Difference between revisions of "Super Reflexes"
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The following are powers in the Super Reflexes powerset. | The following are powers in the Super Reflexes powerset. | ||
− | === [[ | + | === [[File:SuperReflexes Agile.png]] Agile === |
You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks. | You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 4 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 4 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 10 (Stalker)}} |
{{PowerBlock_Effects|Auto}} | {{PowerBlock_Effects|Auto}} | ||
{{PowerBlock_Blank|Self +Defense (Ranged)}} | {{PowerBlock_Blank|Self +Defense (Ranged)}} | ||
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− | === [[ | + | === [[File:SuperReflexes Dodge.png]] Dodge === |
You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks. | You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 16 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 16 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 20 (Stalker)}} |
{{PowerBlock_Effects|Auto}} | {{PowerBlock_Effects|Auto}} | ||
{{PowerBlock_Blank|Self +Defense (Melee)}} | {{PowerBlock_Blank|Self +Defense (Melee)}} | ||
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− | === [[ | + | === [[File:SuperReflexes Elude.png]] Elude === |
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. | You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 38 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 38 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 38 (Stalker)}} |
{{PowerBlock_Effects|Self +Defense, +Speed, +Recovery}} | {{PowerBlock_Effects|Self +Defense, +Speed, +Recovery}} | ||
{{PowerBlock_Blank|Resistance (Debuff Defense)}} | {{PowerBlock_Blank|Resistance (Debuff Defense)}} | ||
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− | === [[ | + | === [[File:SuperReflexes Evasion.png]] Evasion === |
You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs. | You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 20 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 35 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 35 (Stalker)}} |
{{PowerBlock_Effects|Toggle}} | {{PowerBlock_Effects|Toggle}} | ||
{{PowerBlock_Blank|Self +Defense (vs. Area of Effect)}} | {{PowerBlock_Blank|Self +Defense (vs. Area of Effect)}} | ||
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− | === [[ | + | === [[File:SuperReflexes FocusedFighting.png]] Focused Fighting === |
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense. | You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 1 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 1 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}} |
{{PowerBlock_Effects|Toggle}} | {{PowerBlock_Effects|Toggle}} | ||
{{PowerBlock_Blank|Self +Defense (Melee)}} | {{PowerBlock_Blank|Self +Defense (Melee)}} | ||
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− | === [[ | + | === [[File:SuperReflexes FocusedSenses.png]] Focused Senses === |
You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs. | You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 2 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 2 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 4 (Stalker)}} |
{{PowerBlock_Effects|Toggle}} | {{PowerBlock_Effects|Toggle}} | ||
{{PowerBlock_Blank|Self +Defense (Ranged)}} | {{PowerBlock_Blank|Self +Defense (Ranged)}} | ||
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− | === [[ | + | === [[File:SuperReflexes Hide.png]] Hide === |
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost. | Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|-}} | {{PowerBlock_Recharge|-}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_stalker.png|18px]] 1 (Stalker)}}} |
{{PowerBlock_Effects|Toggle}} | {{PowerBlock_Effects|Toggle}} | ||
{{PowerBlock_Blank|Self Stealth}} | {{PowerBlock_Blank|Self Stealth}} | ||
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− | === [[ | + | === [[File:SuperReflexes Lucky.png]] Lucky === |
Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks. | Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 28 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 28 (Scrapper)}} |
{{PowerBlock_Effects|Auto}} | {{PowerBlock_Effects|Auto}} | ||
{{PowerBlock_Blank|Self +Defense (vs. Area of Effect)}} | {{PowerBlock_Blank|Self +Defense (vs. Area of Effect)}} | ||
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− | === [[ | + | === [[File:SuperReflexes PracticedBrawler.png]] Practiced Brawler === |
Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration. | Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 10 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 10 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 16 (Stalker)}} |
{{PowerBlock_Effects|Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)}} | {{PowerBlock_Effects|Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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− | === [[ | + | === [[File:SuperReflexes Quickness.png]] Quickness === |
Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed. | Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 35 (Brute)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:Archetypeicon_scrapper.png|18px]] 20 (Scrapper)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 28 (Stalker)}} |
{{PowerBlock_Effects|Auto}} | {{PowerBlock_Effects|Auto}} | ||
{{PowerBlock_Blank|Self +Recharge}} | {{PowerBlock_Blank|Self +Recharge}} |
Revision as of 03:27, 10 June 2009
Overview
Super Reflexes is one of the powersets. It is a Scrapper secondary powerset in City of Heroes, a Stalker secondary powerset in City of Villains, and as of Issue 12 a Brute secondary powerset in City of Villains.
Your Super Reflexes and acute senses allow you to react deftly to avoid danger. Regardless of what comes at you, Super Reflexes simply allow you to avoid the attack. The type of weapon or attack used against you is irrelevant. So swords, bullets, fire, energy, even psionic attacks can be avoided. Super Reflexes focuses on different techniques. Avoiding melee attacks is different than avoiding ranged attacks or even area-of-effect attacks. Your weakness is your opponents accuracy.
Power Tables
Brute
As of Issue 12, the Super Reflexes powerset is available as a secondary set for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Focused Fighting | 1 | Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense) | |
Focused Senses | 2 | Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense) | |
Agile | 4 | Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special) | |
Practiced Brawler | 10 | Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize) | |
Dodge | 16 | Auto: Self +Defense (Melee), Resistance (DeBuff Defense), Resistance (Damage, Special) | |
Evasion | 20 | Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense), Foe: +Taunt | |
Lucky | 28 | Auto: Self +Defense (vs. Area of Effect), Resistance (Debuff Defense), Resistance (Damage, Special) | |
Quickness | 35 | Auto: Self +Recharge, +Speed | |
Elude | 38 | Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special |
Scrapper
The Super Reflexes powerset is available as a secondary set for Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Focused Fighting | 1 | Toggle: Self +Defense (Melee), Resistance (Confuse, DeBuff Defense) | |
Focused Senses | 2 | Toggle: Self +Defense (Ranged), +Perception, Resistance (DeBuff Defense) | |
Agile | 4 | Auto: Self +Defense (Ranged), Resistance (DeBuff Defense), Resistance (Damage, Special) | |
Practiced Brawler | 10 | Self +Resistance (Knockback, Disorient, Hold, Sleep, Immobilize) | |
Dodge | 16 | Auto: Self +Defense (Melee), Resistance (DeBuff Defense), Resistance (Damage, Special) | |
Quickness | 20 | Auto: Self +Recharge, +Speed | |
Lucky | 28 | Auto: Self +Defense (vs. Area of Effect), Resistance (Debuff Defense), Resistance (Damage, Special) | |
Evasion | 35 | Toggle: Self +Defense (vs. Area of Effect), Resistance (DeBuff Defense) | |
Elude | 38 | Self +Defense, +Speed, +Recovery, Resistance (Debuff Defense), +Special |
Stalkers
The Super Reflexes powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Hide | 1 | Toggle: Self Stealth, +DEF(Melee, Ranged, AoE) | |
Focused Fighting | 2 | Toggle: Self +DEF(Melee), Res(Confuse, DeBuff DEF) | |
Focused Senses | 4 | Toggle: Self +DEF(Ranged), +Perception, Res(DeBuff DEF) | |
Agile | 10 | Auto: Self +DEF(Ranged), Res(DeBuff DEF), Res(Damage, Special) | |
Practiced Brawler | 16 | Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize) | |
Dodge | 20 | Auto: Self +DEF(Melee), Res(DeBuff DEF), Res(Damage, Special) | |
Quickness | 28 | Auto: Self +Recharge, +SPD, Res (Slow) | |
Evasion | 35 | Toggle: Self +DEF(vs. AoE), Res(DeBuff DEF) | |
Elude | 38 | Self +DEF, + SPD, +Recovery, Res(DeBuff DEF), +Special |
Powers
The following are powers in the Super Reflexes powerset.
Agile
You become innately more Agile, and are able to naturally avoid some ranged attacks and resist Defense Debuffs. Your Agility also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus ranged attacks.
Minimum Level | 4 (Brute) |
4 (Scrapper) | |
10 (Stalker) | |
Effects | Auto |
Self +Defense (Ranged) | |
Resistance (DeBuff Defense) | |
Resistance (Damage, Special) | |
Enhancements | Enhance Defense Buffs |
Set Categories | Defense |
Dodge
You have the ability to innately Dodge some melee attacks and you resist Defense Debuffs. Dodge also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and will permanently increase your Defense versus melee attacks.
Minimum Level | 16 (Brute) |
16 (Scrapper) | |
20 (Stalker) | |
Effects | Auto |
Self +Defense (Melee) | |
Resistance (DeBuff Defense) | |
Resistance (Damage, Special) | |
Enhancements | Enhance Defense Buffs |
Set Categories | Defense |
Elude
You can improve your reflexes, making yourself so quick you can Elude almost any attack, be it ranged, melee, or area of effect. Your running speed and jumping height and Endurance Recovery are also increased. Elude also grants you high resistance to Defense Debuffs. When Elude wears off, you are left drained of all Endurance and unable to Recover Endurance for a while.
Recharge | Very Long |
Minimum Level | 38 (Brute) |
38 (Scrapper) | |
38 (Stalker) | |
Effects | Self +Defense, +Speed, +Recovery |
Resistance (Debuff Defense) | |
+Special | |
Enhancements | Enhance Defense Buffs |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Running Speed | |
Set Categories | Defense |
Running | |
Endurance Modification | |
Universal Travel |
Evasion
You are Evasive against area of effect and cone shaped attacks. This power increases your Defense versus such attacks as long as it is active. Evasion also helps you resist Defense Debuffs.
Recharge | Fast |
Minimum Level | 20 (Brute) |
35 (Scrapper) | |
35 (Stalker) | |
Effects | Toggle |
Self +Defense (vs. Area of Effect) | |
Resistance (DeBuff Defense) | |
Taunt (Brute only) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute only) | |
Set Categories | Defense |
Focused Fighting
You become more evasive to melee attacks while you have Focused Fighting activated. This will increase your Defense verses melee as long as it is active. Your focus also offers you resistance to Confuse effects and Debuffs to Defense.
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
2 (Stalker) | |
Effects | Toggle |
Self +Defense (Melee) | |
Resistance (Confuse, DeBuff Defense) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Focused Senses
You become more evasive against ranged attacks while you have Focused Senses activated. This will increase your Defense versus ranged attacks as long as it is active. Your improved senses also allow you to perceive stealthy foes as well as resist Defense Debuffs.
Recharge | Fast |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
4 (Stalker) | |
Effects | Toggle |
Self +Defense (Ranged) | |
+Perception | |
Resistance (DeBuff Defense) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
(This power is available only to Stalkers.)
Recharge | - |
Minimum Level | 1 (Stalker) |
Effects | Toggle |
Self Stealth | |
+Def(Melee, Ranged, AoE) | |
Enhancements | Enhance Defense Buffs |
Increase Attack Rate |
Lucky
Your superior reflexes make you seem incredibly Lucky. Lucky improves your Defense to Area of Effect attacks and grants you resistance to Defense Debuffs. Lucky also grants you minor Damage Resistance to all damage except Toxic and Psionic. This Damage Resistance is only available as you lose Health but it improves as your HP declines. This power is always on, and permanently increases your chance to evade area of effects and cone shaped attacks.
(This power is not available to Stalkers.)
Minimum Level | 28 (Brute) |
28 (Scrapper) | |
Effects | Auto |
Self +Defense (vs. Area of Effect) | |
Resistance (Debuff Defense) | |
Resistance (Damage, Special) | |
Enhancements | Enhance Defense Buffs |
Set Categories | Defense |
Practiced Brawler
Your training has allowed you to become a Practiced Brawler, tuning you into a perfect fighting machine. You gain a resistance to Knockback, Disorient, Hold, Sleep, and Immobilization powers for a short duration.
Quickness
Your Quick reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Note: The increase in movement speed includes flight speed.
Minimum Level | 35 (Brute) |
20 (Scrapper) | |
28 (Stalker) | |
Effects | Auto |
Self +Recharge | |
+Speed | |
Resist Slow | |
Enhancements | Enhance Running Speed |
Enhance Flight Speed | |
Set Categories | - |
Notes
- Lucky is available to Scrappers and Brutes, but not to Stalkers.
- Hide is available only to Stalkers and not to Scrappers or Brutes.
- Evasion, when used by Brutes, possesses a Taunt effect.