Difference between revisions of "Thermal Radiation"
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The following are powers in the {{PAGENAME}} powerset. | The following are powers in the {{PAGENAME}} powerset. | ||
− | === [[ | + | === [[File:ThermalRadiation Cauterize.png]] Cauterize === |
Heals a single targeted ally by cauterizing their wounds. You cannot use this power to heal yourself. | Heals a single targeted ally by cauterizing their wounds. You cannot use this power to heal yourself. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 4 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 4 (Corruptor)}} |
{{PowerBlock_Effects|Ally Heal}} | {{PowerBlock_Effects|Ally Heal}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation Forge.png]] Forge === |
Forge a single ally target into a killing machine. Forge immensely enhances a single ally's Damage and chance to hit. | Forge a single ally target into a killing machine. Forge immensely enhances a single ally's Damage and chance to hit. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 28 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}} |
{{PowerBlock_Effects|Ally +Damage, +To Hit}} | {{PowerBlock_Effects|Ally +Damage, +To Hit}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation HeatExhaustion.png]] Heat Exhaustion === |
Overwhelm a single foe with waves of exhausting heat. The initial effect will drain the target of some Endurance, but the heat is so overwhelming that the affected target will be weakened. His Damage output, Endurance Recovery and Hit Point Regeneration will all be reduced. | Overwhelm a single foe with waves of exhausting heat. The initial effect will drain the target of some Endurance, but the heat is so overwhelming that the affected target will be weakened. His Damage output, Endurance Recovery and Hit Point Regeneration will all be reduced. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 35 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 35 (Corruptor)}} |
{{PowerBlock_Effects|Ranged Foe: -Damage, -Endurance, -Recovery, -Regeneration}} | {{PowerBlock_Effects|Ranged Foe: -Damage, -Endurance, -Recovery, -Regeneration}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation MeltArmor.png]] Melt Armor === |
The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. | The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 38 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}} |
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe: -Resistance, -Defense}} | {{PowerBlock_Blank|Foe: -Resistance, -Defense}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation PlasmaShield.png]] Plasma Shield === |
Envelope an ally in pure plasma. The Plasma Shield gives your ally resistance to Energy, Negative Energy, and Fire damage. You cannot stack multiple Plasma Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Fire Shield. You cannot use this power on yourself. | Envelope an ally in pure plasma. The Plasma Shield gives your ally resistance to Energy, Negative Energy, and Fire damage. You cannot stack multiple Plasma Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Fire Shield. You cannot use this power on yourself. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Fast}} | {{PowerBlock_Recharge|Very Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 10 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}} |
{{PowerBlock_Effects|Ranged, Ally +Resistance(Energy, Negative, Fire)}} | {{PowerBlock_Effects|Ranged, Ally +Resistance(Energy, Negative, Fire)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation Phoenix.png]] Power of the Phoenix === |
Revives a fallen ally. The fiery resurrection blasts nearby foes with an explosion and knocks them down and Disorients them. Your ally will revive with most of his Hit Points and Endurance. He will also be invulnerable for a brief time, as well as protected from XPDebt for 90 seconds. | Revives a fallen ally. The fiery resurrection blasts nearby foes with an explosion and knocks them down and Disorients them. Your ally will revive with most of his Hit Points and Endurance. He will also be invulnerable for a brief time, as well as protected from XPDebt for 90 seconds. | ||
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{{PowerBlock_Damage|-}} | {{PowerBlock_Damage|-}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 16 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 16 (Corruptor)}} |
{{PowerBlock_Effects|Ally Revive, Special}} | {{PowerBlock_Effects|Ally Revive, Special}} | ||
{{PowerBlock_Blank|Foe: Knockdown, Disorient}} | {{PowerBlock_Blank|Foe: Knockdown, Disorient}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation Thaw.png]] Thaw === |
Warms an ally and frees him from any Disorient, Hold, Sleep, Slow, Fear, Confusion, and Immobilize effects and leaves them resistant to such effects for a good while. Thaw also grants the target some resistance to Cold damage. Some of the effects of this power will improve with Multiple applications and as you advance in level. | Warms an ally and frees him from any Disorient, Hold, Sleep, Slow, Fear, Confusion, and Immobilize effects and leaves them resistant to such effects for a good while. Thaw also grants the target some resistance to Cold damage. Some of the effects of this power will improve with Multiple applications and as you advance in level. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 20 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 20 (Corruptor)}} |
{{PowerBlock_Effects|Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Cold, Slow)}} | {{PowerBlock_Effects|Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Cold, Slow)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation FireShield.png]] Thermal Shield === |
Casts a Thermal Shield on one of your allies and grants them damage resistance to Lethal, Smashing and Fire damage. Thermal Shield also provides minimal resistance to Cold damage. You cannot stack multiple Thermal Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Plasma Shield. You cannot use this power on yourself. | Casts a Thermal Shield on one of your allies and grants them damage resistance to Lethal, Smashing and Fire damage. Thermal Shield also provides minimal resistance to Cold damage. You cannot stack multiple Thermal Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Plasma Shield. You cannot use this power on yourself. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Fast}} | {{PowerBlock_Recharge|Very Fast}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}} |
{{PowerBlock_Effects|Ranged, Ally +Resistance(Fire, Lethal, Smash, Cold)}} | {{PowerBlock_Effects|Ranged, Ally +Resistance(Fire, Lethal, Smash, Cold)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
− | === [[ | + | === [[File:ThermalRadiation Warmth.png]] Warmth === |
You can use your Warmth to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected. | You can use your Warmth to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
− | {{PowerBlock_Level|[[ | + | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} |
− | {{PowerBlock_Blank|[[ | + | {{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}} |
{{PowerBlock_Effects|Point Blank Area of Effect, Team +Heal}} | {{PowerBlock_Effects|Point Blank Area of Effect, Team +Heal}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} |
Revision as of 03:37, 10 June 2009
Overview
You have the ability to control heat and thermal radiation. This allows you to protect allies from harm, heal them or increase their abilities. You can also weaken your enemies. Thermal Radiation is a secondary powerset for Controllers and Corruptors.
This powerset was added to the Controller options in Issue 12.
Power Tables
Controller/Corrupter
The Thermal Radiation powerset is available as a secondary set for Controllers and Corruptors. The following table shows which powers are available and at what level:
Power | Level | Effect | |
Warmth | 1 | Point Blank Area of Effect, Team +Heal | |
Thermal Shield | 2 | Ranged, Ally +Resistance(Fire, Lethal, Smash, Cold) | |
Cauterize | 4 | Ally Heal | |
Plasma Shield | 10 | Ranged, Ally +Resistance(Energy, Negative, Fire) | |
Power of the Phoenix | 16 | Ally Revive, Special | |
Thaw | 20 | Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Fear, Confusion, Cold, Slow) | |
Forge | 28 | Ally +Damage, +To Hit | |
Heat Exhaustion | 35 | Ranged Foe: -Damage, -Endurance, -Recovery, -Regeneration | |
Melt Armor | 38 | Ranged (Targeted Area of Effect), Foe: -Resistance, -Defense |
Powers
The following are powers in the Thermal Radiation powerset.
Cauterize
Heals a single targeted ally by cauterizing their wounds. You cannot use this power to heal yourself.
Recharge | Fast |
Minimum Level | 4 (Controller) |
4 (Corruptor) | |
Effects | Ally Heal |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Forge
Forge a single ally target into a killing machine. Forge immensely enhances a single ally's Damage and chance to hit.
Recharge | Long |
Minimum Level | 28 (Controller) |
28 (Corruptor) | |
Effects | Ally +Damage, +To Hit |
Enhancements | Reduce Endurance Cost |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Heat Exhaustion
Overwhelm a single foe with waves of exhausting heat. The initial effect will drain the target of some Endurance, but the heat is so overwhelming that the affected target will be weakened. His Damage output, Endurance Recovery and Hit Point Regeneration will all be reduced.
Melt Armor
The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets.
Recharge | Long |
Minimum Level | 38 (Controller) |
38 (Corruptor) | |
Effects | Ranged (Targeted Area of Effect) |
Foe: -Resistance, -Defense | |
Enhancements | Enhance Accuracy |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Defense Debuff |
Accurate Defense Debuff |
Plasma Shield
Envelope an ally in pure plasma. The Plasma Shield gives your ally resistance to Energy, Negative Energy, and Fire damage. You cannot stack multiple Plasma Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Fire Shield. You cannot use this power on yourself.
Recharge | Very Fast |
Minimum Level | 10 (Controller) |
10 (Corruptor) | |
Effects | Ranged, Ally +Resistance(Energy, Negative, Fire) |
Enhancements | Reduce Endurance Cost |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Power of the Phoenix
Revives a fallen ally. The fiery resurrection blasts nearby foes with an explosion and knocks them down and Disorients them. Your ally will revive with most of his Hit Points and Endurance. He will also be invulnerable for a brief time, as well as protected from XPDebt for 90 seconds.
Damage | - |
Recharge | Very Long |
Minimum Level | 16 (Controller) |
16 (Corruptor) | |
Effects | Ally Revive, Special |
Foe: Knockdown, Disorient | |
Enhancements | Enhance Damage |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Targeted AoE Damage |
Healing/Absorb | |
Stuns | |
Endurance Modification |
Thaw
Warms an ally and frees him from any Disorient, Hold, Sleep, Slow, Fear, Confusion, and Immobilize effects and leaves them resistant to such effects for a good while. Thaw also grants the target some resistance to Cold damage. Some of the effects of this power will improve with Multiple applications and as you advance in level.
Recharge | Fast |
Minimum Level | 20 (Controller) |
20 (Corruptor) | |
Effects | Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Cold, Slow) |
Enhancements | Reduce Endurance Cost |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Thermal Shield
Casts a Thermal Shield on one of your allies and grants them damage resistance to Lethal, Smashing and Fire damage. Thermal Shield also provides minimal resistance to Cold damage. You cannot stack multiple Thermal Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Plasma Shield. You cannot use this power on yourself.
Recharge | Very Fast |
Minimum Level | 2 (Controller) |
2 (Corruptor) | |
Effects | Ranged, Ally +Resistance(Fire, Lethal, Smash, Cold) |
Enhancements | Reduce Endurance Cost |
Enhance Range | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Warmth
You can use your Warmth to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.
Recharge | Moderate |
Minimum Level | 1 (Controller) |
1 (Corruptor) | |
Effects | Point Blank Area of Effect, Team +Heal |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |