary powers, costume pieces, or respec recipes.
Note: The ticket costs vary across the ranges and will be imbedded in the level ranges of the table shortly.
Listing
The first table represents each possible recipes broken down by level range. The highlighted portion of each line or recipe corresponds to which level ranges in which the result is possible. Recipe names in bold type are Pool B recipes (mission drops) that will roll less frequently than the Pool A rare recipes.