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Difference between revisions of "Henchmen"

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(Punk: link to list of powers per upgrade)
(GAH those were huge)
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=== Zombie Horde ===
 
=== Zombie Horde ===
  
[[Image:NecromancyZombieHorde.jpg]]
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[[Image:NecromancyZombieHorde.jpg|thumb]]
  
 
=== Punk ===
 
=== Punk ===
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=== Grave Knight ===
 
=== Grave Knight ===
  
[[Image:NecromancyGraveKnight.jpg]]
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[[Image:NecromancyGraveKnight.jpg|thumb]]
  
 
=== Enforcer ===
 
=== Enforcer ===
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=== Lich ===
 
=== Lich ===
  
[[Image:NecromancyLich.jpg]]
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[[Image:NecromancyLich.jpg|thumb]]

Revision as of 21:29, 29 June 2006

Overview

Henchmen are the various pets that Masterminds are able to control. The Teir 1 pets are available at level 1. At level 6 there will be 2 Teir 1 pets. At level 18 there will be 3 Teir 1 pets.
The Teir 2 pets are available at level 12. At level 24 there will be 2 Teir 2 pets.
The Teir 3 pets are available at level 26. There will always only be 1 Teir 3 pet.

Tier 1

Zombie Horde

Punk

Description

Powers http://boards.cityofheroes.com/showflat.php?Cat=&Number=5860305 22px Name Effects
Description

Teir 2

Grave Knight

Enforcer

Description

Powers

22px Name Effects
Description

Teir 3

Assault Bot

Dscription

Powers

22px Name Effects
Description


Lich