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Difference between revisions of "Psi-Division"

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m (PPD Psi-Captain)
m (Robot: Cosmetic changes)
 
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==== PPD Psi-Cop ====
 
==== PPD Psi-Cop ====
[[Image:PPD Psi-Cop 01.jpg|thumb|100px|PPD Psi-Cop]]
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[[File:PPD Psi-Cop 01.jpg|thumb|100px|PPD Psi-Cop]]
  
 
It isn't always physical strength or force that triumphs in the end.  By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them.  With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
 
It isn't always physical strength or force that triumphs in the end.  By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them.  With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
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''Powers''
 
''Powers''
  
{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Psionic, Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.}}
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{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Psionic, Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.}}
  
{{Power|[[Image:PsionicAssault MentalDart.png|22px]]| Psionic Dart| Ranged, Minor Damage, Psionic, Foe -Recharge| This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.}}
+
{{Power|[[File:PsionicAssault MentalDart.png|22px]]| Psionic Dart| Ranged, Minor Damage, Psionic, Foe -Recharge| This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.}}
  
{{Power|[[Image:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand| ''Psi-Cops don´t have any Melee attacks at all''}}
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{{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand| ''Psi-Cops don´t have any Melee attacks at all''}}
  
 
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''Powers''
 
''Powers''
  
{{Power|[[Image:PsionicAssault MentalDart.png|22px]]| Psionic Dart| Ranged, Minor Damage, Psionic, Foe -Recharge| This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.}}
+
{{Power|[[File:PsionicAssault MentalDart.png|22px]]| Psionic Dart| Ranged, Minor Damage, Psionic, Foe -Recharge| This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.}}
  
{{Power|[[Image:PsionicAssault MindProbe.png|22px]]|Mind Probe| Melee, Moderate Damage, Psionic, Foe -Recharge | Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wrecks havoc on your foes synapses, dealing moderate psionic damage while reducing his attack speed.}}
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{{Power|[[File:PsionicAssault MindProbe.png|22px]]|Mind Probe| Melee, Moderate Damage, Psionic, Foe -Recharge | Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wrecks havoc on your foes synapses, dealing moderate psionic damage while reducing his attack speed.}}
  
{{Power|[[Image:PsychicBlast WillDomination.png|22px]]| Will Domination| Ranged, Psionic, Foe Sleep| This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed. }}
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{{Power|[[File:PsychicBlast WillDomination.png|22px]]| Will Domination| Ranged, Psionic, Foe Sleep| This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed. }}
  
 
{{clr}}
 
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==== PPD Psi-Lieutenant ====
 
==== PPD Psi-Lieutenant ====
[[Image:PPD Psi-Lieutenant 01.jpg|thumb|100px|PPD Psi-Lieutenant]]
+
[[File:PPD Psi-Lieutenant 01.jpg|thumb|100px|PPD Psi-Lieutenant]]
  
 
It isn't always physical strength or force that triumphs in the end.  By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them.  With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
 
It isn't always physical strength or force that triumphs in the end.  By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them.  With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
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''Powers''
 
''Powers''
  
{{Power|[[Image:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Psionic, Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.}}
+
{{Power|[[File:PsychicBlast MentalBlast.png|22px]]| Mental Blast| Ranged, Psionic, Foe -Recharge| The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.}}
  
{{Power|[[Image:PsychicBlast PsychicScream.png|22px]]| Psychic Scream| (Ranged) Cone, Psionic, Foe -Recharge| The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.}}
+
{{Power|[[File:PsychicBlast PsychicScream.png|22px]]| Psychic Scream| (Ranged) Cone, Psionic, Foe -Recharge| The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.}}
  
{{Power|[[Image:PsychicBlast TelekineticBlast.png|22px]]| Telekinetic Blast| Ranged, Moderate Damage (Smash/Psionic), Foe Knockback| You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate.}}
+
{{Power|[[File:PsychicBlast TelekineticBlast.png|22px]]| Telekinetic Blast| Ranged, Moderate Damage (Smash/Psionic), Foe Knockback| You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate.}}
  
{{Power|[[Image:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, Psionic, Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }}
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{{Power|[[File:PsychicBlast Subdue.png|22px]]| Subdue| Ranged, Psionic, Foe Immobilize| Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack. }}
  
{{Power|[[Image:MentalControl_Levitate.png|22px]]| Levitate| Ranged, Moderate Damage, Smash| You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground. }}
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{{Power|[[File:MentalControl_Levitate.png|22px]]| Levitate| Ranged, Moderate Damage, Smash| You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground. }}
  
{{Power|[[Image:Empathy_HealingAura.png|22px]]| Healing Aura| Point Blank Area of Effect, Team Heal| Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. }}
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{{Power|[[File:Empathy_HealingAura.png|22px]]| Healing Aura| Point Blank Area of Effect, Team Heal| Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once. }}
  
 
{{clr}}
 
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==== PPD Psi-Captain ====
 
==== PPD Psi-Captain ====
[[Image:PPD Psi-Captain 01.jpg|thumb|100px|PPD Psi-Captain]]
+
[[File:PPD Psi-Captain 01.jpg|thumb|100px|PPD Psi-Captain]]
  
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
+
It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.
  
 
'''Powers:'''
 
'''Powers:'''

Latest revision as of 03:03, 10 June 2009

Overview

A Paragon Police Department division of psychic officers. Controversy surrounds these new additions to the department from the fear of wide-spread use of mental powers among law enforcement agents. Psi-Division operatives have extensive training in ethics and an internal auditing program to avoid abuse and corruption.

Enemy Types

Minions

PPD Psi-Cop

PPD Psi-Cop

It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.

Powers

PsychicBlast MentalBlast.png Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.

PsionicAssault MentalDart.png Psionic Dart Ranged, Minor Damage, Psionic, Foe -Recharge
This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.

Power Missing.png No Melee attacks No Hand to Hand
Psi-Cops don´t have any Melee attacks at all



PPD Psi-Officer

It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.

Powers

PsionicAssault MentalDart.png Psionic Dart Ranged, Minor Damage, Psionic, Foe -Recharge
This basic attack does minor Psionic damage, and can slightly reduce a target's attack speed, but has a very fast attack rate.

PsionicAssault MindProbe.png Mind Probe Melee, Moderate Damage, Psionic, Foe -Recharge
Grip the minds of your foe with a Mind Probe. You must be in close proximity to pull off this attack that wrecks havoc on your foes synapses, dealing moderate psionic damage while reducing his attack speed.

PsychicBlast WillDomination.png Will Domination Ranged, Psionic, Foe Sleep
This powerful attack is so painful, it usually renders its target inconscious. The victim is asleep, but will awaken if disturbed.



Lieutenants

PPD Psi-Lieutenant

PPD Psi-Lieutenant

It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.

Powers

PsychicBlast MentalBlast.png Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.

PsychicBlast PsychicScream.png Psychic Scream (Ranged) Cone, Psionic, Foe -Recharge
The howl of Psionic energy resonates in the mind of all foes within its conical area of effect.

PsychicBlast TelekineticBlast.png Telekinetic Blast Ranged, Moderate Damage (Smash/Psionic), Foe Knockback
You can use Telekinesis to Blast a targeted foe with the power of your mind. This attack deals Smashing and Psionic damage, and can knock your opponent back. Damage: Moderate. Recharge: Moderate.

PsychicBlast Subdue.png Subdue Ranged, Psionic, Foe Immobilize
Subdue deals moderate damage and may leave the targeted foe Immobilized for a brief time. Immobilized foes can not move but can still attack.

MentalControl Levitate.png Levitate Ranged, Moderate Damage, Smash
You can send a single target violently into the air, then slam him to the ground for smashing damage. This power can bring flying foes to the ground.

Empathy HealingAura.png Healing Aura Point Blank Area of Effect, Team Heal
Healing Aura restores some hit points to you and all nearby heroes. Healing Aura is not as potent as Heal Other, but can heal multiple targets at once.


Bosses

PPD Mindslayer

PPD Psi-Captain

PPD Psi-Captain

It isn't always physical strength or force that triumphs in the end. By honing their minds in intensive training programs, these officers have unlocked their psionic potential, using their minds to affect the world around them. With manipulative mind control and potent telekinesis abilities they can halt even the most determined law breakers.

Powers:

EITHER

  • Psychic Scream
  • Mental Blast
  • Psionic Tornado
  • Subdue

OR

  • Mental Blast
  • Dominate
  • Scramble Thoughts
  • Psychic Wail
  • Mass Hypnosis
  • Mass Confusion