Difference between revisions of "Protection"
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# The total [[Magnitude]] of a particular [[Status Effect]] that a character or [[critter]] can withstand without succumbing to it. Different from [[Resistance]]. | # The total [[Magnitude]] of a particular [[Status Effect]] that a character or [[critter]] can withstand without succumbing to it. Different from [[Resistance]]. | ||
| + | |||
| + | |||
| + | == Status Protection of Normal Critters == | ||
| + | {|class="wikitable" | ||
| + | |- | ||
| + | | Underling/Small || 1 | ||
| + | |- | ||
| + | | Minion || 1 | ||
| + | |- | ||
| + | | Lieutenant|| 2 | ||
| + | |- | ||
| + | | Sniper|| 2 | ||
| + | |- | ||
| + | | Boss|| 3 | ||
| + | |- | ||
| + | | EB (natural)|| 6 | ||
| + | |- | ||
| + | | EB (Scaled down AV)|| 6 (56 with [[PToD]] up), 3 for Immobilize and Sleep | ||
| + | |- | ||
| + | | AV|| 3 (53 with [[PToD]] up), 3 for Immobilize and Sleep | ||
| + | |- | ||
| + | |GM|| 75, 10 for sleep | ||
| + | |} | ||
| + | {red|Need confirmation on PToD and GM values} | ||
| + | |||
=== See also === | === See also === | ||
| + | |||
*[[Status Effect]] | *[[Status Effect]] | ||
[[Category:Definition]] | [[Category:Definition]] | ||
Revision as of 05:45, 28 February 2009
Definition
Protection
- The total Magnitude of a particular Status Effect that a character or critter can withstand without succumbing to it. Different from Resistance.
Status Protection of Normal Critters
| Underling/Small | 1 |
| Minion | 1 |
| Lieutenant | 2 |
| Sniper | 2 |
| Boss | 3 |
| EB (natural) | 6 |
| EB (Scaled down AV) | 6 (56 with PToD up), 3 for Immobilize and Sleep |
| AV | 3 (53 with PToD up), 3 for Immobilize and Sleep |
| GM | 75, 10 for sleep |
{red|Need confirmation on PToD and GM values}