Difference between revisions of "Neal Kendrick"
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Revision as of 11:13, 19 August 2008
Overview
Neal Kendrick | |
---|---|
File:NealKendrick1.jpg Media Watchdog | |
Zone | Brickstown |
Coordinates | (376, 0, 1576) |
Level Range | 30-34 |
Introduced By | Collin Larson |
Introduces | ? |
Enemy Groups |
Circle of Thorns |
Badges | Corrupter Badge |
Neal Kendrick is a hero contact in the Seven Gates neighborhood of Brickstown at coordinates (376, 0, 1576). Neal Kendrick is a Technology origin contact. His level range is 30-34.
Contents
Introductions
Contact Introduced By
New Contact(s)
If you are looking for someone who has information on Nemesis, you should speak to Anton Sampson. He is an expert in nanotechnology, and he loves working with technological heroes. Anton has access to Invention and Gadget Enhancements.
There have been some strange stories about Anton since he became obsessed with Nemesis, but he provides extremely detailed information.
May be others before attaining level 35 but Anton was the contact introduced upon reaching that level
Information
Media Watchdog
Neal Kendrick began his career as an investigator for the FCC. He was determined to take down big media corporations who were circumventing laws against media consolidation, but he wasn't prepared for the clout such corporations could wield. He discovered that some powerful CEOs were using blackmail to force local television stations to sell, but when he took his findings to his bosses, they refused to back up his efforts to arrest the criminals. So Neal quit and became a freelance media watchdog. He first started working with heroes about four years ago, when the Dawn Patrol asked him to look into some false allegations made against them by a tabloid television show. Since then he's worked closely with heroes, many of whom are happy to help him keep the big media outlets honest.
Initial Contact
Someone has to keep people honest, Hero. With your help, I plan to take down some of the organizations that are preying on our city.
Store
- Inspirations
- Level 30 Natural/Technology Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 30 Technology/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 35 Natural/Technology Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 35 Technology/Science Dual Origin Enhancements (100% base costs) (Power 10 only)
- Level 30 Technology Single Origin Enhancements (200% base costs)
- Level 35 Technology Single Origin Enhancements (200% base costs)
Badge Mission
Template:Mission Badge Corrupter
Story Arc
Template:Mission StoryArc The Freakshow War
Missions
Template:Mission Common Find out who's supplying the Freakshow with the new weapons
Template:Mission Common Put a stop to the Freakshow torching contest
Template:Mission Common Go to Portal Corporation and see what their scientists have come up with
Template:Mission Common Keep the Freakshow from getting plutonium
Template:Mission Common Get the Rikti technology away from the Freakshow
Template:Mission Common Rescue the Council base
Template:Mission Common Defeat Freakshow in Crey's Folly
Template:Mission Common Fight the soldiers of the Nemesis Army
Template:Mission Common Hit the streets and defeat a few Freaks
Template:Mission Common Retrieve Freak technomagic
Template:Mission Talk to Longbow Warburg Liaison
Shut down the Freaks' Excelsior plant
Briefing
I've got a good lead on a plant where the Freakshow are manufacturing Excelsior, the drug that makes them so strong. If we can cut off their drug supply, we might be able to curtail their activities for a while. Will you shut down the Freaks' Excelsior plant? I know you can get the job done, but you won't have much time to do it. Maybe 1 hour, tops.
Without Excelsior, the Freaks are just a bunch of angry guys with bad haircuts. The Freaks know that, too, and won't let you get through their numbers. You could take them head on and defeat all the Freaks in there, or you could try concentrating on the excelsior and taking out the Freak behind this lab and his cronies.
Mission Objective(s)
- Destroy Freaks' Excelsior plant (Timed, 60 minutes)
- Find X Excelsior crates.
Enemies
Excelsior notes | |
These notes detail the process used to make the drug Excelsior, which is responsible for the Freaks' super strength and resistance to pain. According to the notes, the Freakshow is close to perfecting a new, improved version of Excelsior that will make them even more powerful. |
Debriefing
According to these notes from the Freakshow lab, they're close to perfecting a more powerful version of Excelsior. That can't be good, but at least we'll be prepared. Taking out that lab might even put a dent in their supply for a while and slow down their activity. Good work, Hero.
Defeat Freakshow in Brickstown
Briefing
Brickstown's been having a problem with the Freakshow lately. Freaks are prowling around, no doubt looking over Ziggursky penitenciary looking and thinking of all their fellow freaks incarcerated there. I'd like you to help them get a closer look at the Ziggurat. From the inside. The Freakshow's numbers need to be brought down before they try something.
Need text
Mission Objective(s)
- Need objective
- Need objective
Debriefing
The Freakshow are going to be hanging around Brickstown for a while, Hero, but thanks to you a lot more of them will be doing so from the inside of the Ziggurat. Well done.
Go to Crey's Folly and defeat Nemesis
Briefing
You'd think that no one would ever want to go to the polluted wasteland of Crey's Folly, but it seems that the Nemesis Army has been working in the area. I don't know what their plans are, but they can't be up to any good. I'd like to ask you to impede whatever operations Nemesis forces are planning in Crey's Folly.
Mission Objective(s)
-
- Defeat 35 Nemesis
Debriefing
You did very well fighting those Nemesis soldiers. Wether or not they are actually controlled by the real Nemesis, I think that the Nemesis army is counting on being able to intimidate heroes and villains alike with Nemesis' fearsome reputation. I'm glad to know that this generation of heroes will refuse to be intimidated.