Difference between revisions of "Template:ATStats"
From Paragon Wiki Archive
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! Survivability | ! Survivability | ||
− | | colspan={{{survive|}}} style="background:#adc4ff;" align="right" | '''{{{survive|}}} ''' | + | | colspan={{{survive|}}} style="background:#adc4ff;" align="right" | '''{{{survive|}}} ''' |
{{#ifexpr: {{{survive|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{survive|}}} }} {{!}} }} | {{#ifexpr: {{{survive|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{survive|}}} }} {{!}} }} | ||
|- | |- | ||
! Melee Damage | ! Melee Damage | ||
− | | colspan={{{melee|}}} style="background:#adc4ff;" align="right" | '''{{{melee|}}} ''' | + | | colspan={{{melee|}}} style="background:#adc4ff;" align="right" | '''{{{melee|}}} ''' |
{{#ifexpr: {{{melee|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{melee|}}} }} {{!}} }} | {{#ifexpr: {{{melee|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{melee|}}} }} {{!}} }} | ||
|- | |- | ||
! Ranged Damage | ! Ranged Damage | ||
− | | colspan={{{ranged|}}} style="background:#adc4ff;" align="right" | '''{{{ranged|}}} ''' | + | | colspan={{{ranged|}}} style="background:#adc4ff;" align="right" | '''{{{ranged|}}} ''' |
{{#ifexpr: {{{ranged|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{ranged|}}} }} {{!}} }} | {{#ifexpr: {{{ranged|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{ranged|}}} }} {{!}} }} | ||
|- | |- | ||
! Crowd Control | ! Crowd Control | ||
− | | colspan={{{control|}}} style="background:#adc4ff;" align="right" | '''{{{control|}}} ''' | + | | colspan={{{control|}}} style="background:#adc4ff;" align="right" | '''{{{control|}}} ''' |
{{#ifexpr: {{{control|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{control|}}} }} {{!}} }} | {{#ifexpr: {{{control|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{control|}}} }} {{!}} }} | ||
|- | |- | ||
! Support | ! Support | ||
− | | colspan={{{support|}}} style="background:#adc4ff;" align="right" | '''{{{support|}}} ''' | + | | colspan={{{support|}}} style="background:#adc4ff;" align="right" | '''{{{support|}}} ''' |
{{#ifexpr: {{{support|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{support|}}} }} {{!}} }} | {{#ifexpr: {{{support|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{support|}}} }} {{!}} }} | ||
|- | |- | ||
! Pets | ! Pets | ||
− | | colspan={{{pets|}}} style="background:#adc4ff;" align="right" | '''{{{pets|}}} ''' | + | | colspan={{{pets|}}} style="background:#adc4ff;" align="right" | '''{{{pets|}}} ''' |
{{#ifexpr: {{{pets|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{pets|}}} }} {{!}} }} | {{#ifexpr: {{{pets|}}} < 10 | {{!}} colspan={{#expr: 10 - {{{pets|}}} }} {{!}} }} | ||
|}</includeonly><noinclude> | |}</includeonly><noinclude> |
Revision as of 11:15, 12 December 2011
Usage
To display the various stats from the in-game character creation screen.
There are six parameters, all required, each a single number from 1 to 10.
- survive
- melee
- ranged
- control
- support
- pets
{{ATStats|survive=|melee=|ranged=|control=|support=|pets=}}
Example
{{ATStats|survive=2|melee=4|ranged=6|control=8|support=10|pets=2}}
ATStats Stats | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Survivability | 2 | |||||||||
Melee Damage | 4 | |||||||||
Ranged Damage | 6 | |||||||||
Crowd Control | 8 | |||||||||
Support | 10 | |||||||||
Pets | 2 |