Difference between revisions of "Vampire"
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=== Vampire (Lieutenant) === | === Vampire (Lieutenant) === | ||
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Impervious to pain and to most forms of death, vampires know only one discomfort: thisrt. It gnaws at them from the moment human blood first touches their lips. Although they spend their immortal lives trying to slake this thirst, it is only in rare moments that any vampire feels truly sated. | Impervious to pain and to most forms of death, vampires know only one discomfort: thisrt. It gnaws at them from the moment human blood first touches their lips. Although they spend their immortal lives trying to slake this thirst, it is only in rare moments that any vampire feels truly sated. | ||
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{{Power|[[Image:DarkCast SoulDrain.png|22px]]| Gloom| (Ranged) High Damage over Time, Negative, Foe -Accuracy| Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time. }} | {{Power|[[Image:DarkCast SoulDrain.png|22px]]| Gloom| (Ranged) High Damage over Time, Negative, Foe -Accuracy| Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time. }} | ||
− | {{Power|[[Image: | + | {{Power|[[Image:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Moderate Damage (Negative) Foe: -Accuracy, Self: +Health| The vampire has drained your life to heal itself. Your accuracy is reduced. }} |
{{Power|[[Image:ShadowFighting_SiphonLife.png|22px]]| Siphon Life| Melee, Negative, Foe -Accuracy, Self +HP| The vampire taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. Siphon Life can sometimes miss more often than normal since a good contact with the foe must be established for a sucessful transfer to occur. A sucessful hit can reduce the target´s accuracy. }} | {{Power|[[Image:ShadowFighting_SiphonLife.png|22px]]| Siphon Life| Melee, Negative, Foe -Accuracy, Self +HP| The vampire taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. Siphon Life can sometimes miss more often than normal since a good contact with the foe must be established for a sucessful transfer to occur. A sucessful hit can reduce the target´s accuracy. }} |
Revision as of 15:02, 28 October 2006
Overview
Vampire is an enemy group that appeared during the Halloween Event 2004 and Halloween Event 2006. They appear when players click on doors and get a "Trick".
Background
There is no official background about this group at this time.
Enemy types
Vampire (Lieutenant)
Impervious to pain and to most forms of death, vampires know only one discomfort: thisrt. It gnaws at them from the moment human blood first touches their lips. Although they spend their immortal lives trying to slake this thirst, it is only in rare moments that any vampire feels truly sated.
Powers
Gloom (Ranged) High Damage over Time, Negative, Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time.
Life Drain Ranged, Moderate Damage (Negative) Foe: -Accuracy, Self: +Health
The vampire has drained your life to heal itself. Your accuracy is reduced.
Siphon Life Melee, Negative, Foe -Accuracy, Self +HP
The vampire taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. Siphon Life can sometimes miss more often than normal since a good contact with the foe must be established for a sucessful transfer to occur. A sucessful hit can reduce the target´s accuracy.
Shadow Punch Melee, Smash/Negative, Foe -Accuracy
A basic punch draws power from the netherworld. Shadow Punch deals moderate damage and reduces the target´s accuracy.
Smite Melee Smash/Negative, Medium Damage, Foe -Accuracy
More powerful version of Shadow Punch, Smite deals more damage, but takes longer to recharge. Like Shadow Punch, Smite can reduce the target's accuracy.
Vampire Lord (Boss)
By nature vampires resent authority, but they do recognize the need for a little organization. Vampire Lords have distinguished themselves by their daring, their bloodlust, and their imaginative ways of killing. But they must always keep a sharp eye on their followers, for loyalty is a concept alien to the vampire mind.
Powers
Gloom (Ranged) High Damage over Time, Negative, Foe -Accuracy
Gloom slowly drains a target of life and reduces his chances to hit. Slower than Dark Blast, but deals more Damage over Time.
Reconstruction Self Heal
The Vampire can concentrate for a few moments to heal himself.