Difference between revisions of "User:Eabrace/MastermindHenchmenImages"
From Paragon Wiki Archive
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(+bots demo codes and merc demo codes and images) |
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==== Base ==== | ==== Base ==== | ||
+ | 0 37 NEW Soldier | ||
+ | 0 37 NPC Mastermind_Military_Private_02 | ||
==== T1 Upgrade ==== | ==== T1 Upgrade ==== | ||
+ | 0 37 NEW Soldier | ||
+ | 0 37 NPC Mastermind_Military_Private_02 | ||
+ | 0 37 FX Maintained 25 V_COV/MASTERMIND_PETS/MERCENARIES/1STSOLDIERUPGRADE.FX 0 | ||
==== T2 Upgrade ==== | ==== T2 Upgrade ==== | ||
+ | 0 37 NEW Soldier | ||
+ | 0 37 NPC Mastermind_Military_Private_02 | ||
+ | 0 37 FX Maintained 33 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSOLDIERUPGRADE.FX 0 | ||
==== T1 and T2 Upgrade ==== | ==== T1 and T2 Upgrade ==== | ||
+ | 0 37 NEW Soldier | ||
+ | 0 37 NPC Mastermind_Military_Private_02 | ||
+ | 0 37 FX Maintained 25 V_COV/MASTERMIND_PETS/MERCENARIES/1STSOLDIERUPGRADE.FX 0 | ||
+ | 0 37 FX Maintained 33 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSOLDIERUPGRADE.FX 0 | ||
+ | |||
+ | [[Image:Mastermind_Mercenaries_Soldier_Fully_Trained.jpg|thumb|left]] | ||
+ | {{clr}} | ||
=== Medic === | === Medic === | ||
==== Base ==== | ==== Base ==== | ||
+ | 0 39 NEW Medic | ||
+ | 0 39 NPC Mastermind_Military_Medic_01 | ||
==== T1 Upgrade ==== | ==== T1 Upgrade ==== | ||
+ | 0 39 NEW Medic | ||
+ | 0 39 NPC Mastermind_Military_Medic_01 | ||
+ | 0 39 FX Maintained 23 V_COV/MASTERMIND_PETS/MERCENARIES/1STMEDICUPGRADE.FX 0 | ||
==== T2 Upgrade ==== | ==== T2 Upgrade ==== | ||
+ | 0 39 NEW Medic | ||
+ | 0 39 NPC Mastermind_Military_Medic_01 | ||
+ | 0 39 FX Maintained 35 V_COV/MASTERMIND_PETS/MERCENARIES/2NDMEDICUPGRADE.FX 0 | ||
==== T1 and T2 Upgrade ==== | ==== T1 and T2 Upgrade ==== | ||
+ | 0 39 NEW Medic | ||
+ | 0 39 NPC Mastermind_Military_Medic_01 | ||
+ | 0 39 FX Maintained 23 V_COV/MASTERMIND_PETS/MERCENARIES/1STMEDICUPGRADE.FX 0 | ||
+ | 0 39 FX Maintained 35 V_COV/MASTERMIND_PETS/MERCENARIES/2NDMEDICUPGRADE.FX 0 | ||
+ | |||
+ | [[Image:Mastermind_Mercenaries_Medic_Fully_Trained.jpg|thumb|left]] | ||
+ | {{clr}} | ||
=== Spec Op === | === Spec Op === | ||
==== Base ==== | ==== Base ==== | ||
+ | 0 40 NEW "Spec Ops" | ||
+ | 0 40 NPC Mastermind_Military_Lieutenant_03 | ||
==== T1 Upgrade ==== | ==== T1 Upgrade ==== | ||
+ | 0 40 NEW "Spec Ops" | ||
+ | 0 40 FX Maintained 24 V_COV/MASTERMIND_PETS/MERCENARIES/1STSPECOPSUPGRADE.FX 0 | ||
+ | 0 40 FX Maintained 29 V_COV/WEAPONS/SPECOPPS_SILENCER_RIFLE.FX 0 | ||
+ | 0 40 FX Maintained 31 POWERS/GADGETS/CLOAKSUITCONTINUING.FX 0 | ||
==== T2 Upgrade ==== | ==== T2 Upgrade ==== | ||
+ | 0 40 NEW "Spec Ops" | ||
+ | 0 40 NPC Mastermind_Military_Lieutenant_03 | ||
+ | 0 40 FX Maintained 36 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSPECOPPSRUPGRADE.FX 0 | ||
==== T1 and T2 Upgrade ==== | ==== T1 and T2 Upgrade ==== | ||
+ | 0 40 NEW "Spec Ops" | ||
+ | 0 40 FX Maintained 24 V_COV/MASTERMIND_PETS/MERCENARIES/1STSPECOPSUPGRADE.FX 0 | ||
+ | 0 40 FX Maintained 29 V_COV/WEAPONS/SPECOPPS_SILENCER_RIFLE.FX 0 | ||
+ | 0 40 FX Maintained 31 POWERS/GADGETS/CLOAKSUITCONTINUING.FX 0 | ||
+ | 0 40 FX Maintained 36 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSPECOPPSRUPGRADE.FX 0 | ||
+ | |||
+ | [[Image:Mastermind_Mercenaries_Spec_Ops_Fully_Trained.jpg|thumb|left]] | ||
+ | {{clr}} | ||
=== Commando === | === Commando === | ||
==== Base ==== | ==== Base ==== | ||
+ | 0 42 NEW Commando | ||
+ | 0 42 NPC Mastermind_Military_Boss_03 | ||
==== T1 Upgrade ==== | ==== T1 Upgrade ==== | ||
+ | 0 42 NEW Commando | ||
+ | 0 42 NPC Mastermind_Military_Boss_03 | ||
+ | 0 42 FX Maintained 28 V_COV/MASTERMIND_PETS/MERCENARIES/1STCOMANDOUPGRADE.FX 0 | ||
==== T2 Upgrade ==== | ==== T2 Upgrade ==== | ||
+ | 0 42 NEW Commando | ||
+ | 0 42 NPC Mastermind_Military_Boss_03 | ||
+ | 0 42 FX Maintained 38 V_COV/MASTERMIND_PETS/MERCENARIES/2NDCOMANDOUPGRADE.FX 0 | ||
==== T1 and T2 Upgrade ==== | ==== T1 and T2 Upgrade ==== | ||
+ | 0 42 NEW Commando | ||
+ | 0 42 NPC Mastermind_Military_Boss_03 | ||
+ | 0 42 FX Maintained 28 V_COV/MASTERMIND_PETS/MERCENARIES/1STCOMANDOUPGRADE.FX 0 | ||
+ | 0 42 FX Maintained 38 V_COV/MASTERMIND_PETS/MERCENARIES/2NDCOMANDOUPGRADE.FX 0 | ||
+ | |||
+ | [[Image:Mastermind_Mercenaries_Commando_Fully_Trained.jpg|thumb|left]] | ||
+ | {{clr}} | ||
Line 165: | Line 227: | ||
==== Base ==== | ==== Base ==== | ||
+ | 0 27 NEW "Battle Drone" | ||
+ | 0 27 NPC Mastermind_Soldier_Bot | ||
==== T1 Upgrade ==== | ==== T1 Upgrade ==== | ||
+ | 0 27 NEW "Battle Drone" | ||
+ | 0 27 NPC Mastermind_Soldier_Bot | ||
+ | 0 27 FX Maintained 27 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE_WEAPON.FX 0 | ||
==== T2 Upgrade ==== | ==== T2 Upgrade ==== | ||
+ | 0 27 NEW "Battle Drone" | ||
+ | 0 27 NPC Mastermind_Soldier_Bot | ||
+ | 0 27 FX Maintained 35 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE2_WEAPON.FX 0 | ||
==== T1 and T2 Upgrade ==== | ==== T1 and T2 Upgrade ==== | ||
+ | 0 27 NEW "Battle Drone" | ||
+ | 0 27 NPC Mastermind_Soldier_Bot | ||
+ | 0 27 FX Maintained 27 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE_WEAPON.FX 0 | ||
+ | 0 27 FX Maintained 35 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE2_WEAPON.FX 0 | ||
=== Protector Bot === | === Protector Bot === | ||
Line 177: | Line 251: | ||
==== Base ==== | ==== Base ==== | ||
+ | 0 30 NEW "Protector Bot" | ||
+ | 0 30 NPC Mastermind_Protector_Bot | ||
==== T1 Upgrade ==== | ==== T1 Upgrade ==== | ||
+ | 0 30 NEW "Protector Bot" | ||
+ | 0 30 NPC Mastermind_Protector_Bot | ||
+ | 0 30 FX Maintained 30 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE_WEAPON.FX 0 | ||
==== T2 Upgrade ==== | ==== T2 Upgrade ==== | ||
+ | 0 30 NEW "Protector Bot" | ||
+ | 0 30 NPC Mastermind_Protector_Bot | ||
+ | 0 30 FX Maintained 38 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE2_WEAPON.FX 0 | ||
==== T1 and T2 Upgrade ==== | ==== T1 and T2 Upgrade ==== | ||
+ | 0 30 NEW "Protector Bot" | ||
+ | 0 30 NPC Mastermind_Protector_Bot | ||
+ | 0 30 FX Maintained 30 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE_WEAPON.FX 0 | ||
+ | 0 30 FX Maintained 38 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE2_WEAPON.FX 0 | ||
=== Assault Bot === | === Assault Bot === | ||
Line 189: | Line 275: | ||
==== Base ==== | ==== Base ==== | ||
+ | 0 32 NEW "Assault Bot" | ||
+ | 0 32 NPC Mastermind_Assault_Bot | ||
==== T1 Upgrade ==== | ==== T1 Upgrade ==== | ||
+ | 0 32 NEW "Assault Bot" | ||
+ | 0 32 NPC Mastermind_Assault_Bot | ||
+ | 0 32 FX Maintained 32 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE_WEAPON.FX 0 | ||
==== T2 Upgrade ==== | ==== T2 Upgrade ==== | ||
+ | 0 32 NEW "Assault Bot" | ||
+ | 0 32 NPC Mastermind_Assault_Bot | ||
+ | 0 32 FX Maintained 40 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE2_WEAPON.FX 0 | ||
==== T1 and T2 Upgrade ==== | ==== T1 and T2 Upgrade ==== | ||
+ | 0 32 NEW "Assault Bot" | ||
+ | 0 32 NPC Mastermind_Assault_Bot | ||
+ | 0 32 FX Maintained 32 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE_WEAPON.FX 0 | ||
+ | 0 32 FX Maintained 40 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE2_WEAPON.FX 0 | ||
Revision as of 06:59, 10 May 2009
Currently collecting demo data and images for each henchman. Would eventually like to replace images with updates using GuyPerfect's method for creating entity images with transparency. (See Robotics for examples.)
Mercenaries
Soldier
Base
0 37 NEW Soldier 0 37 NPC Mastermind_Military_Private_02
T1 Upgrade
0 37 NEW Soldier 0 37 NPC Mastermind_Military_Private_02 0 37 FX Maintained 25 V_COV/MASTERMIND_PETS/MERCENARIES/1STSOLDIERUPGRADE.FX 0
T2 Upgrade
0 37 NEW Soldier 0 37 NPC Mastermind_Military_Private_02 0 37 FX Maintained 33 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSOLDIERUPGRADE.FX 0
T1 and T2 Upgrade
0 37 NEW Soldier 0 37 NPC Mastermind_Military_Private_02 0 37 FX Maintained 25 V_COV/MASTERMIND_PETS/MERCENARIES/1STSOLDIERUPGRADE.FX 0 0 37 FX Maintained 33 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSOLDIERUPGRADE.FX 0
Medic
Base
0 39 NEW Medic 0 39 NPC Mastermind_Military_Medic_01
T1 Upgrade
0 39 NEW Medic 0 39 NPC Mastermind_Military_Medic_01 0 39 FX Maintained 23 V_COV/MASTERMIND_PETS/MERCENARIES/1STMEDICUPGRADE.FX 0
T2 Upgrade
0 39 NEW Medic 0 39 NPC Mastermind_Military_Medic_01 0 39 FX Maintained 35 V_COV/MASTERMIND_PETS/MERCENARIES/2NDMEDICUPGRADE.FX 0
T1 and T2 Upgrade
0 39 NEW Medic 0 39 NPC Mastermind_Military_Medic_01 0 39 FX Maintained 23 V_COV/MASTERMIND_PETS/MERCENARIES/1STMEDICUPGRADE.FX 0 0 39 FX Maintained 35 V_COV/MASTERMIND_PETS/MERCENARIES/2NDMEDICUPGRADE.FX 0
Spec Op
Base
0 40 NEW "Spec Ops" 0 40 NPC Mastermind_Military_Lieutenant_03
T1 Upgrade
0 40 NEW "Spec Ops" 0 40 FX Maintained 24 V_COV/MASTERMIND_PETS/MERCENARIES/1STSPECOPSUPGRADE.FX 0 0 40 FX Maintained 29 V_COV/WEAPONS/SPECOPPS_SILENCER_RIFLE.FX 0 0 40 FX Maintained 31 POWERS/GADGETS/CLOAKSUITCONTINUING.FX 0
T2 Upgrade
0 40 NEW "Spec Ops" 0 40 NPC Mastermind_Military_Lieutenant_03 0 40 FX Maintained 36 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSPECOPPSRUPGRADE.FX 0
T1 and T2 Upgrade
0 40 NEW "Spec Ops" 0 40 FX Maintained 24 V_COV/MASTERMIND_PETS/MERCENARIES/1STSPECOPSUPGRADE.FX 0 0 40 FX Maintained 29 V_COV/WEAPONS/SPECOPPS_SILENCER_RIFLE.FX 0 0 40 FX Maintained 31 POWERS/GADGETS/CLOAKSUITCONTINUING.FX 0 0 40 FX Maintained 36 V_COV/MASTERMIND_PETS/MERCENARIES/2NDSPECOPPSRUPGRADE.FX 0
Commando
Base
0 42 NEW Commando 0 42 NPC Mastermind_Military_Boss_03
T1 Upgrade
0 42 NEW Commando 0 42 NPC Mastermind_Military_Boss_03 0 42 FX Maintained 28 V_COV/MASTERMIND_PETS/MERCENARIES/1STCOMANDOUPGRADE.FX 0
T2 Upgrade
0 42 NEW Commando 0 42 NPC Mastermind_Military_Boss_03 0 42 FX Maintained 38 V_COV/MASTERMIND_PETS/MERCENARIES/2NDCOMANDOUPGRADE.FX 0
T1 and T2 Upgrade
0 42 NEW Commando 0 42 NPC Mastermind_Military_Boss_03 0 42 FX Maintained 28 V_COV/MASTERMIND_PETS/MERCENARIES/1STCOMANDOUPGRADE.FX 0 0 42 FX Maintained 38 V_COV/MASTERMIND_PETS/MERCENARIES/2NDCOMANDOUPGRADE.FX 0
Necromancy
Zombie
Base
T1 Upgrade
T2 Upgrade
T1 and T2 Upgrade
Grave Knight
Base
T1 Upgrade
T2 Upgrade
T1 and T2 Upgrade
Lich
Base
T1 Upgrade
T2 Upgrade
T1 and T2 Upgrade
Ninjas
Genin
Base
0 2148 NEW Genin 0 2148 NPC Mastermind_Ninja_Footman_01_Base
T1 Upgrade
0 2148 NEW Genin 0 2148 NPC Mastermind_Ninja_Footman_01_Base
T2 Upgrade
0 2148 NEW Genin 0 2148 NPC Mastermind_Ninja_Footman_02_U2 0 2148 FX Maintained 833819 V_COV/POWERS/NINJAS/SATCHELUPGRADE.FX 0
T1 and T2 Upgrade
0 2148 NEW Genin 0 2148 NPC Mastermind_Ninja_Footman_02_U2 0 2148 FX Maintained 833819 V_COV/POWERS/NINJAS/SATCHELUPGRADE.FX 0
Jounin
Base
0 1788 NEW Jounin 0 1788 NPC Mastermind_Ninja_Assassin_01_Base
T1 Upgrade
0 1788 NEW Jounin 0 1788 FX Maintained 834069 V_COV/POWERS/NINJAS/WRISTCROSSBOWUPGRADE.FX 0 0 1788 FX Maintained 834070 V_COV/POWERS/NINJAS/2NDKATANAUPGRADE.FX 0
T2 Upgrade
0 1788 NEW Jounin 0 1788 NPC Mastermind_Ninja_Assassin_01_U2 0 1788 FX Maintained 833816 V_COV/POWERS/NINJAS/SATCHELUPGRADE.FX 0
T1 and T2 Upgrade
0 1788 NEW Jounin 0 1788 NPC Mastermind_Ninja_Assassin_01_U2 0 1788 FX Maintained 834069 V_COV/POWERS/NINJAS/WRISTCROSSBOWUPGRADE.FX 0 0 1788 FX Maintained 834070 V_COV/POWERS/NINJAS/2NDKATANAUPGRADE.FX 0 0 1788 FX Maintained 833816 V_COV/POWERS/NINJAS/SATCHELUPGRADE.FX 0
Oni
Base
0 2117 NEW Oni 0 2117 NPC Mastermind_Ninja_Oni_01
T1 Upgrade
0 2117 NEW Oni 0 2117 NPC Mastermind_Ninja_Oni_01 0 2117 FX Maintained 834073 V_COV/POWERS/NINJAS/ONIFIREBODY.FX 0
T2 Upgrade
0 2117 NEW Oni 0 2117 NPC Mastermind_Ninja_Oni_01 0 2117 FX Maintained 833818 V_COV/POWERS/NINJAS/FIREEYES.FX 0
T1 and T2 Upgrade
0 2117 NEW Oni 0 2117 NPC Mastermind_Ninja_Oni_01 0 2117 FX Maintained 834073 V_COV/POWERS/NINJAS/ONIFIREBODY.FX 0 0 2117 FX Maintained 833818 V_COV/POWERS/NINJAS/FIREEYES.FX 0
Robotics
Battle Drone
Base
0 27 NEW "Battle Drone" 0 27 NPC Mastermind_Soldier_Bot
T1 Upgrade
0 27 NEW "Battle Drone" 0 27 NPC Mastermind_Soldier_Bot 0 27 FX Maintained 27 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE_WEAPON.FX 0
T2 Upgrade
0 27 NEW "Battle Drone" 0 27 NPC Mastermind_Soldier_Bot 0 27 FX Maintained 35 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE2_WEAPON.FX 0
T1 and T2 Upgrade
0 27 NEW "Battle Drone" 0 27 NPC Mastermind_Soldier_Bot 0 27 FX Maintained 27 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE_WEAPON.FX 0 0 27 FX Maintained 35 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHONEUPGRADE2_WEAPON.FX 0
Protector Bot
Base
0 30 NEW "Protector Bot" 0 30 NPC Mastermind_Protector_Bot
T1 Upgrade
0 30 NEW "Protector Bot" 0 30 NPC Mastermind_Protector_Bot 0 30 FX Maintained 30 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE_WEAPON.FX 0
T2 Upgrade
0 30 NEW "Protector Bot" 0 30 NPC Mastermind_Protector_Bot 0 30 FX Maintained 38 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE2_WEAPON.FX 0
T1 and T2 Upgrade
0 30 NEW "Protector Bot" 0 30 NPC Mastermind_Protector_Bot 0 30 FX Maintained 30 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE_WEAPON.FX 0 0 30 FX Maintained 38 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTWOUPGRADE2_WEAPON.FX 0
Assault Bot
Base
0 32 NEW "Assault Bot" 0 32 NPC Mastermind_Assault_Bot
T1 Upgrade
0 32 NEW "Assault Bot" 0 32 NPC Mastermind_Assault_Bot 0 32 FX Maintained 32 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE_WEAPON.FX 0
T2 Upgrade
0 32 NEW "Assault Bot" 0 32 NPC Mastermind_Assault_Bot 0 32 FX Maintained 40 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE2_WEAPON.FX 0
T1 and T2 Upgrade
0 32 NEW "Assault Bot" 0 32 NPC Mastermind_Assault_Bot 0 32 FX Maintained 32 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE_WEAPON.FX 0 0 32 FX Maintained 40 V_COV/POWERS/ROBOTICS/ROBOT_ARMY_MECHTHREEUPGRADE2_WEAPON.FX 0