Difference between revisions of "Talk:Zombie Apocalypse"
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:@.@ yeah... we're getting this on guardian too with seemingly the same trigger.. and there does seem to be a "won't count" timer, since only one was triggered when we tried about 2 min after. --[[User:Sleepykitty|Sleepykitty]] 04:31, 5 November 2008 (UTC) | :@.@ yeah... we're getting this on guardian too with seemingly the same trigger.. and there does seem to be a "won't count" timer, since only one was triggered when we tried about 2 min after. --[[User:Sleepykitty|Sleepykitty]] 04:31, 5 November 2008 (UTC) | ||
− | ::follow up.. its longer than an hour. 2 hrs maybe? --[[User:Sleepykitty|Sleepykitty]] 04:42, 5 November 2008 (UTC) | + | ::follow up.. its longer than an hour. 2 hrs maybe? Le sigh.. got a wave at about the 70 min mark @.@ --[[User:Sleepykitty|Sleepykitty]] 04:42, 5 November 2008 (UTC) |
Revision as of 04:43, 5 November 2008
We're now certain that the Zombie Apocalypse can be triggered by players just like the Rikti Invasion. I triggered one by turning in costume salvage to Annah just after midnight game-time. Note that I also tried handing salvage in to Granny villain-side between sunset and midnight and nothing happened. There may be a cooldown timer that we haven't yet been able to verify. But, as Zombie Man so astutely observed on the CoH boards, "The zombies unlive on!" --Eabrace 04:03, 5 November 2008 (UTC)
- @.@ yeah... we're getting this on guardian too with seemingly the same trigger.. and there does seem to be a "won't count" timer, since only one was triggered when we tried about 2 min after. --Sleepykitty 04:31, 5 November 2008 (UTC)
- follow up.. its longer than an hour. 2 hrs maybe? Le sigh.. got a wave at about the 70 min mark @.@ --Sleepykitty 04:42, 5 November 2008 (UTC)