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Difference between revisions of "Enhancement Diversification"

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== Overview ==
 
== Overview ==
  
'''Enhancement Diversification''', usually abbreviated ''ED'', is a system of modifying the effects of enhancements when the total enhancement is above 70%.  Enhancement Diversification became effective on the production servers as of the release of [[Issue 7]] and [[City of Villains]].
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'''Enhancement Diversification''', usually abbreviated ''ED'', is a system of modifying the effects of enhancements when the total enhancement is above 70%.  Enhancement Diversification became effective on the production servers as of the release of [[Issue 6]] and [[City of Villains]].
  
 
Enhancement Diversification is based on a system of dimishing returns on enhancements slotted to raise bonuses to a very high level.  It primarily affects [[Single-Origin Enhancements]] and [[Hamidon Enhancements]], though it is possible that enough slotted [[Dual-Origin Enhancements]] may be affected as well.
 
Enhancement Diversification is based on a system of dimishing returns on enhancements slotted to raise bonuses to a very high level.  It primarily affects [[Single-Origin Enhancements]] and [[Hamidon Enhancements]], though it is possible that enough slotted [[Dual-Origin Enhancements]] may be affected as well.

Revision as of 09:14, 27 February 2006

Overview

Enhancement Diversification, usually abbreviated ED, is a system of modifying the effects of enhancements when the total enhancement is above 70%. Enhancement Diversification became effective on the production servers as of the release of Issue 6 and City of Villains.

Enhancement Diversification is based on a system of dimishing returns on enhancements slotted to raise bonuses to a very high level. It primarily affects Single-Origin Enhancements and Hamidon Enhancements, though it is possible that enough slotted Dual-Origin Enhancements may be affected as well.

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