Difference between revisions of "Seers"
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Trackers are adepts at picking out particular thoughts among the sea of confusion generated by the minds of [[Praetoria]]. They can be given a subject or word to listen for, pluck it out of the air and lead [[Praetorian Police Department|PPD]] forces right to the person whose thoughts they are hunting. | Trackers are adepts at picking out particular thoughts among the sea of confusion generated by the minds of [[Praetoria]]. They can be given a subject or word to listen for, pluck it out of the air and lead [[Praetorian Police Department|PPD]] forces right to the person whose thoughts they are hunting. | ||
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==== Former Seers ==== | ==== Former Seers ==== |
Revision as of 12:26, 28 September 2010
Overview
The Seers are an ally and enemy group in Praetoria.
Background
"I don't even see the Seers anymore. I just know that I'm safe."--Joshua Combes, Engineer, Gravatech Labs
Like Lady Justice herself, the Seers stand vigilant over their city and keep her citizens safe from themselves. They are uncompromising but fair in all their judgments. The Seers put a stop to crime before it even happens.
The Seers are possibly the greatest law enforcement officers ever created. The Seer Network blankets Praetoria City, rooting out criminal thoughts and then reporting them to the Praetoria Police Department. Once suspects are apprehended and brought in on charges, they are subjected to a more thorough scanning by Seer Beholders and PPD Interrogators who discover the truth of the situation.
Thought crime does not carry a harsh punishment, however. Those found guilty are merely subjected to resocialization and reeducation regimens that correct the mental imbalances that are the source of such criminal behavior. Once rehabilitated, a prisoner's citizenship is reinstated, and he or she is returned to his or her normal life. Praetoria's thought criminal prison, the Behavioral Adjustment Facility, is a small, efficient institute that concentrates on correcting the problem, not just the symptoms.
Unfortunately, the heroic and self-serving Seers have short life spans, though their life spans are longer than they would have been without Seer training and augmentations. Every Seer was at one time an unstable and dangerous psychic. Careful screening detects these individuals before they can become a danger to the city, and they are given a choice: live out the rest of their short lives in the Mother of Mercy Psychiatric Hospital where they will be monitored and cared for, or become Seers and use their powers to do good for the city. The majority chooses to help others, and thanks to the Seers' noble sacrifices, Praetorians live in a world with little fear of crime.
- Taken from Seers Official Enemy Group Profile
Enemy Types
Subgroups
Minions
Scanner
The Seers use their telepatic powers to root out anyone plotting against the status quo in Praetoria. Although they work in close concert with the PPD, it is well known that they were created by Mother Mayhem and she ultimately controls their fate.
Tracker
Trackers are adepts at picking out particular thoughts among the sea of confusion generated by the minds of Praetoria. They can be given a subject or word to listen for, pluck it out of the air and lead PPD forces right to the person whose thoughts they are hunting.
Former Seers
These psychics were former Seers, but have since been removed from the Seer Network. Though no longer drawing strength from the network their minds are also no longer restrained and possess great psychic power.
Lieutenants
Bosses