Difference between revisions of "User:Jduncan"
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'''The Seven-League Kid:''' [[File:Originicon magic.png]][[File:Archetypeicon defender.png]] Level 18 | '''The Seven-League Kid:''' [[File:Originicon magic.png]][[File:Archetypeicon defender.png]] Level 18 | ||
+ | ::Based on the old fairy tales about young heroes coming in contact with magical boots known as "the seven-league boots," Seven-League Kid is the most heroic of my alts, the only one that would never consider switching sides, even if it will be a brand new feature in the franchise. The seven-league boots allow the wearer to travel seven leagues which each step, making the main power (although obviously not a primary or secondary power) of this hero Super Speed and Super Leap. Before his first ecounter with the boots, Kid was taught skillful archery by his father, and learned how to hunt and survive in the wild, healing almost any wound and even reviving someone from unconsciousness. | ||
'''Lady Krush:''' [[File:Originicon mutation.png]][[File:Archetypeicon tanker.png]] Level 12 | '''Lady Krush:''' [[File:Originicon mutation.png]][[File:Archetypeicon tanker.png]] Level 12 |
Revision as of 09:41, 24 March 2010
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User Info
Neverman Began playing City of Heroes back in 2005, but stopped after a few months due to financial reasons. Following City of Heroes from afar throughout their development, Neverman set up his new account in November 2009, strolling down memory lane through the updated City of Heroes, and experiencing City of Villains for the first time. He now awaits the release of Going Rogue, hoping for a deeper look into the RP portion of the CoX games.
Heroes
- Since Gravity Control is the closest powerset to "Advanced Telekinesis" as CoX could get, Neverman is a Gravity Controller with Force Field as a secondary. Forever conflicted with his inner struggle of good vs. evil, easy vs. difficult, and peace vs. rage, Neverman has ultimately decided to take on the task of protecting Paragon City from hatred and evil, however, his random spurts of violent rage keeps him from wanting to get too close to the public.
- Since the pre-order perk of obtaining Dual Pistols created an overpopulation of the pistol-wielding heroes and villains, I decided to jump on the band-wagon and make one of my own, and develop an affinity for hyphenated phrases. Flash Hazard has the Dual Pistols and Electricity Manipulation (with the help of his robotic armwear) powersets. He is the successor to Krash Hazard, the "shoot first, ask questions later, then blow something up" vigilante. He is by no means better than his predecessor, in fact, the two compliment eachother, with Flash being both stealthy and speedy, and Krash being powerful and meticulous. Flash Hazard fell from RayliTech's Assault Unit the same way as Krash did many years ago, and now helps Krash protect the streets of Paragon City from the Unit and other dangerous organizations.
The Seven-League Kid: Level 18
- Based on the old fairy tales about young heroes coming in contact with magical boots known as "the seven-league boots," Seven-League Kid is the most heroic of my alts, the only one that would never consider switching sides, even if it will be a brand new feature in the franchise. The seven-league boots allow the wearer to travel seven leagues which each step, making the main power (although obviously not a primary or secondary power) of this hero Super Speed and Super Leap. Before his first ecounter with the boots, Kid was taught skillful archery by his father, and learned how to hunt and survive in the wild, healing almost any wound and even reviving someone from unconsciousness.
Villains
More Information
More information will be added soon.