Difference between revisions of "Taunt"
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** [[Stone Melee#Taunt|Taunt (Stone Melee)]] | ** [[Stone Melee#Taunt|Taunt (Stone Melee)]] | ||
** [[Super Strength#Taunt|Taunt (Super Strength)]] | ** [[Super Strength#Taunt|Taunt (Super Strength)]] | ||
+ | ** [[Titan Weapons#Taunt|Taunt (Titan Weapons)]] | ||
** [[War Mace#Taunt|Taunt (War Mace)]] | ** [[War Mace#Taunt|Taunt (War Mace)]] | ||
* the [[Luminous Aura#White Dwarf Antagonize|White Dwarf Antagonize (Luminous Aura)]] power for Peacebringers | * the [[Luminous Aura#White Dwarf Antagonize|White Dwarf Antagonize (Luminous Aura)]] power for Peacebringers |
Revision as of 17:45, 6 December 2011
Taunt can refer to:
- the Taunt Status Effect
- the following powers for Brutes and Tankers:
- Taunt (Battle Axe)
- Taunt {Broad Sword} (Brutes only)
- Taunt (Claws) (Brutes only)
- Taunt (Dark Melee)
- Taunt (Dual Blades)
- Taunt (Electrical Melee)
- Taunt (Energy Melee)
- Taunt (Fiery Melee)
- Taunt (Ice Melee) (Tankers only)
- Dragon's Roar (Katana) (Brutes only)
- Warrior's Provocation (Martial Arts) (Tankers only)
- Taunt (Stone Melee)
- Taunt (Super Strength)
- Taunt (Titan Weapons)
- Taunt (War Mace)
- the White Dwarf Antagonize (Luminous Aura) power for Peacebringers
- the Black Dwarf Antagonize (Umbral Aura) power for Warshades.
Taunt effects are also available with Challenge, Provoke and Confront.