Difference between revisions of "Petcom all (Slash Command)"
From Paragon Wiki Archive
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{{petcommands}} | {{petcommands}} | ||
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+ | ==Related== | ||
+ | *'''[[petcom]]''' ''commands'' | ||
+ | *'''[[petcom_pow]]''' ''power_name'' ''commands'' | ||
+ | *'''[[petcom_name]]''' ''pet_name'' ''commands'' |
Revision as of 20:15, 19 October 2006
Contents
Usage
- petcom_all commands
commands will be sent to all pets. There can only be one Stance, one Action or both.
Stances
- Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
- Defensive - Retaliate to attacks made against you or any of your other pets.
- Passive - Will not attack unless specifically told to.
Actions
- Attack - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
- Follow - Follow you.
- Stay - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
- Goto - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
- Dismiss - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.
Conflict
- This icon is displayed in the pet window when two or more pets that fall under the same power are given different commands . This does not indicate an error. It is simply informational.
Related
- petcom commands
- petcom_pow power_name commands
- petcom_name pet_name commands