|
|
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Line 25: |
| | | |
| *Lord Recluse = Daddy Longleg? | | *Lord Recluse = Daddy Longleg? |
− | *Black Scorpion = ?
| |
| *Captain Mako = ? | | *Captain Mako = ? |
− | *Ghost Widow = Black Widow (Dark / Web?)
| |
| *Barracuda = Lamprey? | | *Barracuda = Lamprey? |
| *Ice Mistral = ? | | *Ice Mistral = ? |
| *The Wretch = ? | | *The Wretch = ? |
| + | |
| + | <b><font size="2">Black Scorpion</font></b> |
| + | [[Image:BlackScorpion1.jpg|thumb|right|temp image]] |
| + | Ernesto Rodriguez did the world a favor by taking the Black Scorpion Armor on Praetorian earth. His appearence may not be much better than the Black Scorpion of our world, but he's definately more heroic than his brutish counterpart, yet just as strong. |
| + | |
| + | {{Power|[[Image:Temp_Ranged_Moderate.png|22px]]|Arm Blast|(Ranged) Foe Moderate Damage(Smashing/Energy), Knockback|}} |
| + | <br>{{Power|[[Image:Temp_Ranged_Heavy.png|22px]]|Tail Blast|(Small Ranged Cone) Foe Superior Damage(Smashing/Energy), Knockback|}} |
| + | |
| + | {{Power|[[Image:SuperStrength_Punch.png|22px]]| Punch| Melee, Smash, Foe Knockback| A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet. }} |
| + | |
| + | {{Power|[[Image:SuperStrength KnockoutBlow.png|22px]]| Tail Sting| (Melee) Foe Hold| Black Scorpion strikes you with the sting from his mighty tail. You are Held.}} |
| + | *Foot Stomp |
| + | *Unknown Tail-based PBAoE |
| + | *Unknown protective toggle |
| + | *Taunt |
| + | *Awesome Walking Sound |
| + | |
| + | {{clr}} |
| | | |
| <b><font size="2">Black Widow</font></b> | | <b><font size="2">Black Widow</font></b> |
| [[Image:Ghost_Widow.jpg|thumb|right|temp image]] | | [[Image:Ghost_Widow.jpg|thumb|right|temp image]] |
− | Belladonna Vetrano | + | Belladonna Vetrano the Black Widow, as with Ghost Widow, is a very powerful entity, but did not die in this world. Her soul has no ties to any Mire earths, and thus she relies on her willpower to fight for justice. |
| | | |
− | Dark Blast
| + | {{Power|[[Image:InherentPeacebringer_EnergyFlight.png|22px]]|Fly|(Toggle) Self +Fly|}} |
− | Gloom
| + | |
− | Night Fall
| + | {{Power|[[Image:PsychicBlast_MentalBlast.png|22px]]|Mental Blast|(Ranged) Foe Moderate Damage(Psionic), -Recharge|}} |
− | Life Drain
| + | {{Power|[[Image:PsychicBlast_PsychicScream.png|22px]]|Psychic Scream|(Ranged Cone) Foe Moderate Damage(Psionic), -Recharge|}} |
− | Dark Regeneration
| + | {{Power|[[Image:PsychicBlast_PsionicTornado.png|22px]]|Psionic Tornado|(Ranged Area of Effect) Foe Moderate Damage over Time(Psionic), Knockup|}} |
− | Twilight Grasp
| + | |
− | Shadow Fall
| + | {{Power|[[Image:MentalControl_Hypnotize.png|22px]]|Mesmerize|(Ranged) Foe Moderate Damage(Psionic), Sleep|}} |
− | Fearsome Stare | + | {{Power|[[Image:MentalControl_Levitate.png|22px]]|Levitate|(Ranged) Foe Moderate Damage(Smashing), Knockup|}} |
− | Black Hole
| + | {{Power|[[Image:MentalControl_Command.png|22px]]|Dominate|(Ranged) Foe Moderate Damage(Psionic), Hold|}} |
− | Dark Obliteration
| + | {{Power|[[Image:MentalControl_MassHypnosis.png|22px]]|Mass Hypnosis|(Ranged Area of Effect) Foe Sleep, -Damage|}} |
− | Soul Tentacles
| + | {{Power|[[Image:MentalControl_Freeze.png|22px]]|Total Domination|(Ranged Area of Effect) Foe Hold|}} |
− | Soul Storm
| + | {{Power|[[Image:MentalControl_Terrify.png|22px]]|Fearsome Stare|(Ranged Cone) Foe Moderate Damage(Psionic), Fear, -Accuracy|}} |
| + | |
| + | {{Power|[[Image:Willpower_Hide.png|22px]]|Hide|(Toggle) Self +Stealth, +Defense(All)|}} |
| + | {{Power|[[Image:Willpower_Reconstruction.png|22px]]|Reconstruction|Self Heal, +Resistance(Toxic)|}} |
| + | {{Power|[[Image:Willpower_RiseToTheChallenge.png|22px]]|Rise to the Challenge|(Toggle)(PBAoE) Foe -Accuracy; Self +Regeneration(Per Foe)|}} |
| + | {{Power|[[Image:Willpower_StrengthOfWill.png|22px]]|Strength of Will|Self +Resistance(All), +Protection(Mez), +Recovery|}} |
| | | |
| {{clr}} | | {{clr}} |
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| Spider's own Imad Malak is best known to the people as the Marin, and unlike the Scirocco possessed power over cold and ice. It is unknown what Imad found in the tomb of Scirocco, if he found the tomb at all, but his powers are surely granted to him by the djinn Serafina, because he does not possess the ancient sword that Arachnos' Imad does. | | Spider's own Imad Malak is best known to the people as the Marin, and unlike the Scirocco possessed power over cold and ice. It is unknown what Imad found in the tomb of Scirocco, if he found the tomb at all, but his powers are surely granted to him by the djinn Serafina, because he does not possess the ancient sword that Arachnos' Imad does. |
| | | |
− | {{Power|[[Image:ColdDomination_SnowStorm.png|22px]]|Snow Storm|(Toggle)(Ranged Area of Effect) Foe -Fly, -Recharge, -Speed|You are being slown down.}} | + | {{Power|[[Image:InherentPeacebringer_EnergyFlight.png|22px]]|Fly|(Toggle) Self +Fly|}} |
− | <br>{{Power|[[Image:ColdDomination_ArcticFog.png|22px]]|Arctic Fog|(Toggle)(PBAoE) Ally/Self +Stealth, +Defense, +Resistance(Heat, Cold, Energy, Slow)|Marin is shrouded in a thick fog.}}
| + | |
− | <br>{{Power|[[Image:ColdDomination_Benumb.png|22px]]|Benumb|(Ranged) Foe -Damage, -Endurance, -Regeneration, -Special|You have been benumbed.}}
| + | {{Power|[[Image:IceAssault_IceSword.png|22px]]|Ice Sword|(Melee) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed|}} |
− | <br>{{Power|[[Image:ColdDomination_Sleet.png|22px]]|Sleet|(Summoned AoE) Foe Minor DoT(Cold), -Recharge, -Speed, -Defense, -Resistance|You are being pelted by sleet.}}
| + | {{Power|[[Image:IceAssault_IceSwordCircle.png|22px]]|Ice Sword Circle|(Point Blank Area of Effect) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed|}} |
− | <br>{{Power|[[Image:ColdDomination_HeatLoss.png|22px]]|Heat Loss|(Ranged AoE) Foe -Resist, -Endurance, -Recharge, -Speed; Ally/Self +Endurance, +Recovery|Your heat has been drained.}}
| + | |
− | <br>{{Power|[[Image:IceBlast_IceBlast.png|22px]]|Ice Blast|(Ranged) Foe Moderate Damage(Lethal/Ice), -Recharge, -Speed|You have been slown down.}}
| + | {{Power|[[Image:IceBlast_IceBlast.png|22px]]|Ice Blast|(Ranged) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed|}} |
− | <br>{{Power|[[Image:IceBlast_FrostBreath.png|22px]]|Frost Breath|(Ranged Cone) Foe Moderate Damage(Cold), -Recharge, -Speed|You have been slown down.}}
| + | {{Power|[[Image:IceBlast_FreezeRay.png|22px]]|Freeze Ray|(Ranged) Foe Minor Damage(Cold), Hold, -Recharge, -Speed|}} |
− | <br>{{Power|[[Image:IceBlast_BitterFreezeRay.png|22px]]|Block of Ice|(Ranged) Foe Moderate Damage(Cold), Hold, -Recharge, -Speed|You have been held.}}
| + | {{Power|[[Image:IceBlast_IceStorm.png|22px]]|Ice Storm|(Summoned Area of Effect) Foe Moderate Damage over Time(Cold), -Fly, -Recharge, -Speed|}} |
− | <br>{{Power|[[Image:ColdMastery_FlashFreeze.png|22px]]|Flash Freeze|(Ranged Area of Effect) Foe Hold, -Recharge, -Speed|You have been held.}}
| + | {{Power|[[Image:IceBlast_BitterFreezeRay.png|22px]]|Bitter Freeze Ray|(Ranged) Foe Minor Damage(Cold), Hold, -Recharge, -Speed|}} |
− | <br>{{Power|[[Image:IceArmor_Hybernate.png|22px]]|Hibernate|(Toggle)(30 second limit) Self +Intangible, +Regeneration, +Recovery|Marin is recovering in the ice at an incredibly fast rate.}}
| + | {{Power|[[Image:IceBlast_Blizzard.png|22px]]|Blizzard|(Summoned Area of Effect) Foe Extreme Damage over Time(Cold), -Fly, -Recharge, -Speed|}} |
| + | |
| + | {{Power|[[Image:ColdDomination_ArcticFog.png|22px]]|Arctic Fog|(Toggle)(PBAoE) Ally/Self +Stealth, +Defense(All), +Resist(Heat, Cold, Slow)|}} |
| + | {{Power|[[Image:ColdDomination_SnowStorm.png|22px]]|Snow Storm|(Toggle)(Ranged AoE) Foe -Fly, -Recharge, -Speed|}} |
| | | |
| {{clr}} | | {{clr}} |
| | | |
| <b><font size="2">Praying Mantis</font></b> | | <b><font size="2">Praying Mantis</font></b> |
− | [[Image:Silver_Mantis.jpg|thumb|left|temp image]] | + | [[Image:Silver_Mantis.jpg|thumb|right|temp image]] |
| Tamura Shirai, better known on Primal earth as the Silver Mantis, exists on Praetorian earth as the Praying Mantis. This Tamura is a much more laidback, and disciplined person; though don't think she's not as strong as her other-self, even if her body hasn't been augmented. | | Tamura Shirai, better known on Primal earth as the Silver Mantis, exists on Praetorian earth as the Praying Mantis. This Tamura is a much more laidback, and disciplined person; though don't think she's not as strong as her other-self, even if her body hasn't been augmented. |
| | | |
− | {{Power|[[Image:SuperReflexes_Hide.png|22px]]|Hide|(Toggle) Self +Stealth, +Defense(All)|Praying Mantis can hide in plain sight.}} | + | {{Power|[[Image:SuperReflexes_FocusedFighting.png|22px]]|Focused Fighting|(Toggle) Self +Defense(Melee)|}} |
− | <br>{{Power|[[Image:Temp_Ranged_Moderate.png|22px]]|Qi Blast|(Ranged) Foe Moderate Damage(Smashing/Energy), Knockback|You have been knocked back.}}
| + | {{Power|[[Image:SuperReflexes_Agile.png|22px]]|Agile|(Auto) Self +Defense(Ranged)|}} |
− | <br>{{Power|[[Image:MartialArts_StormKick.png|22px]]|Storm Kick|(Melee) Foe Moderate Damage(Smashing)|You have been struck by a storm kick.}}
| + | {{Power|[[Image:SuperReflexes_Elude.png|22px]]|Elude|Self +Defense(All), +Speed|}} |
− | <br>{{Power|[[Image:MartialArts_CobraStrike.png|22px]]|Cobra Strike|(Melee) Foe Minor Damage(Smashing), Disorient|You have been disoriented.}}
| + | |
− | <br>{{Power|[[Image:MartialArts_AssassinStrike.png|22px]]|Mantis Strike|(Melee) Foe Extreme Damage(Smashing), Disorient|You have been disoriented.}}
| + | {{Power|[[Image:PowerBlast_PowerBlast.png|22px]]|Qi Blast|(Ranged) Foe Moderate Damage(Smashing/Energy), Knockback|}} |
− | <br>{{Power|[[Image:MartialArts_CraneKick.png|22px]]|Crane Kick|(Melee) Foe High Damage(Smashing), Knockback|You have been knocked back.}}
| + | {{Power|[[Image:PowerBlast_PowerBurst.png|22px]]|Qi Burst|(Ranged) Foe High Damage(Smashing/Energy), Knockback|}} |
− | <br>{{Power|[[Image:MartialArts_CripplingHookKick.png|22px]]|Crippling Axe Kick|(Melee) Foe Minor Damage(Smashing), Immobilize, -Run|Your movement speed has been slowed.}}
| + | |
− | <br>{{Power|[[Image:MartialArts_MonkeySweep.png|22px]]|Dragon's Tail|(Point Blank Area of Effect) Foe Moderate Damage(Smashing), Knockdown|You have been struck by a storm kick.}}
| + | {{Power|[[Image:MartialArts_StormKick.png|22px]]|Storm Kick|(Melee) Foe Moderate Damage(Smashing)|}} |
− | <br>{{Power|[[Image:MartialArts_EaglesClaw.png|22px]]|Eagle's Claw|(Melee) Foe Superior Damage(Smashing), Disorient|You have been disoriented.}}
| + | {{Power|[[Image:MartialArts_CobraStrike.png|22px]]|Cobra Strike|(Melee) Foe Minor Damage(Smashing), Disorient|}} |
| + | {{Power|[[Image:MartialArts_FocusChi.png|22px]]|Focus Qi|Self +Damage, +Accuracy|}} |
| + | {{Power|[[Image:MartialArts_CraneKick.png|22px]]|Crane Kick|(Melee) Foe High Damage(Smashing), Knockback|}} |
| + | {{Power|[[Image:MartialArts_CripplingHookKick.png|22px]]|Crippling Axe Kick|(Melee) Foe Minor Damage(Smashing), Immobilize, -Speed|}} |
| + | {{Power|[[Image:MartialArts_MonkeySweep.png|22px]]|Dragon's Tail|(Point Blank Area of Effect) Foe Moderate Damage(Smashing), Knockdown|}} |
| + | {{Power|[[Image:MartialArts_EaglesClaw.png|22px]]|Eagle's Claw|(Melee) Foe Superior Damage(Smashing), Disorient|}} |
| | | |
| {{clr}} | | {{clr}} |
An idea for a Praetorian Arachnos.
Signature NPCs
Heroes
- Lord Recluse = Daddy Longleg?
- Captain Mako = ?
- Barracuda = Lamprey?
- Ice Mistral = ?
- The Wretch = ?
Black Scorpion
Ernesto Rodriguez did the world a favor by taking the Black Scorpion Armor on Praetorian earth. His appearence may not be much better than the Black Scorpion of our world, but he's definately more heroic than his brutish counterpart, yet just as strong.
Arm Blast (Ranged) Foe Moderate Damage(Smashing/Energy), Knockback
Tail Blast (Small Ranged Cone) Foe Superior Damage(Smashing/Energy), Knockback
Punch Melee, Smash, Foe Knockback
A Super Strength Punch is a powerful pummeling attack, and it may knock foes off their feet.
Tail Sting (Melee) Foe Hold
Black Scorpion strikes you with the sting from his mighty tail. You are Held.
- Foot Stomp
- Unknown Tail-based PBAoE
- Unknown protective toggle
- Taunt
- Awesome Walking Sound
Black Widow
Belladonna Vetrano the Black Widow, as with Ghost Widow, is a very powerful entity, but did not die in this world. Her soul has no ties to any Mire earths, and thus she relies on her willpower to fight for justice.
Fly (Toggle) Self +Fly
Mental Blast (Ranged) Foe Moderate Damage(Psionic), -Recharge
Psychic Scream (Ranged Cone) Foe Moderate Damage(Psionic), -Recharge
Psionic Tornado (Ranged Area of Effect) Foe Moderate Damage over Time(Psionic), Knockup
Mesmerize (Ranged) Foe Moderate Damage(Psionic), Sleep
Levitate (Ranged) Foe Moderate Damage(Smashing), Knockup
Dominate (Ranged) Foe Moderate Damage(Psionic), Hold
Mass Hypnosis (Ranged Area of Effect) Foe Sleep, -Damage
Total Domination (Ranged Area of Effect) Foe Hold
Fearsome Stare (Ranged Cone) Foe Moderate Damage(Psionic), Fear, -Accuracy
Hide (Toggle) Self +Stealth, +Defense(All)
Reconstruction Self Heal, +Resistance(Toxic)
Rise to the Challenge (Toggle)(PBAoE) Foe -Accuracy; Self +Regeneration(Per Foe)
Strength of Will Self +Resistance(All), +Protection(Mez), +Recovery
Marin
Spider's own Imad Malak is best known to the people as the Marin, and unlike the Scirocco possessed power over cold and ice. It is unknown what Imad found in the tomb of Scirocco, if he found the tomb at all, but his powers are surely granted to him by the djinn Serafina, because he does not possess the ancient sword that Arachnos' Imad does.
Fly (Toggle) Self +Fly
Ice Sword (Melee) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed
Ice Sword Circle (Point Blank Area of Effect) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed
Ice Blast (Ranged) Foe Moderate Damage(Lethal/Cold), -Recharge, -Speed
Freeze Ray (Ranged) Foe Minor Damage(Cold), Hold, -Recharge, -Speed
Ice Storm (Summoned Area of Effect) Foe Moderate Damage over Time(Cold), -Fly, -Recharge, -Speed
Bitter Freeze Ray (Ranged) Foe Minor Damage(Cold), Hold, -Recharge, -Speed
Blizzard (Summoned Area of Effect) Foe Extreme Damage over Time(Cold), -Fly, -Recharge, -Speed
Arctic Fog (Toggle)(PBAoE) Ally/Self +Stealth, +Defense(All), +Resist(Heat, Cold, Slow)
Snow Storm (Toggle)(Ranged AoE) Foe -Fly, -Recharge, -Speed
Praying Mantis
Tamura Shirai, better known on Primal earth as the Silver Mantis, exists on Praetorian earth as the Praying Mantis. This Tamura is a much more laidback, and disciplined person; though don't think she's not as strong as her other-self, even if her body hasn't been augmented.
Focused Fighting (Toggle) Self +Defense(Melee)
Agile (Auto) Self +Defense(Ranged)
Elude Self +Defense(All), +Speed
Qi Blast (Ranged) Foe Moderate Damage(Smashing/Energy), Knockback
Qi Burst (Ranged) Foe High Damage(Smashing/Energy), Knockback
Storm Kick (Melee) Foe Moderate Damage(Smashing)
Cobra Strike (Melee) Foe Minor Damage(Smashing), Disorient
Focus Qi Self +Damage, +Accuracy
Crane Kick (Melee) Foe High Damage(Smashing), Knockback
Crippling Axe Kick (Melee) Foe Minor Damage(Smashing), Immobilize, -Speed
Dragon's Tail (Point Blank Area of Effect) Foe Moderate Damage(Smashing), Knockdown
Eagle's Claw (Melee) Foe Superior Damage(Smashing), Disorient
Back to top.
An idea for an end-game thug-type enemy group.
Enemy Types
Minions
Punk
These young hotheads are not the brightest bunch, but they are extremely loyal to their 'rightful' leader. This makes them a valuable asset to the Urban Empire which is smart enough, and strong enough, to utilize their talents. The punks' gang-related activities have taught them well, and they are pretty good shots with their pistols.
Weapon: Dual Pistols
Resistance
Punks have no inherent resistances. They do, however, benefit greatly from the leadership of enforcers.
Brawl (Melee) Foe Minor Damage(Smashing)
When all else fails, you only have your two fists to depend on.
Pistols (Ranged) Foe Moderate Damage(Lethal)
Small caliber sidearm.
Dual Wield (Ranged) Foe Moderate Damage(Lethal), Knockdown
You have been knocked down by the dual wield.
Empty Clips (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown
Good at close range. Fires a cone of bullets and can knock some foes down.
Arsonist
The arsonists probably suffer from some form of pyromania. They likely hide some deep-seeded trauma or have some background of family dysfunction. None of that matters now. The arsonists' only pleasure is to burn things, and people, to the ground.
Resistance (Auto) Self +Resistance(Heat)
Experience Give the Arsonist some resistance to Fire.
Scourge (Auto) Self +Damage(Special)
The arsonist is a dastardly villain indeed. As an arsonist's foe's health wanes, the arsonist can start to land scourge hits with his attack powers for up to double damage. The weaker the target is, the greater chance the arsonist has of landing scourge. Once a foe is weak enough, there is no escaping the arsonist's wrath. An arsonist shows no mercy.
Molotov Cocktail (TAoE) Foe Moderate DoT(Heat)
The arsonist has set you on fire with his molotov cocktail!
Spit Fire (Ranged Cone) Foe Moderate DoT(Heat)
The arsonist has set you on fire with his spit fire!
Spit Fire (TAoE) Foe Superior DoT(Heat)
The arsonist has set you on fire with his petrol bomb!
Lieutenants
Enforcer
A natural leader. In another life, the enforcer could have amounted to something. Never-the-less, younger thugs can learn a lot from him, and are more effective fighters when he is around. He has seen his share of gang wars, and his experience with street weapons is invaluable.
Weapon: Dual Uzis
Resistance (Auto) Self +Resistance(Lethal)
A leather jacket gives the enforcer some resistance to lethal damage.
Maneuvers (Auto)(PBAoE) Ally / Self +Defense(All)
This thug's defense to all attacks is improved due to good leadership in maneuvers from a lieutenant.
Tactics (Auto)(PBAoE) Ally / Self +ToHit, +Resistance(Confuse), +Perception
This thug's accuracy and perception are imrpoved due to good leadership in tactics from a lieutenant.
Assault (Auto)(PBAoE) Ally / Self +Damage
This thug's damage is imrpoved due to good leadership in assault from a lieutenant.
Uzi Burst (Ranged) Foe Moderate Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
Uzi Heavy Burst (Ranged) Foe High Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
Uzi Cone Blast (Ranged Cone) Foe Moderate Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
Dual Uzis (Ranged Cone) Foe Moderate Damage(Lethal), -Defense
Your defense has been reduced by fire from the uzi.
Blast Clip (TAoE) Foe Moderate Damage(Lethal)
You are getting pelted by an exploding clip of ammo.
Bosses
Bruiser
These thugs are massive brutes. The bruisers have worked their way through the ranks and have nothing left to prove. They are strong, tough, and have mean tempers.
Resistance (Auto) Self +Resistance(Smashing, Lethal, Heat, Cold, Toxic), +Protection(Confuse, Fear, Placate)
The bruiser is a brute. He has good resistance to lethal and smashing damage and some resistance to heat and cold damage. He is street wise and his training makes him resistant to confusion, fear, and placation. His experience in the elements makes him slightly resistant to toxic damage.
Fury (Auto) Self +Damage(Special)
As a brute engages in combat, he unleashes his fury. The longer he remains in combat, attacking and being attacked, the more damage he deals.
Jab (Melee) Foe Minor Damage(Smashing), Disorient(Chance)
The bruiser has disoriented you with his jab.
Punch (Melee) Foe Moderate Damage(Smashing), Knockdown(Chance)
A super strength punch is a powerful pummeling attack, and it may knock foes off their feet.
Hand Clap (PBAoE) Foe Disorient, Knockback(Chance)
The bruiser has disoriented you with his hand clap.
Haymaker (Melee) Foe High Damage(Smashing), Knockdown(Chance)
The haymaker is a slow attack, but it makes up for it with a greater damage and a high chance of knockback.
Knockout Blow (Melee) Foe Superior Damage(Smashing), Knockup, Hold
The bruiser has hit you with a knockout blow. You are held.
Hurl (Ranged) Foe High Damage(Smashing), Knockback
You are able to tear up a chunk of ground beneath your feet and hurl it at an enemy. This attack is close ranged, deals heavy damage and can knock foes back.
Foot Stomp (PBAoE) Foe High Damage(Smashing), Knockdown
The foot stomp has damaged you.
Elite Bosses
Mastermind
The masterminds excel at using others to do their dirty work. They command the street thugs to do their bidding, and have an army of them at their beck and call. They can even call for backup when needed.
Weapon: Dual Pistols
Resistance
Elite Boss resistances.
Supremacy (Point Blank Area of Effect) Ally +Damage, +Accuracy
A good mastermind knows how to manage his henchmen. The mastermind imparts a bonus to his henchmen's accuracy and damage, but only if he is nearby and has line-of-sight.
Bodyguard (Toggle) Self +Bodyguard
When set to bodyguard mode, the mastermind and his pets share damage from any attack that the mastermind takes damage from.
Brawl (Melee) Foe Minor Damage(Smashing)
When all else fails, you only have your two fists to depend on.
Pistols (Ranged) Foe Moderate Damage(Lethal)
Small caliber sidearm.
Dual Wield (Ranged) Foe Moderate Damage(Lethal), Knockdown
You have been knocked down by the dual wield.
Empty Clips (Ranged Cone) Foe Moderate Damage(Lethal), Knockdown
Good at close range. Fires a cone of bullets and can knock some foes down.
Gang War (Ranged) Summon Posse (x10)
Gang war!
Back to top.