Difference between revisions of "Nadia"
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|name=Nadia | |name=Nadia | ||
|image=Nadia.jpg | |image=Nadia.jpg | ||
− | |img_capt= | + | |img_capt=Carnival Mistress |
|zone=[[First Ward]] | |zone=[[First Ward]] | ||
− | |x=1858|y=196|=2852 | + | |x=1858|y=196|z=-2852 |
|levels=20-29 | |levels=20-29 | ||
|introed=[[Doorman]] | |introed=[[Doorman]] | ||
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|enemies= | |enemies= | ||
|badges= | |badges= | ||
− | FW=y | + | |FW=y |
}} | }} | ||
{{Contact Overview|Name=Nadia|City=P|Zone=First Ward|x=1858|y=196|z=-2852|Pronoun=her|HoodYN=Y|Hood=Eltentown|OriginYN=N|Origin=|LevelYN=Y|Level=20-29}} | {{Contact Overview|Name=Nadia|City=P|Zone=First Ward|x=1858|y=196|z=-2852|Pronoun=her|HoodYN=Y|Hood=Eltentown|OriginYN=N|Origin=|LevelYN=Y|Level=20-29}} | ||
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=== Information === | === Information === | ||
+ | '''Carnival Mistress''' | ||
+ | |||
+ | Mistress Nadia, a powerful sorcerer of the Carnival of Light, watches over the Survivor Compound, striving to keep it safe from the myriad dangers of First Ward. | ||
=== Prior to Introduction === | === Prior to Introduction === |
Revision as of 22:54, 1 October 2011
Overview
Nadia | |
---|---|
Carnival Mistress | |
Zone | First Ward |
Coordinates | (1858, 196, -2852) |
Level Range | 20-29 |
Introduced By | Doorman |
Introduces | Palatine |
Requires First Ward Zone Pack. | |
Nadia is a Praetorian contact in the Eltentown neighborhood of First Ward at coordinates (1858, 196, -2852). Her level range is 20-29.
Contents
Introductions
Contact Introduced By
Contact Introduces
Information
Carnival Mistress
Mistress Nadia, a powerful sorcerer of the Carnival of Light, watches over the Survivor Compound, striving to keep it safe from the myriad dangers of First Ward.
Prior to Introduction
Missing Prior to Introduction Dialogue
Initial Contact
You come to ol' Nadia for answers, don't you, child? Did Jester not answer enough? Speak to me - speak to us. The loas have gathered to hear your questions.
Greeting
You come back to ol' Nadia just like the spirits say you would. They also tell me what is on your mind, child. But you need to say it to me.
Too Busy
Missing Too Busy Dialogue
Too Low Level
Missing Too Low Level Dialogue
No More Missions
Missing No More Missions Dialogue
Store
Missing Store Unlock Dialogue