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Difference between revisions of "Stone Melee"

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m (updating IO sets; correcting Build Up description)
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'''Stone Melee''' lets you use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself. It is a [[Brute]] primary power set and a [[Tanker]] secondary power set.
 
'''Stone Melee''' lets you use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself. It is a [[Brute]] primary power set and a [[Tanker]] secondary power set.
  
__TOC__
 
 
== Power Tables ==
 
== Power Tables ==
  
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{{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=1|Effect=Melee, High Damage(Smashing), Foe Knockback|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee StoneMallet.png|Power=Stone Mallet|Level=1|Effect=Melee, High Damage(Smashing), Foe Knockback|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=2|Effect=Melee, Superior Damage(Smashing), Foe Knockback|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=2|Effect=Melee, Superior Damage(Smashing), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=6|Effect=Self +Damage, +Accuracy|Border=1}}
+
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=6|Effect=Self +Damage, +To-Hit|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=8|Effect=Close(Targeted Area of Effect), Foe Knockback, Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=8|Effect=Close(Targeted Area of Effect), Foe Knockback, Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted Area of Effect), Foe Taunt|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=12|Effect=Ranged(Targeted Area of Effect), Foe Taunt|Border=1}}
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{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=Ranged, High Damage(Smashing), Foe Knockback, -Fly|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=26|Effect=Ranged, High Damage(Smashing), Foe Knockback, -Fly|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=32|Effect=Point Blank Area of Effect, Moderate Damage(Smashing), Foe Knockback|Border=0}}
 
{{Powers_LevelRow|Icon=StoneMelee Tremor.png|Power=Tremor|Level=32|Effect=Point Blank Area of Effect, Moderate Damage(Smashing), Foe Knockback|Border=0}}
 
 
{{Powers_Footer}}
 
{{Powers_Footer}}
  
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{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=4|Effect=Melee, Superior Damage(Smashing), Foe Knockback|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee HeavyMallet.png|Power=Heavy Mallet|Level=4|Effect=Melee, Superior Damage(Smashing), Foe Knockback|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted Area of Effect), Foe Taunt|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Taunt.png|Power=Taunt|Level=10|Effect=Ranged(Targeted Area of Effect), Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=16|Effect=Self +Damage, +Accuracy|Border=1}}
+
{{Powers_LevelRow|Icon=StoneMelee BuildUp.png|Power=Build Up|Level=16|Effect=Self +Damage, +To-Hit|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=20|Effect=Close(Targeted Area of Effect), Foe Knockback, Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee Fault.png|Power=Fault|Level=20|Effect=Close(Targeted Area of Effect), Foe Knockback, Disorient|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=28|Effect=Ranged, High Damage(Smashing), Foe Knockback, -Fly|Border=1}}
 
{{Powers_LevelRow|Icon=StoneMelee HurlBoulder.png|Power=Hurl Boulder|Level=28|Effect=Ranged, High Damage(Smashing), Foe Knockback, -Fly|Border=1}}
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=== [[Image:StoneMelee BuildUp.png]] Build Up ===
 
=== [[Image:StoneMelee BuildUp.png]] Build Up ===
  
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your accuracy.
+
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
  
 
{{PowerBlock_Start}}
 
{{PowerBlock_Start}}
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{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 6 (Brute)}}
 
{{PowerBlock_Level|[[Image:V archetypeicon brute.png|18px]] 6 (Brute)}}
 
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 16 (Tanker)}}
 
{{PowerBlock_Blank|[[Image:Archetypeicon tanker.png|18px]] 16 (Tanker)}}
{{PowerBlock_Effects|Self +Damage, +Accuracy}}
+
{{PowerBlock_Effects|Self +Damage, +To-Hit}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
 +
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Close(Targeted AoE)}}
 
{{PowerBlock_Effects|Close(Targeted AoE)}}
 
{{PowerBlock_Blank|Foe Knockback, Disorient}}
 
{{PowerBlock_Blank|Foe Knockback, Disorient}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
 
 
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
 
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
+
{{PowerBlock_Sets|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Blank|Foe Knockback}}
 
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
 
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
 +
{{PowerBlock_Blank|{{Set Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Effects|Ranged}}
 
{{PowerBlock_Blank|Foe Knockback, -Fly}}
 
{{PowerBlock_Blank|Foe Knockback, -Fly}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
 +
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
 
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
+
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Set Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Blank|Foe Hold}}
 
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Hold}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
+
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Set Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Blank|Foe Minor Disorient}}
 
{{PowerBlock_Blank|Foe Minor Disorient}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance Disorient}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
+
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Set Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Effects|Melee}}
 
{{PowerBlock_Blank|Foe Knockback}}
 
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
+
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Set Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
 
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
 
{{PowerBlock_Blank|Foe Taunt}}
 
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Enhancements|{{Enhance Recharge Speed}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
+
 
{{PowerBlock_Blank|{{Enhance Range}}}}
 
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 +
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  
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{{PowerBlock_Effects|Point Blank Area of Effect}}
 
{{PowerBlock_Effects|Point Blank Area of Effect}}
 
{{PowerBlock_Blank|Foe Knockback}}
 
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
+
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
 +
{{PowerBlock_Blank|{{Enhance Damage}}}}
 +
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
 +
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
 
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Blank|{{Enhance Knockback Distance}}}}
+
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Enhance Accuracy}}}}
+
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
+
{{PowerBlock_Blank|{{Set Taunt}}}}
 
{{PowerBlock_End}}
 
{{PowerBlock_End}}
  

Revision as of 19:24, 4 September 2008

Overview

Stone Melee lets you use the powers of earth and stone to do battle with your foes. Stone Melee allows you to strike with fists of stone, summon earthen weapons, and even quake the very ground itself. It is a Brute primary power set and a Tanker secondary power set.

Power Tables

Brute

Stone Melee is available as a primary set for Brutes. The following table shows which powers are available and at what level:

Power Level Effect
StoneMelee StoneFist.png Stone Fist 1 Melee, Moderate Damage(Smashing), Foe Minor Disorient
StoneMelee StoneMallet.png Stone Mallet 1 Melee, High Damage(Smashing), Foe Knockback
StoneMelee HeavyMallet.png Heavy Mallet 2 Melee, Superior Damage(Smashing), Foe Knockback
StoneMelee BuildUp.png Build Up 6 Self +Damage, +To-Hit
StoneMelee Fault.png Fault 8 Close(Targeted Area of Effect), Foe Knockback, Disorient
StoneMelee Taunt.png Taunt 12 Ranged(Targeted Area of Effect), Foe Taunt
StoneMelee SeismicSmash.png Seismic Smash 18 Melee, Extreme Damage(Smashing), Foe Hold
StoneMelee HurlBoulder.png Hurl Boulder 26 Ranged, High Damage(Smashing), Foe Knockback, -Fly
StoneMelee Tremor.png Tremor 32 Point Blank Area of Effect, Moderate Damage(Smashing), Foe Knockback

Tanker

Stone Melee is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
StoneMelee StoneFist.png Stone Fist 1 Melee, Moderate Damage(Smashing), Foe Minor Disorient
StoneMelee StoneMallet.png Stone Mallet 2 Melee, High Damage(Smashing), Foe Knockback
StoneMelee HeavyMallet.png Heavy Mallet 4 Melee, Superior Damage(Smashing), Foe Knockback
StoneMelee Taunt.png Taunt 10 Ranged(Targeted Area of Effect), Foe Taunt
StoneMelee BuildUp.png Build Up 16 Self +Damage, +To-Hit
StoneMelee Fault.png Fault 20 Close(Targeted Area of Effect), Foe Knockback, Disorient
StoneMelee HurlBoulder.png Hurl Boulder 28 Ranged, High Damage(Smashing), Foe Knockback, -Fly
StoneMelee Tremor.png Tremor 35 Point Blank Area of Effect, Moderate Damage(Smashing), Foe Knockback
StoneMelee SeismicSmash.png Seismic Smash 38 Melee, Extreme Damage(Smashing), Foe Hold

Powers

The following are powers in the Stone Melee powerset.

StoneMelee BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon tanker.png 16 (Tanker)
Effects Self +Damage, +To-Hit
Enhancements TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training ToHit Buffs.png Enhance ToHit Buff
Set Categories IO To Hit Buff.png To Hit Buff

StoneMelee Fault.png Fault

A powerful stomp with your foot and you cause a seismic disturbance. This will crack the earth itself and cause chunks of bedrock to jut up, throwing nearby enemies into the air, possibly Disorienting them. Fault deals no damage on its own.

Recharge Slow
Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon tanker.png 20 (Tanker)
Effects Close(Targeted AoE)
Foe Knockback, Disorient
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Disorient Duration.png Stuns
IO Knockback Distance.png Knockback
IO Taunt Duration.png Taunt

StoneMelee HeavyMallet.png Heavy Mallet

A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.

Damage Superior(Smashing)
Recharge Slow
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee
Foe Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Melee Damage.png Melee Damage
IO Knockback Distance.png Knockback
IO Taunt Duration.png Taunt

StoneMelee HurlBoulder.png Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying.

Damage High(Smashing)
Recharge Moderate
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon tanker.png 28 (Tanker)
Effects Ranged
Foe Knockback, -Fly
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Ranged Damage.png Ranged Damage
IO Knockback Distance.png Knockback
IO Taunt Duration.png Taunt

StoneMelee SeismicSmash.png Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Damage Extreme(Smashing)
Recharge Slow
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon tanker.png 38 (Tanker)
Effects Melee
Foe Hold
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Hold Duration.png Enhance Hold Duration
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Melee Damage.png Melee Damage
IO Hold Duration.png Holds
IO Taunt Duration.png Taunt

StoneMelee StoneFist.png Stone Fist

Your stone covered fists attack swiftly for moderate damage, and may Disorient your opponent.

Damage Moderate(Smashing)
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe Minor Disorient
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training Attack Rate.png Increase Attack Rate
TO Training Disorient Duration.png Enhance Disorient Duration
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Melee Damage.png Melee Damage
IO Disorient Duration.png Stuns
IO Taunt Duration.png Taunt

StoneMelee StoneMallet.png Stone Mallet

Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.

Damage High(Smashing)
Recharge Moderate
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon tanker.png 2 (Tanker)
Effects Melee
Foe Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO Melee Damage.png Melee Damage
IO Knockback Distance.png Knockback
IO Taunt Duration.png Taunt

StoneMelee Taunt.png Taunt

Brute Description

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. An Accuracy check is required to taunt enemy players, but is not needed against critter targets.

Tanker Description

Taunts a foe, and all foes around him, to attack you. Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. An Accuracy check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Taunt
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Range.png Enhance Range
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness

StoneMelee Tremor.png Tremor

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

Damage Moderate(Smashing)
Recharge Slow
Minimum Level V archetypeicon brute.png 32 (Brute)
Archetypeicon tanker.png 35 (Tanker)
Effects Point Blank Area of Effect
Foe Knockback
Enhancements TO Training Accuracy.png Enhance Accuracy
TO Training Damage.png Enhance Damage
TO Training Endurance Cost.png Reduce Endurance Cost
TO Training KnockBack Distance.png Enhance Knockback Distance
TO Training Attack Rate.png Increase Attack Rate
TO Training Taunt Effectiveness.png Enhance Taunt Effectiveness
Set Categories IO PBAoE Damage.png PBAoE Damage
IO Knockback Distance.png Knockback
IO Taunt Duration.png Taunt

External Links