Difference between revisions of "Munitions Mastery"
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=MunitionsMastery BodyArmor.png|Power=Body Armor|Level=41|Effect=Auto + | + | {{Powers_LevelRow|Icon=MunitionsMastery BodyArmor.png|Power=Body Armor|Level=41|Effect=Auto: Self +Res(Smash, Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=MunitionsMastery CryoFreezeRay.png|Power=Cryo Freeze Ray|Level=41|Effect=Ranged Minor | + | {{Powers_LevelRow|Icon=MunitionsMastery CryoFreezeRay.png|Power=Cryo Freeze Ray|Level=41|Effect=Ranged, Minor DMG(Cold), Foe Hold|Border=1}} |
− | {{Powers_LevelRow|Icon=MunitionsMastery SleepGrenade.png|Power=Sleep Grenade|Level=44|Effect=Ranged (Targeted AoE) Minor | + | {{Powers_LevelRow|Icon=MunitionsMastery SleepGrenade.png|Power=Sleep Grenade|Level=44|Effect=Ranged (Targeted AoE), Minor DMG(Smash), Foe Sleep|Border=1}} |
− | {{Powers_LevelRow|Icon=MunitionsMastery Surveillance.png|Power=Surveillance|Level=44|Effect=Ranged, Foe | + | {{Powers_LevelRow|Icon=MunitionsMastery Surveillance.png|Power=Surveillance|Level=44|Effect=Ranged, Foe -Res(All), -DEF(All)|Border=1}} |
− | {{Powers_LevelRow|Icon=MunitionsMastery LRMRocket.png|Power=LRM Missile|Level=47|Effect= | + | {{Powers_LevelRow|Icon=MunitionsMastery LRMRocket.png|Power=LRM Missile|Level=47|Effect=Sniper (Targeted AoE), Superior DMG(Smash, Lethal), Foe Knockback|Border=0}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 41 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 41 (Blaster)}} | ||
− | {{PowerBlock_Effects|Auto + | + | {{PowerBlock_Effects|Auto: Self +Resistance(Smashing, Lethal)}} |
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock Sets|{{Set Resist Damage}}}} | {{PowerBlock Sets|{{Set Resist Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor | + | {{PowerBlock_Damage|Minor (Cold)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 41 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 41 (Blaster)}} | ||
− | {{PowerBlock_Effects|Ranged | + | {{PowerBlock_Effects|Ranged}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Hold}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Minor}} | + | {{PowerBlock_Damage|Minor (Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 44 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 44 (Blaster)}} | ||
− | {{PowerBlock_Effects|Ranged (Targeted | + | {{PowerBlock_Effects|Ranged (Targeted Aarea of Effect)}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Sleep}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 44 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 44 (Blaster)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe -Resistance(All), -Defense(All)}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | {{PowerBlock_Blank|{{Enhance Defense Debuff}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Superior | + | {{PowerBlock_Damage|Superior (Smashing/Lethal)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 47 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 47 (Blaster)}} | ||
− | {{PowerBlock_Effects| | + | {{PowerBlock_Effects|Sniper (Targeted Area of Effect)}} |
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Knockback}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Interrupt Time}}}} | {{PowerBlock_Blank|{{Reduce Interrupt Time}}}} |
Revision as of 19:14, 25 July 2009
Overview
You have mastery of weapons and Munitions gives you access to uncommon munitions and equipment. Munitions Mastery is one of the Ancillary Power Pools available to Blasters.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Body Armor | 41 | Auto: Self +Res(Smash, Lethal) | |
Cryo Freeze Ray | 41 | Ranged, Minor DMG(Cold), Foe Hold | |
Sleep Grenade | 44 | Ranged (Targeted AoE), Minor DMG(Smash), Foe Sleep | |
Surveillance | 44 | Ranged, Foe -Res(All), -DEF(All) | |
LRM Missile | 47 | Sniper (Targeted AoE), Superior DMG(Smash, Lethal), Foe Knockback |
Powers
The following are powers in the Munitions Mastery powerset.
Body Armor
You have Body Armor that will reduce all smashing and lethal damage. This power is always on, and costs no endurance.
Minimum Level | 41 (Blaster) |
Effects | Auto: Self +Resistance(Smashing, Lethal) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Cryo Freeze Ray
Although this weapon deals very little damage, the Cryo Freeze Ray encases your foe in a block of ice, holding him helpless in place for a while.
Damage | Minor (Cold) |
Recharge | Moderate |
Minimum Level | 41 (Blaster) |
Effects | Ranged |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Holds |
Sleep Grenade
Launches a Sleep Grenade at long range from beneath the barrel of your Assault Rifle. This small blast does minor smashing damage but affects all foes within the blast radius, and can knock them back. You must be level 44 and have Body Armor or Cryo Freeze Ray before selecting this power.
Damage | Minor (Smashing) |
Recharge | Slow |
Minimum Level | 44 (Blaster) |
Effects | Ranged (Targeted Aarea of Effect) |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Targeted AoE Damage |
Sleep |
Surveillance
When this power is activated, you focus your senses to analyze your target's defensive capabilities and discover their weaknesses. By sharing your knowledge of the target's weaknesses with your teammates, you effectively reduce their defense and resistance to damage.
Recharge | Slow |
Minimum Level | 44 (Blaster) |
Effects | Ranged |
Foe -Resistance(All), -Defense(All) | |
Enhancements | Enhance Accuracy |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense Debuff |
Accurate Defense Debuff |
LRM Missile
The LRM Rocket is a powerful piece of hardware. It is very accurate and has a very long range. The impressive round can knock down its target. Like most sniper attacks, you must take your time to aim, so this attack can be interrupted. You must be level 47 and have two other Munitions Mastery Powers before selecting this power.
Damage | Superior (Smashing/Lethal) |
Recharge | Slow |
Minimum Level | 47 (Blaster) |
Effects | Sniper (Targeted Area of Effect) |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Reduce Interrupt Time | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Targeted AoE Damage |
Knockback |