Difference between revisions of "Invulnerability"
(→Image:Invulnerability_ResToPhysicalDmg.png Resist Physical Damage) |
(→Image:Invulnerability_TemporaryInvulnerabilty.png Temp Invulnerability: Adding in IO sets for Invulnerability) |
||
Line 127: | Line 127: | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
+ | {{PowerBlock Sets|{{Set Resist Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Revision as of 20:09, 24 June 2007
Overview
Invulnerability is a Resistance powerset. It is characterized by high all around resistance compared to other defense sets. Tankers have access to this set as one of their primary powersets, while Brutes and Scrappers can use it as one of their secondary powersets.
Invulnerability gives you incredible abilities to resist damage and other effects. Its resistance to physical damage is superior, however, Invulnerability offers no protection from Psionic attacks.
Power Tables
Tanker
The Invulnerability powerset is available as a primary powerset for Tankers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Resist Physical Damage | 1 | Auto: Self +Resistance (Lethal, Smashing) | |
Temp Invulnerability | 1 | Self +Resistance (Lethal, Smashing) | |
Dull Pain | 2 | Self Heal +Resistance (Toxic) | |
Resist Elements | 6 | Self +Resistance (Cold, Fire, Toxic) | |
Unyielding | 8 | Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback) | |
Resist Energies | 12 | Self +Resistance (Energy, Negative) | |
Invincibility | 18 | Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative) +Accuracy Foe: +Taunt | |
Tough Hide | 26 | Auto: Self +Defense(All but Psionics) | |
Unstoppable | 32 | Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics) |
Brute/Scrapper
The Invulnerability powerset is available as a secondary powerset for Brutes and Scrappers. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Resist Physical Damage | 1 | Auto: Self +Resistance (Lethal, Smashing) | |
Temp Invulnerability | 2 | Self +Resistance (Lethal, Smashing) | |
Dull Pain | 4 | Self Heal +Resistance (Toxic) | |
Resist Elements | 10 | Auto: Self +Resistance (Cold, Fire, Toxic) | |
Unyielding | 16 | Toggle Self +Resistance (Disorient, Hold, Sleep, Slow, Knockback) | |
Resist Energies | 20 | Auto: Self +Resistance (Energy, Negative) | |
Invincibility | 28 | Self +Defense (Lethal, Smashing, Cold, Fire, Energy, Negative) +Accuracy Foe: +Taunt | |
Tough Hide | 35 | Auto: Self +Defense(All but Psionics) | |
Unstoppable | 38 | Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage except Psionics) |
Powers
Dull Pain
You can activate this power to increase your maximum Hit Points for a short time.
Recharge | Very Long |
Minimum Level | 4 (Brute) |
4 (Scrapper) | |
2 (Tanker) | |
Effects | Click Self +Heal +Maximum Health |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Heal |
Invincibility
When this power is on, for each nearby foe in melee range you receive a bonus to Defense against all attacks but Psionics, and a bonus to your Accuracy. This power is most effective when fighting multiple opponents. The first foe you engage in melee grants the highest Defense bonus, and up to 10 foes can contribute to your Defense and ToHit Bonus.
Resist Elements
You are naturally resistant to the elements and always take less Fire, Cold, and Toxic damage. This power is always on and costs no Endurance.
Minimum Level | 10 (Brute) |
10 (Scrapper) | |
6 (Tanker) | |
Effects | Self +Resistance (Cold, Fire, Toxic) |
Enhancements | Enhance Damage Resistance |
Resist Energies
You are naturally resistant to Energy and Negative Energy damage. This power is always on and costs no Endurance.
Minimum Level | 20 (Brute) |
20 (Scrapper) | |
12 (Tanker) | |
Effects | Self +Resistance (Energy, Negative) |
Enhancements | Enhance Damage Resistance |
Resist Physical Damage
You are naturally tough and inherently resistant to Smashing and Lethal damage. This power is always on, and costs no Endurance.
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Tanker) | |
Effects | Auto Self +Resistance (Lethal, Smashing) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Temp Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Recharge | Fast |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
1 (Tanker) | |
Effects | Toggle Self +Resistance (Lethal, Smashing) |
Enhancements | Enhance Damage Resistance |
Increase Attack Rate | |
Reduce Endurance Cost | |
Set Categories | Resist Damage |
Tough Hide
Your thickened skin makes you much tougher tohit. This power is always on and costs no Endurance. Tough Hide offers no protection to Psionic attacks.
Minimum Level | 35 (Brute) |
35 (Scrapper) | |
26 (Tanker) | |
Effects | Auto: Self +Defense(All but Psionics) |
Enhancements | Enhance Defense Buffs |
Unstoppable
When you activate this power, you not only become extremely resistant to most damage, but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Unstoppable costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.
Unyielding
When you toggle on this power, you become Unyielding. You are resistant to all damage except Psionics, as well as Knockback, Sleep, Hold, Immobilize, and Disorient effects. However, your defiant stature means you are more likely to be hit.
History
- Unyeilding was originally called Unyielding Stance and caused the character to be immobilized, a true stance. Changed a long while ago. need citation
- Unyeilding has -Defense which was compensated for by Invincibility's +Defense.