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Difference between revisions of "Elite Boss"

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An '''Elite Boss''' is a tough opponent to face.  Elite Bosses have several times as many [[Hit Points]] as a standard [[Boss]], and are more powerful in other ways as well.  They can sometimes be soloed, but often require teammates to defeat.   
 
An '''Elite Boss''' is a tough opponent to face.  Elite Bosses have several times as many [[Hit Points]] as a standard [[Boss]], and are more powerful in other ways as well.  They can sometimes be soloed, but often require teammates to defeat.   
  
An equal level Elite Boss will [[con]] +2 to the player's level, the same as a Boss.  Their name will appear in orange to players of an equal level.  Defeating one earns [[Experience]] and [[Influence]]/[[Infamy]] roughly the same as a Boss.
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An equal level Elite Boss will [[con]] +2 to the player's level, the same as a Boss.  Their name will appear in orange to players of an equal level.  Defeating one earns [[Experience]] and [[Influence]]/[[Infamy]] roughly the same as a Boss.  Like a Boss, the Elite Boss will have higher levels of protection against [[Status_effect|status effects]].  For example, it will normally take two applications of a [[hold]] power to hold an Elite Boss (disregarding [[Dominator|Dominators]]' [[Inherent_Powers#Domination|Domination]] [[Inherent_Powers|Inherent]] and [[Controller|Controllers]]' ''Overpower'' ability).
  
 
Depending on the player's [[Notoriety]] and the number of teammates they have, mission-specific [[Archvillain]]s or [[Hero]]es may spawn as Elite Bosses instead.  These reduced foes will retain the [[Purple Triangles of Doom]], which other Elite Boss units do not.
 
Depending on the player's [[Notoriety]] and the number of teammates they have, mission-specific [[Archvillain]]s or [[Hero]]es may spawn as Elite Bosses instead.  These reduced foes will retain the [[Purple Triangles of Doom]], which other Elite Boss units do not.

Revision as of 12:25, 21 December 2008

Overview

An Elite Boss is a tough opponent to face. Elite Bosses have several times as many Hit Points as a standard Boss, and are more powerful in other ways as well. They can sometimes be soloed, but often require teammates to defeat.

An equal level Elite Boss will con +2 to the player's level, the same as a Boss. Their name will appear in orange to players of an equal level. Defeating one earns Experience and Influence/Infamy roughly the same as a Boss. Like a Boss, the Elite Boss will have higher levels of protection against status effects. For example, it will normally take two applications of a hold power to hold an Elite Boss (disregarding Dominators' Domination Inherent and Controllers' Overpower ability).

Depending on the player's Notoriety and the number of teammates they have, mission-specific Archvillains or Heroes may spawn as Elite Bosses instead. These reduced foes will retain the Purple Triangles of Doom, which other Elite Boss units do not.

Examples

Stats

Notes