Difference between revisions of "Influence"
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* Influence is the exact opposite of [[Infamy]] (villain currency) | * Influence is the exact opposite of [[Infamy]] (villain currency) | ||
* Infamy and Influence cannot be traded, even through [[Pocket D]] | * Infamy and Influence cannot be traded, even through [[Pocket D]] | ||
− | * Influence can be converted to [[prestige]] at the [[Super Group Registrar]] at an | + | * Influence can be converted to [[prestige]] at the [[Super Group Registrar]] at an exorbitant rate. |
+ | * Influence is capped at 2 billion. You can earn more, but it won't be recorded and the system will still see it as 2 billion. | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
[[Category:Game Currency]] | [[Category:Game Currency]] |
Revision as of 01:49, 21 March 2007
Overview
Influence is the currency of City of Heroes, and is given to a character for completing missions, defeating villains, selling Enhancements, etc. It's name comes from the fact that your influence on the citizens of Paragon City makes you more popular, earning you Influence points.
Influence can be used to buy Inspirations, Enhancements, change costumes, and can be traded to other heroes.
Notes
- Influence is the exact opposite of Infamy (villain currency)
- Infamy and Influence cannot be traded, even through Pocket D
- Influence can be converted to prestige at the Super Group Registrar at an exorbitant rate.
- Influence is capped at 2 billion. You can earn more, but it won't be recorded and the system will still see it as 2 billion.