Difference between revisions of "Fiery Melee"
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=FieryFray_TargetedLightMelee.png|Power=Scorch|Level=1|Effect=Melee, Minor | + | {{Powers_LevelRow|Icon=FieryFray_TargetedLightMelee.png|Power=Scorch|Level=1|Effect=Melee, Minor Damage (Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_FireSword.png|Power=Fire Sword|Level=2|Effect=Melee, Moderate | + | {{Powers_LevelRow|Icon=FieryFray_FireSword.png|Power=Fire Sword|Level=2|Effect=Melee, Moderate Damage (Fire/Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_WillOWisp.png|Power=Taunt|Level=4|Effect=Ranged (Targeted | + | {{Powers_LevelRow|Icon=FieryFray_WillOWisp.png|Power=Taunt|Level=4|Effect=Ranged (Targeted Area of Effect), Foe Taunt|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_Combustion.png|Power=Combustion|Level=10|Effect= | + | {{Powers_LevelRow|Icon=FieryFray_Combustion.png|Power=Combustion|Level=10|Effect=Player Based Area of Effect, Moderate Damage over Time (Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_BreathingFire.png|Power=Breath of Fire|Level=16|Effect=Close (Cone) Moderate | + | {{Powers_LevelRow|Icon=FieryFray_BreathingFire.png|Power=Breath of Fire|Level=16|Effect=Close (Cone) Moderate Damage over Time (Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_FollowUp.png|Power=Build Up|Level=20|Effect=Self + | + | {{Powers_LevelRow|Icon=FieryFray_FollowUp.png|Power=Build Up|Level=20|Effect=Self +Damage, +Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_FireSwordCircle.png|Power=Fire Sword Circle|Level=28|Effect= | + | {{Powers_LevelRow|Icon=FieryFray_FireSwordCircle.png|Power=Fire Sword Circle|Level=28|Effect=Player Based Area of Effect Melee, Moderate Damage (Fire/Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_Incinerate.png|Power=Incinerate|Level=35|Effect=Melee, High | + | {{Powers_LevelRow|Icon=FieryFray_Incinerate.png|Power=Incinerate|Level=35|Effect=Melee, High Damage over Time(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_GreaterFireSword.png|Power=Greater Fire Sword|Level=38|Effect=Melee, Superior | + | {{Powers_LevelRow|Icon=FieryFray_GreaterFireSword.png|Power=Greater Fire Sword|Level=38|Effect=Melee, Superior Damage (Fire/Lethal)|Border=0}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=FieryFray_TargetedLightMelee.png|Power=Scorch|Level=1|Effect=Melee, Minor | + | {{Powers_LevelRow|Icon=FieryFray_TargetedLightMelee.png|Power=Scorch|Level=1|Effect=Melee, Minor Damage(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_FireSword.png|Power=Fire Sword|Level=1|Effect=Melee, Moderate | + | {{Powers_LevelRow|Icon=FieryFray_FireSword.png|Power=Fire Sword|Level=1|Effect=Melee, Moderate Damage (Fire/Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_Scorch.png|Power=Cremate|Level=2|Effect= | + | {{Powers_LevelRow|Icon=FieryFray_Scorch.png|Power=Cremate|Level=2|Effect=Melee, High Damage(Smash/Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_FollowUp.png|Power=Build Up|Level=6|Effect=Self + | + | {{Powers_LevelRow|Icon=FieryFray_FollowUp.png|Power=Build Up|Level=6|Effect=Self +Damage, +Accuracy|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_Incinerate.png|Power=Incinerate|Level=8|Effect=Melee, High | + | {{Powers_LevelRow|Icon=FieryFray_Incinerate.png|Power=Incinerate|Level=8|Effect=Melee, High Damage over Time(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_WillOWisp.png|Power=Taunt|Level=12|Effect=Ranged (Targeted | + | {{Powers_LevelRow|Icon=FieryFray_WillOWisp.png|Power=Taunt|Level=12|Effect=Ranged (Targeted Area of Effect), Foe Taunt|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_BreathingFire.png|Power=Breath of Fire|Level=18|Effect=Close (Cone) Moderate | + | {{Powers_LevelRow|Icon=FieryFray_BreathingFire.png|Power=Breath of Fire|Level=18|Effect=Close(Cone) Moderate Damage over Time(Fire)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_FireSwordCircle.png|Power=Fire Sword Circle|Level=26|Effect= | + | {{Powers_LevelRow|Icon=FieryFray_FireSwordCircle.png|Power=Fire Sword Circle|Level=26|Effect=Player Based Area of Effect Melee, Moderate Damage (Fire/Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=FieryFray_GreaterFireSword.png|Power=Greater Fire Sword|Level=32|Effect=Melee, Superior | + | {{Powers_LevelRow|Icon=FieryFray_GreaterFireSword.png|Power=Greater Fire Sword|Level=32|Effect=Melee, Superior Damage (Fire/Lethal)|Border=0}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 18 (Brute)}} | ||
{{PowerBlock_Effects|Close (Cone) Moderate Damage over Time (Fire)}} | {{PowerBlock_Effects|Close (Cone) Moderate Damage over Time (Fire)}} | ||
+ | {{PowerBlock_Enhancements|}} | ||
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{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 6 (Brute)}} | ||
{{PowerBlock_Effects|Self +Damage, +Accuracy}} | {{PowerBlock_Effects|Self +Damage, +Accuracy}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate Damage over Time (Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} | {{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 10 (Tanker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High}} | + | {{PowerBlock_Damage|High Damage(Smash/Fire)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | {{PowerBlock_Level|[[Image:V_archetypeicon_brute.png|18px]] 2 (Brute)}} | ||
+ | {{PowerBlock_Effects|Melee}} | ||
+ | {{PowerBlock_Enhancements|}} | ||
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{{PowerBlock_Effects|Point Blank Area of Effect Melee}} | {{PowerBlock_Effects|Point Blank Area of Effect Melee}} | ||
{{PowerBlock_Blank|Moderate Damage (Fire/Lethal)}} | {{PowerBlock_Blank|Moderate Damage (Fire/Lethal)}} | ||
+ | {{PowerBlock_Enhancements|}} | ||
+ | {{PowerBlock_Blank|}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Superior}} | + | {{PowerBlock_Damage|Superior Damage (Fire/Lethal)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 32 (Tanker)}} | {{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 32 (Tanker)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 32 (Brute)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|}} |
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− | {{PowerBlock_Damage|High | + | {{PowerBlock_Damage|High Damage over Time (Fire)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}} | {{PowerBlock_Level|[[Image:Archetypeicon_tanker.png|18px]] 26 (Tanker)}} | ||
{{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}} | {{PowerBlock_Blank|[[Image:V_archetypeicon_brute.png|18px]] 8 (Brute)}} | ||
{{PowerBlock_Effects|Melee}} | {{PowerBlock_Effects|Melee}} | ||
− | {{PowerBlock_Blank| | + | {{PowerBlock_Enhancements|}} |
+ | {{PowerBlock_Blank|}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 13:44, 21 July 2006
Overview
Fiery Melee is one of the powersets. It is a Tanker secondary power set in City of Heroes and a Brute primary power set in City of Villains.
Fiery Melee allows you to attack with fire, and even conjure up flaming melee weapons. Fiery Melee powers tend to set foes ablaze for added damage over time.
Power Tables
Tanker
The Fiery Melee powerset is available as a secondary set for Tankers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Scorch | 1 | Melee, Minor Damage (Fire) | |
Fire Sword | 2 | Melee, Moderate Damage (Fire/Lethal) | |
Taunt | 4 | Ranged (Targeted Area of Effect), Foe Taunt | |
Combustion | 10 | Player Based Area of Effect, Moderate Damage over Time (Fire) | |
Breath of Fire | 16 | Close (Cone) Moderate Damage over Time (Fire) | |
Build Up | 20 | Self +Damage, +Accuracy | |
Fire Sword Circle | 28 | Player Based Area of Effect Melee, Moderate Damage (Fire/Lethal) | |
Incinerate | 35 | Melee, High Damage over Time(Fire) | |
Greater Fire Sword | 38 | Melee, Superior Damage (Fire/Lethal) |
Brute
The Fiery Melee powerset is available as a primary set for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Scorch | 1 | Melee, Minor Damage(Fire) | |
Fire Sword | 1 | Melee, Moderate Damage (Fire/Lethal) | |
Cremate | 2 | Melee, High Damage(Smash/Fire) | |
Build Up | 6 | Self +Damage, +Accuracy | |
Incinerate | 8 | Melee, High Damage over Time(Fire) | |
Taunt | 12 | Ranged (Targeted Area of Effect), Foe Taunt | |
Breath of Fire | 18 | Close(Cone) Moderate Damage over Time(Fire) | |
Fire Sword Circle | 26 | Player Based Area of Effect Melee, Moderate Damage (Fire/Lethal) | |
Greater Fire Sword | 32 | Melee, Superior Damage (Fire/Lethal) |
Powers
The following are powers in the Fiery Melee powerset.
Breath of Fire
This allows you to spew forth fire from your mouth, burning all foes within its narrow cone. This is a very accurate attack that can deal good damage at a close range.
Damage | Moderate (Damage over Time) |
Recharge | Slow |
Minimum Level | 8 (Tanker) |
18 (Brute) | |
Effects | Close (Cone) Moderate Damage over Time (Fire) |
Enhancements | |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increases your accuracy.
Recharge | Long |
Minimum Level | 12 (Tanker) |
6 (Brute) | |
Effects | Self +Damage, +Accuracy |
Enhancements | |
Combustion
Your mastery of fire allows you to violently raise the temperature around yourself in an attempt to spontaneously combust any nearby foes and set them ablaze, dealing damage over time.
This power is only available to Tankers, not Brutes.
Damage | Moderate Damage over Time (Fire) |
Recharge | Slow |
Minimum Level | 10 (Tanker) |
Effects | Point Blank Area of Effect |
Enhancements | |
Cremate
A slow but devastating attack. Cremate clobbers your foes with a massive two-handed fiery smash that leaves your foe set on fire.
This power is only available to Brutes, not Tankers.
Damage | High Damage(Smash/Fire) |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
Effects | Melee |
Enhancements | |
Fire Sword
Through concentration, you can create a Sword of Fire that sets fores ablaze. Successful attacks from the fire sword will ignite your target, dealing damage over time.
Fire Sword Circle
Mastery of your Fire Sword has enabled you to make an attack on every foe within melee distance. This will slash and burn your enemies, dealing moderate damage and setting them ablaze.
Damage | Moderate |
Recharge | Slow |
Minimum Level | 28 (Tanker) |
26 (Brute) | |
Effects | Point Blank Area of Effect Melee |
Moderate Damage (Fire/Lethal) | |
Enhancements | |
Greater Fire Sword
Your mastery of fire allows you to create an enhanced sword of fire that can set foes ablaze. Successful attacks from the Greater Fire Sword will ignite your target, dealing damage over time.
Damage | Superior Damage (Fire/Lethal) |
Recharge | Slow |
Minimum Level | 32 (Tanker) |
32 (Brute) | |
Effects | Melee |
Enhancements | |
Incinerate
Intense concentration can allow you to incinerate an opponent. This will set your foe ablaze, dealing very high damage over a short time.
Damage | High Damage over Time (Fire) |
Recharge | Slow |
Minimum Level | 26 (Tanker) |
8 (Brute) | |
Effects | Melee |
Enhancements | |
Scorch
This power engulfs your hands in flames, and can ignite the target of your scorching attack. Once on fire, the target will suffer damage over time.
Damage | Minor |
Recharge | Fast |
Minimum Level | 1 (Tanker) |
1 (Brute) | |
Effects | Melee |
Minor Damage (Fire) | |
Enhancements | Enhance Taunt |
Reduce Endurance Cost | |
Enhance Recharge Speed | |
Enhance Damage | |
Enhance Accuracy |
Taunt
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your fury.
Recharge | Fast |
Minimum Level | 2 (Tanker) |
12 (Brute) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt | |
Enhancements | Enhance Taunt |
Enhance Range | |
Enhance Recharge Speed |