Difference between revisions of "Anti-Matter"
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{{Mission Clue|Name=Calvin Scott's Plan|Text=You received a long code to use on one of the computer's at the base of Anti-Matter's reactor. With this code, you'll be able to access information that is stored within the computer.}} | {{Mission Clue|Name=Calvin Scott's Plan|Text=You received a long code to use on one of the computer's at the base of Anti-Matter's reactor. With this code, you'll be able to access information that is stored within the computer.}} | ||
− | {{Mission Objective|Entrance=Arachnos have fortified the area around Anti-Matter's reactor to ensure they have it under complete control. Little do they know that the order has been given to let it explode. It's up to you know to protect the lives of every single citizen that lives in Neutropolis.|Primary=Save Anti-Matter's Reactor and Neutropolis!|Secondary= | + | {{Mission Objective|Entrance=Arachnos have fortified the area around Anti-Matter's reactor to ensure they have it under complete control. Little do they know that the order has been given to let it explode. It's up to you know to protect the lives of every single citizen that lives in Neutropolis.|Primary=Save Anti-Matter's Reactor and Neutropolis!|Secondary=30 Arachnos to defeat |
− | ** | + | ** Defeat Arbiter Kim, Defeat Arbiter Oates, Defeat Arbiter Curry |
+ | ** 2 drones to defeat to disable Dr. Aeon's invincibility | ||
+ | ** Defeat Dr. Aeon | ||
+ | ** Defeat Arbiter Sands | ||
+ | ** Re-activate the sonic fence defenses to destroy the flyer | ||
+ | |Additional=|Completion=}} | ||
'''Enemies''' | '''Enemies''' | ||
* Arachnos | * Arachnos | ||
+ | * Dr. Aeon | ||
+ | * Arbiter Sands (Arachnos Elite Boss) | ||
+ | * Arbiter Kim (Arachnos Lieutenant) | ||
+ | * Arbiter Oates (Arachnos Lieutenant) | ||
+ | * Arbiter Curry (Arachnos Lieutenant) | ||
+ | :''The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.'' | ||
+ | :''Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...'' | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
* Interrogator Kang (Praetorian Police, Ally) | * Interrogator Kang (Praetorian Police, Ally) | ||
+ | |||
+ | {{Mission Briefing|Contact=Computer|Text=''You put in the password Calvin Scott sent you and find the following information... '' | ||
+ | |||
+ | The reactor cores help power all of Nova Praetoria, but more importantly, they help to move forward the plans to build the War Walker, incredible machines built by Anti-Matter to wipe out all enemies that stand in our way. Once they have served their primary purpose, they can be used to easily wipe out the Resistance problem. The plans to reveal the War Walkers involves the full support of the people of Praetoria. Then, we shall use the beacon in Neuron's tower to begin the full assault.}} | ||
+ | |||
+ | '''Debriefing''' | ||
+ | |||
+ | ''Anti-Matter lets out a relieved sigh. '' | ||
+ | |||
+ | You don't know how relieved I am that the reactor didn't blow up. I've got a lot of people angry at me over this, but I was able to slide the blame over to Praetor White. I told them that I couldn't stop someone from ''Powers Division'' from handling the situation. Of course, they've increased my workload for the project and jumped up the date, but it's nothing I can't handle. Well, unless there's another inter-dimension invasion from Primal Earth. | ||
+ | |||
+ | You said someone by the name of Arbiter Sands was there? Annoying... I wish I could've put him down myself. It's too bad about the Arachnos flyer. Well, too bad for Berry. He was the one who wanted to examine it. I'm sure he would've made a fine line of flyers that would break down in two months. Me? I wouldn't bother with it. They're using the same technology that those bombs were hooked up with. All shoddy stuff compared to what I'm capable of, that's for sure. |
Revision as of 14:15, 7 September 2010
Overview
Anti-Matter | |
---|---|
Zone | Neutropolis |
Coordinates | (4691, -20, 2164) |
Level Range | 15-20 |
Introduced By |
== Level 15 == Mother Mayhem |
Introduces | None |
Enemy Groups | None |
Anti-Matter is a Praetorian contact in Neutropolis at coordinates (4691, -20, 2164). His level range is 15-20.
Heroes can find Anti-Matter in the following missions:
- Search Anti-Matter's orbital lab for any clue to his next move from Tina Macintyre (Levels 40-44)
- Stop Anti-Matter's invasion from Tina Macintyre (Levels 40-44)
- Check out the strange signal from Tina Macintyre (Levels 40-44)
Description
Primal Earth description
Trapped within his powered armour, Anti-Matter used to be Tyrant's primary scientific consultant. He and Neuron were once best of friends and created the Clockwork of Praetorian Earth together. Of late his theories have been more and more radical causing Tyrant to lean on Neuron for research and analysis. Unbeknownst to anyone Anti-Matter had cracked the Portal tech. He is waiting to reveal his breakthrough in order to garner favour from Tyrant and his true love, Dominatrix.
Praetorian contact description
Ex-Praetor
Anti-Matter was once called Praetor Keyes until his title was removed from him by Emperor Cole himself. Many still called him Praetor out of habit, but he has resigned himself to being called Anti-Matter during his, 'time in exile'.
Badge
Dimensional Warder You have made yourself legend by defeating the Praetorians, an evil version of the Freedom Phalanx from an alternate dimension. |
Notes
- Anti-Matter's Praetorians profile for a list of his powers
Introductions
Contact Introduced By
Contact Introduces
- None
Information
Prior to Introduction
Begone with your simpleton self, fool. Can you not see that I am devoting every last synapse within my brain to alleviate the current situation? Bother me again and I will be sorely tempted to annihilate you.
Initial Contact
Since I'm in direct contact with you, Character, you'll refer to me by my real name, Anti-Matter. I don't have time for the Praetor formalities. I've heard that you are the best amongst those loyal to Praetoria, which is why I have requisitioned your services. The work I am doing here on my island is of the upmost importance to Emperor Cole, therefore it is only logical that it is as important to you, too. I have a vital task that I am about to entrust to you. I am hoping for your sake that you understand the gravity of the situation.
Greeting
- I don't have time to discuss anything other than the matter at hand.
Too Busy
Missing Too Busy Dialogue
Too Low Level
Missing Too Low Level Dialogue
No More Missions
Missing No More Missions Dialogue
Store
Story Arc
View from the Other Side
Souvenir
Part One: The New Team
Anti-Matter mumbles to himself.
Do you know how much work is put on my shoulders, Character. Too much. Cole thinks I'm like that idiot Berry, that I can just wave my hand and make something in a matter of moments. Well, I can't, but what I can do is make something that's good. Look around you at these reactors of mine. They're efficient, powerful, and will stand the test of time.
Now, look at Berry's work in his city. It's already beginning to crumble, and he's simply moving on to his 'next big thing'. He should be ashamed of his work, and yet, he gets all the glory. Is it right? Fair? It isn't. And further, it isn't fair that now I'm tasked to deal with these otherworlders. As if I didn't have enough to deal with. Cole claims Berry is 'busy', but I highly doubt that.
So... who are these 'other worlders'?
Anti-Matter lets out a long sigh.
They call themselves Longbow. They just started spilling out of the tunnels one day, making a mess out of everything. They're some sort of spandex-wearing idealists, spouting about delivering 'justice' and giving the people 'freedom'. All I know is that they're causing me nothing but problems. A group of them have attacked one of my labs. I'd go handle it myself, but I've got ten other things that I'm tasked with doing, of course. It's not like one of my labs is important.
Some investigator or interrogator went down there before to look into it, think his name was Kang or something. I don't need any PPD dying in my labs, that'll just be one more thing that will be held over my head. I need you to go in there and stabilize the situation, Character. I hear that's what you do best.
Unnecessary Solicitation
Look, I've got no time to go over things again. Take notes or something when I talk to you, I'm backlogged enough as it is.
Mission Objective(s)
You're greeted at the door by Interrogator Kang, while in the distance you can hear someone talking about the 'evils of Praetoria'.
- Kick Longbow out of Anti-Matter's Lab
- Find what the mysterious group is after
- Take down the group's leader
You've managed to stabilize the situation in Anti-Matter's lab!
Enemies
- Longbow
Notable NPCs
- Interrogator Kang (Praetorian Police Lieutenant, Ally)
- Interrogator Kang is one of the veteran agents of the Ministry of Intelligence. He is known to be one of the best case workers in the city because he was working the job before Seers came along.
Debriefing
My researchers are starting to flood back into the lab. Good job. That's one task off my list of a hundred things to get done by the end of the day. You found information about this Longbow group working with Arachnos? Ugh...
'Anti-Matter groans and begins to pace back and forth.
This is going to lead back to me, Character, I know it. Sure, why don't we ask Anti-Matter to take care of it, he's not a Praetor anymore, he has all the time in the world! It's not like I'm still being ordered to do everything else while that brat Berry just continues screwing around. Character, I think I'm going to need your help some more, because if Cole expects me to protect Praetoria on top of everything else I'm doing, then it's going to be up to you to get that part done.
Part Two: Foreign Technology
How familiar are you with Arachnos? Well, I hope enough to fight them, because I have no time to give you a history lesson on what they're about. I've just been given the word that I'm supposed to deal with the Arachnos threat here in Neutropolis. Of course, why not? I've got plenty of time to handle that. At the very least, Cole has Praetor White dealing with the issue of Longbow, though he'll probably just send the issue over to one of the other Powers Division. I'm really the only one of the Praetors who takes responsibility for what needs to be done.
At any rate, there's a report that Arachnos has taken over an office building nearby, claiming they're fighting for the Resistance or some stupidity like that. Do you think you can go in there and handle the situation? Arachnos have already killed several office workers and my intel says they're planning on blowing up that building. The last thing I need right now is for a building to get blown up on my watch.
I'll make sure nothing bad happens.
Good. Now, look, just be careful when you're going in there, alright? I don't need you dying when you and I have a whole slew of things to take care of.
Unnecessary Solicitation
Character, please tell me you didn't forget what you need to do. I'm in the middle of ten different things right now, I can't really drop any of them to explain to you what you should be doing.
Mission Objective(s)
You saw several injured office workers outside of the building. As you walked in, they all cheered for you and your victory over Arachnos.
- Fend off Arachnos!
- Four minutes to de-activate the Arachnos teleporter
- Destroy the Arachnos bomb!
You've handled the group of Arachnos in the office, but a bomb threat still looms in Neutropolis!
Enemies
- Arachnos
Debriefing
You'd think the PPD would be able to handle Arachnos, or that Marchand would be given orders to handle it. But who has to do it? We do. Sometimes things aren't fair, Character. But at least you took care of the Arachnos in that office. That's one less thing for me to worry -
What? Bombs in the tunnels?
No... do not tell me that! Ugh, not in the tunnels! I need those tunnels, do you have any idea how badly that's going to hamper my schedule if those go off?! This isn't going to do, Character. You just hold on a moment. I'm going to find where those bombs are and you, you're going to stop them. For the good of Praetoria, etc. etc.
Part Three: The Destined Ones Emerge
I've got a location on those bombs, Character. From what I've gathered, they're much more powerful than what Arachnos should have. Not surprising. What's also not surprising was Praetor Berry finding out about what I'm investigating.
One thing led to another, and now I'm being ordered to recover those bombs so that I can investigate them further. Of course, he isn't going to do the research. Why not? He just barges into my business, gives me more work, then speeds away. I bet he's going to go make some sort of stupid new application to add to those nPads of his. Everyone will love it, he'll get more popular, and in the meanwhile, I'm here investigating some technology that's powerful for Arachnos but probably idiotic for us to use.
Anti-Matter, the bombs...? Where are they located?
Anti-Matter grumbles.
Berry gets me so irate that I almost forgot about the bombs. Here's the location. Arachnos just left them in the tunnels, they're probably too scared to stay down there, what with all of Berry's failed experiments running around.
I was going to try to find out where those Destined Ones ran off too, but that Interrogator Kang said he was going to pick up the investigation. Think I'm starting to like him. Let me know when you've got the bombs disarmed and those Destined Ones brought in.
Unnecesary Solicitation
I'm already working on something else, Character.
Mission Objective(s)
Somewhere in these tunnels, Arachnos have set three high-powered bombs to go off. If you don't disarm them, they'll rupture the foundation of the tunnels and kill a lot of innocent civilians!
- Disarm the Arachnos Bombs
- 3 Arachnos bombs to disarm
You disarmed the Arachnos bombs and received a message from Kang regarding the Destined Ones.
Enemies
- Failed Experiments
Briefing
You manage to disarm the Arachnos bomb. You see pinned on the side of the bomb notes that seem to be translations of some strange symbols.
Destined Ones | |
You received the following transmissions from Interrogator Kang: 'Character, I've found where the Destined Ones are hiding out. I'm sending you the location now and I'll meet you there. Also... I've been doing some investigating onto the origin of Arachnos and Longbow, where they come from, why they're here. I think I'm getting close to something that may be very big. When the time comes, I'd like to know if I can count on you to help me uncover this case. You don't need to answer now. I'll see you soon.' |
Mission Objective(s)
Interrogator Kang greets you as you enter the warehouse, full of Arachnos and Resistance.
- Apprehend Arachnos Destined Ones
- 3 'Destined Ones' to apprehend
You've arrested all of the Destined Ones from Arachnos!
Enemies
- Arachnos
- Resistance
Notable NPCs
- Interrogator Kang (Praetorian Police, Ally)
- Pyra (Rogue Isles Villains, Lieutenant, Enemy)
- Once a beauty queen pageant winner that lost her looks when the building a pageant she was in burnt down. She vowed to make everyone suffer the way that she did that fateful day of the fire.
- Echidna (Rogue Isles Villains, Lieutenant, Enemy)
- Echidna has been cursed with a monstrous visage all her life. With few options open to her she took up the persona of the horrific Greek goddess and unleashed her fury on the unsuspecting world.
- Towering Inferno (Rogue Isles Villains, Lieutenant, Enemy)
- A colossal of modern technology, the Towering Inferno sets all who oppose him ablaze!
Debriefing
Good job on all that, Character. I've got the bombs shipped to one of my labs. I had to pull a few of my assistants off their current assignments to get this work done. I don't think it's very important, but orders from on high say to get at least one of my teams to examine it. Of course, orders are also telling me to have that same team continue to work on their current project. Everyone thinks I can handle the same workload as Berry, which is absolutely ridiculous. He's a speedster, he makes twenty piles of junk in the time it takes me to make one piece of amazing technology. I really think that should say something about our work ethics.
Anti-Matter lets out a sigh.
Anyway, those Destined Ones have been sent to Marchand to deal with. In the meantime, guess what I have to deal with? Another incident in one of my labs, this time from Longbow.
Part Four: Vanguard
I wonder sometimes if Praetor Berry has all these problems. I've gotten reports of an alarm going off in one of my labs. Probably Longbow, from the looks of it. I need you to go check it out, Character. I've got a lot of supplies stored in that lab, dangerous supplies for various tasks, like aiding the PPD, fighting Hamidon, etc. Longbow stumbling around in there will only mean they get powerful weapons, or they blow up half a city block.
How they managed to find their way in there, I don't know. But I need you to make sure nothing bad comes about from their primitive minds poking around in my business.
If it's to protect the people, I'll do it.
Excellent. Now, look, just make sure that they don't destroy anything in there, alright? It'll set back my plans far too much. Not that they aren't already set back by all these tasks that are falling on my shoulders. I suppose this is the price I pay for trying to do quality work instead of quantity.
Unnecessary Solicitation
Not now, Character. I only have time to talk to you about things when you're done, alright?
Mission Objective(s)
The lab is quiet, which means that there's probably a trap waiting for you.
- Investigate disturbance in Anti-Matter's lab
- Investigate the disturbance
- Defeat all incoming Longbow
You spoke with Dark Watcher and discovered the backgrounds of Arachnos and Longbow, though one thing still concerns you. He spoke of a massive attack being launched by Arachnos on one of Anti-Matter's reactors. What could this mean?
Enemies
- Longbow
- Arc Flash (Paragon Heroes - Lieutenant)
- Thanks to her magical bracers Arc Flash is able to harness the chaotic energies of lightning to blast her foes.
Notable NPCs
- Dark Watcher
Briefing
Hello, Character. We need to make this quick.
What? Who are you? How do you know my name?
My name is Dark Watcher. I know many things about you, Character. I know that you believe, or at least show you believe, in protecting the people of Praetoria. I know that you would do anything to protect the people, even if it meant working with a lunatic such as Praetor Tilman or consorting with people such as Anti-Matter.
It is because of these things that I appear before you today to speak with you.
And what do you want to speak to me about?
About incursions by Longbow and Arachnos. You may, or may not, be aware that these two groups are not from Praetoria. They are from a place called Primal Earth, another dimension that mirrors this one. There, your Emperor Cole is called Statesman. The planet has not been devoured by Hamidon, but was ravaged by aliens called the Rikti.
Longbow are afraid of Emperor Cole, or as they call him, Tyrant. They've run into him before and believe he intends to destroy our world. That aspect I cannot prove beyond a doubt yet. What I do want to prove to you is that Longbow is not your enemy, only their ignorance is.
They endanger the people of Praetoria. I can't sit by while that hapens.
This is very true. I am working as hard as possible on my end to get them to see not all 'Praetorians' are evil. Many Longbow believe even innocent Praetorian citizens wish to see Primal Earth burn. Obviously, this is causing somewhat of a bad... issue, with us.
The only group from Primal Earth who truly are up to no good are Arachnos, who I'm sure you've run into. They seek to manipulate the Resistance in order to destroy Cole and all of Praetoria. They are the true enemy, to both you and your people. Even now, they plan a massive attack against one of Anti-Matter's reactors. One that I believe only you and one another man, Interrogator Kang, will be able to stop.
The last thing I ask of you is to follow the intuition of Interrogator Kang. He is an intelligent man who is on the brink of discovering something that, I believe, will be massive. I just regret that in all of this, I will be unable to help you with what comes next.
What comes next?
An ambush by Longbow. This will be the last time you face them. I apologize, Character.
Longbow...!
Debriefing
You'd think Emperor Cole would give me more support than just a lone Powers Division for my labs, wouldn't you? But no, he thinks I can just rely on you to get everything done. Doesn't feel good, does it, Character? Unfortunately, my hands are tied in terms of helping you. I'm just barely getting done everything that's on my schedule. I can't afford to slip up, not after losing my Praetorship.
Anti-Matter's helmet beeps.
Hold on. I've got an important conference. Talk to me in a bit, Character.
Part Five: Praetoria's Last, Best Hope
This is ridiculous! Character, this is... the nerve... of everyone! Arachnos troops have taken over one of my reactors! Some fool named Arbiter Sands is leading their troops and plans to blow up one of my own creations! Do you have any idea, any idea how catastrophic that will be?! The other two reactors can survive the blast, I designed them to in case one collapsed. But none of Berry's makeshift toys will survive the impact. Of course, I told him to design them that way, but he wouldn't listen! Half of Neutropolis would be wiped away if that reactor explodes!
Do you know who will be blamed for that? I will, at least by the people! But what am I ordered to do? No, not, 'drop everything and stop Arachnos'. No, I'm ordered to work harder on my projects and allow it to happen. The fools! They want to give us a good reason to hate Arachnos, a good reason for my project. But I never even wanted to fall from Praetorship just to work on this project. I never wanted any of this. And I don't want the destruction of one of my creations be what fuels this little war!
I'm on it. We can get the rest of the PPD to help.
We can't, Character. The 'powers that be' have ensured the PPD won't be around to handle the situation. Well, all except one. I've gotten word that Interrogator Kang is on the scene. But that one man doesn't have your abilities. He can't handle this on his own. You need to go down there and stop Arachnos from blowing up my reactors. They have an Arachnos flyer in here and actually disabled our sonic fencing defenses!
They're out there in full force. I'd bring any other Powers Division that you can, or at least go in prepared to fight the full force of Arachnos. Take this device. It will reboot the sonic fencing defenses in the area to destroy the Arachnos flyer. I've been given orders to preserve it, but if worse comes to worse, I need you to blow that thing up.
You and Kang are the only people who can stop this, Character.
Resistance working undercover for Calvin Scott should call him now to discuss events with Anti-Matter.
Unnecesary Solicitation
Character, you don't have the time to be talking to me right now!
Briefing
I've heard all about the situation, Varasin. You deserve an explanation about why exactly we're working with Arachnos.
I'm listening.
Lord Recluse has promised the Resistance support in the form of weapons and technology. Now, previously, they were our only option. Of course, I know why Arachnos was so gung-ho about helping us. They found out that Cole killed the Praetorian version of Lord Recluse a very long time ago; don't ask me how, or even why Cole did such a thing.
However, we're now starting to receive some support from Longbow and a man called Dr. Sheridan in the form of a Rift Chamber. I can explain everything to you when the time comes.
But for now, if you're going to be saving that reactor, I'll need you to retrieve information that Anti-Matter is working on.
How am I going to do that?
Take this code. Dr. Sheridan says that you should be able to use it to hack into the computer.
The computer should be somewhere at the base of the reactor. You'll be able to find out what exactly Anti-Matter is working on, and we'll be able to gain some support from Longbow.
I'll see what I can do.
Calvin Scott's Plan | |
You received a long code to use on one of the computer's at the base of Anti-Matter's reactor. With this code, you'll be able to access information that is stored within the computer. |
Mission Objective(s)
Arachnos have fortified the area around Anti-Matter's reactor to ensure they have it under complete control. Little do they know that the order has been given to let it explode. It's up to you know to protect the lives of every single citizen that lives in Neutropolis.
- Save Anti-Matter's Reactor and Neutropolis!
- 30 Arachnos to defeat
- Defeat Arbiter Kim, Defeat Arbiter Oates, Defeat Arbiter Curry
- 2 drones to defeat to disable Dr. Aeon's invincibility
- Defeat Dr. Aeon
- Defeat Arbiter Sands
- Re-activate the sonic fence defenses to destroy the flyer
Enemies
- Arachnos
- Dr. Aeon
- Arbiter Sands (Arachnos Elite Boss)
- Arbiter Kim (Arachnos Lieutenant)
- Arbiter Oates (Arachnos Lieutenant)
- Arbiter Curry (Arachnos Lieutenant)
- The Arbiters are the living will of Lord Recluse. In the Rogue Isles, an attack on an Arbiter is an attack on Recluse himself. It is one of the few things that Recluse does not tolerate.
- Arbiter Sands is considered a somewhat unconventional member of the Arachnos Arbiter Corps. Though still completely dedicated to the will of Lord Recluse, Sands is known for using unusual and effective tactics. His status as an Arbiter makes him untouchable within Arachnos, for to harm an Arbiter is to attack the will of Lord Recluse himself...
Notable NPCs
- Interrogator Kang (Praetorian Police, Ally)
Briefing
You put in the password Calvin Scott sent you and find the following information...
The reactor cores help power all of Nova Praetoria, but more importantly, they help to move forward the plans to build the War Walker, incredible machines built by Anti-Matter to wipe out all enemies that stand in our way. Once they have served their primary purpose, they can be used to easily wipe out the Resistance problem. The plans to reveal the War Walkers involves the full support of the people of Praetoria. Then, we shall use the beacon in Neuron's tower to begin the full assault.
Debriefing
Anti-Matter lets out a relieved sigh.
You don't know how relieved I am that the reactor didn't blow up. I've got a lot of people angry at me over this, but I was able to slide the blame over to Praetor White. I told them that I couldn't stop someone from Powers Division from handling the situation. Of course, they've increased my workload for the project and jumped up the date, but it's nothing I can't handle. Well, unless there's another inter-dimension invasion from Primal Earth.
You said someone by the name of Arbiter Sands was there? Annoying... I wish I could've put him down myself. It's too bad about the Arachnos flyer. Well, too bad for Berry. He was the one who wanted to examine it. I'm sure he would've made a fine line of flyers that would break down in two months. Me? I wouldn't bother with it. They're using the same technology that those bombs were hooked up with. All shoddy stuff compared to what I'm capable of, that's for sure.