Difference between revisions of "Rent"
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== Old Calculations == | == Old Calculations == | ||
− | + | The old base rent system was both a rent, and a tax. While the exact calculation is unknown for several parts of this formula, | |
+ | |||
+ | (X * Z) + Y = rent | ||
+ | |||
+ | X = total amount of unspent prestige sg currently has | ||
+ | Z = total number of objects subjectable to the tax (ex: control items, power items.. this excludes most decorations) | ||
+ | Y = rent charged per plotsize + rent per room | ||
+ | |||
+ | The Table used in the Y portion of the equation is currently unknown, but most likely is similar to the new calculations, just at a small amount. | ||
+ | |||
+ | The X amount can be lowered down to 0, thus avoiding the tax portion of equation provided the base arcitech has kept a good track of when the base rent will be calculated, and spends all loose prestige ahead of time. | ||
+ | |||
+ | |||
+ | |||
[[Category:Bases]] | [[Category:Bases]] | ||
[[Category:Patch Watchlist]] | [[Category:Patch Watchlist]] |
Revision as of 20:18, 17 January 2007
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Overview
Need Info
Upcoming Calculations
Base Rent will be calculated solely on your plot size. The larger the plot, the larger the rent. Secure plots also pay more rent, due to the number of defenses they are allowed to have. When they are re-introduced, Items of Power will reduce the amount of Rent due.
Plot | Name | Plot | Size | Rent |
---|---|---|---|---|
Tiny | Hidden | Spot | 8x8 | 0 |
Small | Hidden | Spot | 8x12 | 20000 |
Small | Hidden | Spot | 12x12 | 43000 |
Small | Secret | Location | 12x16 | 65000 |
Small | Secret | Location | 16x16 | 105000 |
Large | Secret | Location | 16x20 | 145000 |
Large | Secret | Location | 16x20 | 145000 |
Small | Hidden | Complex | 20x20 | 200000 |
Small | Hidden | Complex | 20x20 | 200000 |
Small | Hidden | Complex | 20x24 | 280000 |
Large | Hidden | Complex | 24x24 | 350000 |
Massive | Hidden | Complex | 24x28 | 610000 |
Small | Secure | Location | 12x16 | 200000 |
Small | Secure | Location | 16x16 | 420000 |
Large | Secure | Location | 16x20 | 750000 |
Small | Secure | Complex | 20x20 | 1300000 |
Small | Secure | Complex | 20x24 | 2100000 |
Large | Secure | Complex | 24x24 | 3200000 |
Massive | Secure | Complex | 24x28 | 5000000 |
Old Calculations
The old base rent system was both a rent, and a tax. While the exact calculation is unknown for several parts of this formula,
(X * Z) + Y = rent
X = total amount of unspent prestige sg currently has Z = total number of objects subjectable to the tax (ex: control items, power items.. this excludes most decorations) Y = rent charged per plotsize + rent per room
The Table used in the Y portion of the equation is currently unknown, but most likely is similar to the new calculations, just at a small amount.
The X amount can be lowered down to 0, thus avoiding the tax portion of equation provided the base arcitech has kept a good track of when the base rent will be calculated, and spends all loose prestige ahead of time.