Difference between revisions of "Medical Room"
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== Overview == | == Overview == | ||
+ | |||
+ | All information on this page is current as of [[Issue 13]]. | ||
A '''Medical Room''' can be added to a [[Supergroup]]'s [[Bases|Base]] to give Supergroup members the opportunity to revive in their [[Bases|Base]] instead of a hospital. This option can be vital during Base Raids and while operating in PvP Zones depending on circumstances. | A '''Medical Room''' can be added to a [[Supergroup]]'s [[Bases|Base]] to give Supergroup members the opportunity to revive in their [[Bases|Base]] instead of a hospital. This option can be vital during Base Raids and while operating in PvP Zones depending on circumstances. | ||
+ | |||
+ | Medical rooms limit the number of main medical objects but not auxiliary objects. Thus, the number of medical auxiliaries is limited by the total auxiliary capacity of all main objects in the room. | ||
No Defense [[Base Items]] are allowed in this room type. | No Defense [[Base Items]] are allowed in this room type. | ||
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== Types == | == Types == | ||
− | {| | + | {| class="wikitable sortable" width="80%" border=1 |
− | | | + | |- |
− | ! | + | ! '''Room Name''' !! '''Price''' !! '''Size''' !! ''Medical Max''' !! '''Storage Max''' |
− | ! Price | + | |- |
− | ! | + | | [[Medbay]] |
− | ! | + | | align="right" | 50,000 [[prestige]] |
− | ! | + | |
− | + | ||
− | |- | + | |
− | | [[ | + | |
− | | align="right" | + | |
| align="center" | 2x2 | | align="center" | 2x2 | ||
− | + | | 1 | |
− | + | | 0 | |
− | + | |- | |
− | |- | + | |
| [[Infirmary]] | | [[Infirmary]] | ||
− | | align="right" | + | | align="right" | 100,000 [[prestige]] |
− | | align="center" | | + | | align="center" | 3x3 |
− | + | | 4 | |
− | | | + | | 0 |
− | + | |- | |
− | |- | + | |
| [[Trauma Center]] | | [[Trauma Center]] | ||
− | | align="right" | + | | align="right" | 250,000 [[prestige]] |
| align="center" | 4x4 | | align="center" | 4x4 | ||
− | + | | 12 | |
− | | | + | | 0 |
− | + | ||
|} | |} | ||
− | + | <br /> | |
{{BaseNavBox}} | {{BaseNavBox}} | ||
[[Category:Base Rooms| Medical Room]] | [[Category:Base Rooms| Medical Room]] |
Revision as of 17:14, 4 December 2008
Overview
All information on this page is current as of Issue 13.
A Medical Room can be added to a Supergroup's Base to give Supergroup members the opportunity to revive in their Base instead of a hospital. This option can be vital during Base Raids and while operating in PvP Zones depending on circumstances.
Medical rooms limit the number of main medical objects but not auxiliary objects. Thus, the number of medical auxiliaries is limited by the total auxiliary capacity of all main objects in the room.
No Defense Base Items are allowed in this room type.
Types
Room Name | Price | Size | Medical Max' | Storage Max |
---|---|---|---|---|
Medbay | 50,000 prestige | 2x2 | 1 | 0 |
Infirmary | 100,000 prestige | 3x3 | 4 | 0 |
Trauma Center | 250,000 prestige | 4x4 | 12 | 0 |