Difference between revisions of "Collin Larson"
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== Story Arc == | == Story Arc == | ||
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== Missions == | == Missions == |
Revision as of 18:53, 1 July 2006
Overview
Collin Larson is a hero contact in the Bell Point neighborhood of Independence Port. Collin Larson is a Technology origin contact. His level range is 25-29.
Contents
Introductions
Contact Introduced By
New Contact(s)
My friend Tina Chung asked me to send you over. She's a high tech P.I. specializing in illegal technology, and she always needs heroes like you to help her investigate the Freakshow and Nemesis. She works primarily with technological heroes and has access to Invention and Gadget Enhancements.
Tina can be harsh, but she is good at what she does. Don't let her get under your skin; if you prove yourself, she will accept you.
Information
Cybernetics Expert
Collin Larson is one of those people who seems to be always near greatness but never in the spotlight. A talented, driven engineer, Collin was one of the workhorses of the cybernetics revolution. He helped develop the first fully robotic artificial limbs and was a key member of the team that perfected nerve machine integration. Yet, for all his hard work, Collin remains an unsung hero of the scientific community. This may be due to his habit of getting his hands dirty with matters not scientific in nature. For several years now, Collin has been fascinated by the city's heroes, and he spends almost all his free time working with them to catch criminals, especially cybernetic thieves like the Freakshow. When he's honest with himself, Collin has to admit that he is beginning to find this work much more rewarding than his research.
Initial Contact
Store
- Inspirations
- Level 25 Technology/Science Dual Origin Enhancements (200% base costs)
- Level 30 Technology/Science Dual Origin Enhancements (200% base costs)
- Level 30 Technology Single Origin Enhancements (150% base costs)
Story Arc
Template:Mission StoryArc The Freaklympics
Missions
Template:Mission Common Speilman Warehouse
Rescue Tony Bass from the Freakshow
Briefing
The Freakshow have kidnapped Tony Bass, a city official, long suspected of corruption and having connections with The Family, the crime syndicate from Independence Port. it looks like everyone may have been wrong about him, however, if the Freaks want him. Go to the abandoned warehouse on your map, defeat all villains you find there, and rescue Tony Bass. You'll need to move on this one, you'll probably only have 90 minutes to wrap this up.
Something doesn't add up about this, I can't put my finger on it, but watch yourself.
Mission Objective(s)
- Bust gang leaders, their crews
- Timed, 90 minutes
Notable NPCs
- Tony Bass (hostage)
Debriefing
So the Family was trying to rescue Tony Bass, huh? Sounds like our suspicions about him might have been correct after all. This is good information. Well done.
Prevent Frankie from sleeping with the fishes
Briefing
Word on the street is that Frankie Frost, the nephew of Family head Sebastian Frost, is in big trouble. His uncle has called for him to be killed, apparently because the punk was skimming. How stupid can you be? Frankie might be willing to talk if he thinks that he could be protected, and that could hurt the Family badly. I need you to prevent Frankie from sleeping with the fishes. He's on the run right now; you've only got 90 minutes to find him.
Frankie took to the streets this morning. I called for an emergency force field, but I'm afraid I may not have been fast enough to keep the Family from tailing him.
Mission Objective(s)
- Capture Frankie & his men
- Timed, 90 minutes
Notable NPCs
- Frankie Frost (Underboss)
Debriefing
With Frankie Frost in custody, we can get a lot of dirt on the Family. This was definitely a coup.