Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "User:StarGeek/Test"

From Paragon Wiki Archive
Jump to: navigation, search
m (testing bot)
 
m (update links)
 
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[Image:Hardcase.jpg|right|thumb|100px]]
+
NewData__NOEDITSECTION__
== Overview ==
+
{{Contact Overview|City=V|Zone=St. Martial|Coord=609, 64, 1051|Pronoun=his|HoodYN=Y|Hood=Black Mariah|OriginYN=Y|Origin=Magic|LevelYN=N|Level=}}  His level range is 30-34 as well as 35-39.
+
 
+
 
__TOC__
 
__TOC__
 +
=== March 5, 2006 ===
  
== Introductions ==
+
==== New Hero Wiki Skin Implemented ====
 
+
=== Contact Introduced By ===
+
 
+
* [[Isabel the Knife]]
+
* [[Ian the Shark]]
+
 
+
=== New Contact(s) ===
+
 
+
=== Information ===
+
 
+
'''Demon Hunter'''
+
 
+
Hardcase is a professional demon hunter. Demon hunters as a general rule don't live very long, so the fact that he is a veteran is a testament to his skills or luck. Hardcase has come to St. Martial to deal with the demons who plaque the area, and is looking for freelancers who aren't afraid to tuss with the monsters.
+
 
+
=== Initial Contact ===
+
 
+
Demons. St. Martial is full of 'em. That's why I'm here. They call me Hardcase, and I'm a demon hunter. I don't care what your story is. All I want to know if you're tough enough to deal. If you are, then maybe we can do some business. If you're not, then I suggest you slink back to whatever hole you crawled out of.
+
 
+
== Story Arc ==
+
 
+
=== Silver Tongue ===
+
 
+
This is a silver forked demon tongue.  It's all that's left from a Wailer King demon known as Silvertongue after you defeated him in a tale you like to call:
+
 
+
'''Silver-Tongued Devil'''
+
 
+
It all stated when Hardcase spoke with you about getting rid of a demon problem for a lady in return for a big payoff.  She wanted to get rid of a Wailer King known as Silvertongue who she inadvertently made a deal with.  hardcase had you start interrogating the [[Wailers]] to see if you could find Silvertongue's true name - it turned out to be Cacophonix!
+
 
+
The next step was getting a banishing ritual.  No one knows mroe about demons than the [[Circle of Thorns]], so you taided one of their temples to get the materials for the ritual.
+
 
+
Hardcase passed word the lady who made the deal with Silvertongue was trapped in a warehouse with the demons closing in on her.  since she was the payoff, it was important to get to her in time.  Confronting Silvertongue there, you found that the whole mess was set up by the demon!  The banishing ritual was useless against him since he passed on a flase true name.  You managed to defeat Silvertongue anyway, but he promised to return again.
+
 
+
=== Sold for a Song ===
+
 
+
'''Souvenir:'''  Johnny Sonata Tickets
+
 
+
These are a couple of [[Johnny Sonata]] tickets.  You got these as a reminder of a tale you like to call:
+
 
+
'''Sold for a Song'''
+
 
+
It all started when Hardcase the demon hunter got you to beat down some [[Wailers]] on [[St. Martial]] and collect their essence in a crystal pendant.  You got the job done, and Hardcase related the Wailers had a 'resonance' having to do with sound and music, possibly something on St. Martial itself.
+
 
+
Hardcase wanted to know more, and sent you to interrogate some [[Circle of Thorns]] mystics, known demon summoners.  You found that one of the Circle mystics known as Karvost had made some deals with the Wailers.  Heading to Karvost's lair, you interrogated the mystic to discover that he had learned to control them through a book known as the Tolshak Mysteries, hidden in a Circle temple beneath [[Sharkhead Isle]].
+
 
+
Raiding the Circle of Thorns temple on Sharkhead Isle, you ransacked their libraries to find the Tolshak Mysteries.  You took the book back to Hardcase who began to unlock its secrets.
+
 
+
Hardcase was recently visited by Daniel  Hawthorn, a man who had made a pact with the Wailers.  He reneged on the deal however, and was being hunted by the demons.  Hardcase wanted to know the details of the pact, so sent you to get to the man before the demons did.  After you rescued Daniel Hawthorn, he told you the deal:  they'd provide him luck in the casino, and he'd destroy one of the seals on the Golden Giza.  Hardcase theorized that the demons were bownd to the seals in some way.
+
 
+
Hardcase decided to ask an expert in magical matters, and requested a divination on the seals from the [[Archmage Tarixus]] on Sharkhead Isle.  Tarixus required a boon first, asking you to eliminate some of his Circle enemies on Primeva.  Once you succeeded, he sent the results of the divination to Hardcase.  Hardcase revealed the seals were not there to bind the Wailers to the Golden Giza, but to keep them out of Babylon!
+
 
+
Hardcase still had the question of who was behind the building of the seals.  He sent you to the local property office to find out more info on Babylon and the Golden Giza.  there you found that major architectural reconstruction was done by none other than the star singer of the Golden Giza, [[Johnny Sonata]]!  Hardcase speculated Johnny had sold his soul to the demons for a song, but then found the means to prevent them from getting at him.  Hardcase was frustrated: killing Johnny to solve the Wailer problem would be difficult, and was not the guaranteed solution.  Hardcase was consigned to hunt demons until a clear path was apparent.
+
 
+
==== {{UL|Collect demonic essence}} ====
+
 
+
'''Briefing'''
+
 
+
I'm here to deal with the demons around St. Martial, but I can't solve the problem until I have a better understanding of what makes these demons tick. Take this pendant - it was created to capture the essence of Wailer Demons you defeat. There's an old warehouse nearby which has been overrun with Wailers. Steal the essence of all the Wailers there and return the crystal pendant to me. Once the crystal pendant is full, I'll be able to get a better idea of what we're dealing with.
+
 
+
A warning: the demons can sense the nature of the pendant, so they may come after you!
+
 
+
''You see small shapes scuttling in the shadows''
+
 
+
{{Mission Objective|Entrance=|Primary=Collect demonic essence|Secondary=|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Wailers}}
+
 
+
 
+
{{Mission Clue|Name=Full crystal pendant|Text=This is a crystal pendant created by the demon hunter Hardcase. It is used to collect the magical essence of demons you defeat. It is now full, it's crystal blackened by the demonic energies it contains.}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Wailer King (boss)
+
 
+
'''Debriefing'''
+
 
+
Huh, interesting. From the look of the crystal, these Wailers have a certain demonic resonance linked with sound and music. It's probably something on St. Martial itself that is drawing them here. But what?
+
 
+
==== {{UL|Interrogate Circle of Thorns}} ====
+
 
+
'''Briefing'''
+
 
+
I may be an expert demon hunter, but there are others who know more about demons. That'd be the Circle of Thorns - their whole shtick is about souls and demons. I want to know what they know about the demons running about St. Martial. Interrogate the Circle of Thorns about the Wailers.
+
 
+
There are some powerful Circle mystics here on St. Martial and on the [[Nerva Archipelago]]
+
 
+
The Circle makes deals with demons constantly. They're our best source on the Wailers.
+
 
+
{{Mission Objective|Entrance=|Primary=Defeat Circle of Thorns|Secondary=Defeat 30 Circle of Thorns|Additional=|Completion=}}
+
 
+
''The Circle surrenders the name and location of one of their mystics who has had dealings with the Wailers.''
+
 
+
{{Mission Clue|Name=Karvost the Mystic|Text=Karvost is a Circle of Thorns Mystic who has had dealings with the Wailer demons in St. Martial. He may be able to provide more information on the monsters.}}
+
 
+
{{Mission Objective|Entrance=|Primary=Interrogate Karvost the Mystic|Secondary=|Additional=|Completion=}}
+
 
+
''Piercing wails echo through these caves''
+
 
+
'''Enemies'''
+
 
+
{{Enemy Wailers}}
+
 
+
{{Enemy Circle of Thorns}}
+
 
+
 
+
{{Mission Clue|Name=Interrogation of Karvost|Text=Karvost learned to control the Wailers from a tome known as the Tolshak Mysteries. It is hidden in a Circle of Thorns temple beneath [[Sharkhead Isle]]}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Karvost (boss) (Agony Mage)
+
 
+
'''Debriefing'''
+
 
+
So Karvost learned to control Wailers through this tome, huh? We might need to get hold of that...
+
 
+
==== {{UL|Steal Tolshak Mysteries}} ====
+
 
+
'''Briefing'''
+
 
+
Karvost the Mystic spilled his guts about how he controlled the Wailers. The tome called the Tolshak Mysteries is exactly what we need to find out more about those demons. Break into the Circle of Thorns temple and steal the Talshok Mysteries.
+
 
+
The Circle of Thorns temple is likely to be well-guarded, so be prepared to take on some serious trouble.
+
 
+
''This ancient Circle of Thorns temple smells of mold and incense''
+
 
+
{{Mission Objective|Entrance=|Primary=Steal Tolshak Mysteries|Secondary=|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Circle of Thorns}}
+
 
+
 
+
{{Mission Clue|Name=Tolshak Mysteries|Text=This ancient and musty-smelling tome is filled with occult ciphers that would take years for the uninitiated to interpret. According to Karvost the Mystic, it unlocks key secrets of demonology.}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Agony Mage (boss)
+
 
+
'''Debriefing'''
+
 
+
Ah, the Tolshak Mysteries! It'll take me a bit of time to decipher the occult ciphers, but it should be able to provide me more info on the Wailers.
+
 
+
==== {{UL|Rescue Daniel Hawthorn}} ====
+
 
+
'''Briefing'''
+
 
+
You've been getting some good info on these Wailers. You got more information on the nature of the demons through the resonance crystal, and tracking down and stealing the Tolshak Mysteries from the Circle of Thorns was very valuable. But we need to know more.
+
 
+
I got some idiot who came to me screaming about a deal with the devil, and how he wants out. He was all paranoid, and took off on me when he tought he saw something on a rooftop looking down at him. If we rescue his sorry self, we might be able to get some details on the contract he made with the demons. Rescue Daniel Hawthorn from the Wailers.
+
 
+
Last time I saw him he was heading off towards the slums of St. Martial. You can take this truck there.
+
 
+
''The screams of the Wailer demons echo down the streets''
+
 
+
{{Mission Objective|Entrance=|Primary=Rescue Daniel Hawthorn|Secondary=|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Wailers}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Wailer King (boss)
+
* Daniel Hawthorn (NPC) (defeat the nearby Wailers to free him)
+
 
+
'''Dialogs'''
+
 
+
Once free, Daniel says:
+
 
+
''Thanks! The demons promised me luck at the casino, but in turn wanted me to destroy a seal on the Golden Giza! I chickened out so they came after me!''
+
 
+
'''Debriefing'''
+
 
+
So they want to break one of the seals on the Golden Giza, eh? Demons are sometimes bound by seals - perhaps someone wants to keep them bound to the Giza? I need more info.
+
 
+
==== {{UL|Get info from Tarixus}} ====
+
 
+
'''Briefing'''
+
 
+
We got some good info on these Wailers: they have a resonance having to do with sound and music, and they're trying to break the seals on the Golden Giza. We got what the Circle of Thorns know about them from the Tolshak Mysteries, though it's going to take a while to unlock those secrets.
+
 
+
There's another source we ain't tapped yet. You heard of the Archmage Tarixus? He's a ghostly dude with some major mojo back on Sharkhead. He might be able to provide us with some insight - for a price. There's always a price. Get whatever information Tarixus can provide.
+
 
+
Do whatever that old ghost might tell ya. It might be dangerous, but it shouldn't be anything you can't handle, right?
+
 
+
{{Mission Objective|Entrance=|Primary=Visit Archmage Tarixus|Secondary=|Additional=|Completion=}}
+
 
+
'''Briefing:''' [[Archmage Tarixus]]
+
 
+
I am aware of Hardcase's wishes. Yes, I can provide you with assistance by performing a divination on the seals of the Golden Giza. However, I wish you to do something for me first. The Circle of Thorns have been trying to gain control over my spirit form. Even now they perform rituals on Primeva in the hopes of destroying my magical wards. I wish to punish them for their insolence! Go to Primeva and cull the Circle of Thorns! Once you have done this, I will perform the divination and tell Hardcase the resuslts.
+
 
+
{{Mission Objective|Entrance=|Primary=Defeat Circle on Primeva|Secondary=Defeat 30 Circle of Thorns|Additional=|Completion=}}
+
 
+
'''Debriefing'''
+
 
+
I have received the results of the divination from Tarixus! The seals aren't mean to bind the Wailers to the Golden Giza - they're there to keep the demons out of Babylon! Something the demons want is inside the Golden Giza, and it's only the seals that are keeping them out. If the seals break, it means that St. Martial is going to be overrun with demons, and we're ALL dead.
+
 
+
==== {{UL|Steal Babylon property records}} ====
+
 
+
'''Briefing'''
+
 
+
So someone wants to keep the Wailer demons out of Babylon, eh? I'd like to find out who. I found out where the property records for Babylon are being kept - this may provide us a link to whoever finnanced the building of the Golden Giza. Raid the office where the property records are being kept.
+
 
+
You might have to deal with some private security there. A lot of money flows around St. Martial, so you can be sure these guys are top-notch.
+
 
+
''The office smells of polish and carpet cleaner''
+
 
+
{{Mission Objective|Entrance=|Primary=Steal Babylon property records|Secondary=|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Security Guards}}
+
 
+
 
+
{{Mission Clue|Name=Babylon property files|Text=The property files indicate Babylon had received considerable funding from none other than the Golden Giza's star singer, [[Johnny Sonata]]! A conditional clause was included requesting specific architectural modifications and additions which includes the obelisks and seals on the pyramid itself.}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Private Security Captain (boss)
+
 
+
'''Debriefing'''
+
 
+
So, Johnny Sonata is the guy who finnanced the buildings of the wards? Huh. It sounds like the demons are after him, likely because of some deal he made which came due.
+
 
+
Normally I'd just deal with this problem by killing Johnny. Johnny is a demon-caller, and I got no respect for them. Johnny is dead, his soul is released, and the demons have nothing to go after. But you can bet Johnny has got some sort of supernatural backup. Also, if the Wailers have been after Johnny this long, they may just tear St. Martial apart in frenzy after losing Johnny's soul!
+
 
+
I guess until we find some way to kill this pact between Johnny and the Wailers, we'll stick to hunting demons.
+
 
+
=== Johnny Sonata Techno-Remix ===
+
 
+
This techno-remix recording of the star of the Golden Giza on [[St. Martial]], the crooner known as [[Johnny Sonata]].  You have it as a reminder from a tale you like to call:
+
 
+
'''Pied Piper'''
+
 
+
It all started when Hardcase contacted you about a horde of [[Wailers]] attacking a warehouse in The Hard Way.  Investigating, you found a gang of [[Freakshow]] with sound modifications being swarmed by Wailers.  After you dealt with the situation, you found a bunch of music discs on the Freakshow, including a techno-remix of [[Johnny Sonata|Johnny Sonata's]] greatest hits.  Hardcase speculated the Wailers were attracted to the music!
+
 
+
Hardcase saw this as an opportunity to draw the Wailers away from St. Martial.  He sent you to go after Trey Belcleff, one of the Freakshow's sonic techies.  Getting to Trey, you got him to build a sonic transmitter capable of attracting the Wailers from a distance.
+
 
+
Hardcase picked a target for the sonic device: [[Paragon City]].  You snuck over to the mainland and  planted the sonic transmitter in the sewers beneath Paragon, avoiding patrols of [[Longbow]] who caught word of your presence.  You managed to plant the device, giving a momentary reprise from the Wailers for St. Martial.
+
 
+
=== Carnival Party Hat ===
+
 
+
It all started when Hardcase asked you to help deal with [[Wailers]] stealing souls from people in [[St. Martial]] who didn't deserve it.  Hardcase isn't the bleeding heart type, but he does believe in protecting his own.  You agreed to help out and managed to save a few of the working stiffs of St. Martial from having their souls ripped away.
+
 
+
It seemed as though the soul raid by the Wailers on the streets of St. Martial was just the beginning.  Hardcase got the call about demons running amok in the offices in the Golden Giza.  This worried Hardcase, as the Giza never had demon problems before.  He sent you there and you dealt with a Wailer King known as Silvertongue.
+
 
+
Hardcase wanted to know more about the Wailers plans.  He knew the [[Circle of Thorns]] were trying to broker many pacts with the Wailers, and so sent you to raid a Circle temple and interrogate its leader to find out more.  The Circle leader told you the demons were trying desperately to break the wards around St. Martial which were preventing them to get into Babylon and the Golden Giza, to get at someone inside there.  Hardcase speculated the Wailers' goal was to get to [[Johnny Sonata]].
+
 
+
Hardcase got a tip there was a [[Carnival of Shadows]] leader named Paradox seen in the casino offices before the Wailer attack occurred there.  Tracking her to an abandoned warehouse, you found she was making deals with the Wailer King Silvertongue!  She spoke of an upcoming 'Chaos Affair' the Carnival was hosting.
+
 
+
Hardcase didn't like the sound of what was to come, so sent you to get more information from the Circle on the street.  You found the 'Chaos Affair' was being led by a Carnival leader know as Lady Deveraux, as well as the time and location of the event.  They're planning on destroying one of the warding statues keeping the Wailers out!
+
 
+
You went to try and prevent the warding statue from being broken and the Wailers from overrunning St. Martial.
+
 
+
==Store==
+
 
+
Hardcase sells the following to villains:
+
 
+
* Inspirations
+
* All level 35 dual-origin natural/magic enhancements
+
* All level 35 single-origin magic enhancements
+
* All level 40 single-origin magic enhancements
+
 
+
Hardcase does not buy enhancements or inspirations.
+
 
+
== Missions ==
+
 
+
=== Level 30-34 Missions ===
+
 
+
==== {{UL|Retrieve banishing ritual}} ====
+
 
+
'''Briefing'''
+
 
+
There's all kinds of banishing rituals you can perform when dealing with demons. Some rituals require true names of demons, some rituals require a part of the contract they made with a mortal, some require rare magical ingredients. Needless to say, it's a good idea for a demon hunter to have as many as possible at your disposal - a banishing ritual for all occasions.
+
 
+
I got an associate on [[Sharkhead Isle|Sharkhead]] who is willing to pass one on to me in return for a future favor. Retrieve the banishing ritual from the Archmage Tarixus.
+
 
+
Watch out - I think the demons suspect what we're up to and might try to take you out!
+
 
+
{{Mission Objective|Entrance=|Primary=Retrieve banishing ritual|Secondary=|Additional=|Completion=}}
+
 
+
'''Briefing:''' [[Archmage Tarixus]]
+
 
+
I sensed your arrival, Villain. Yes, I can provide a banishing ritual for Hardcase. The demon hunter and I have an understanding; this is a repayment for services he has rendered to me in the past.
+
 
+
Here is the ritual. Leave now before you draw the [[Wailers]] here!
+
 
+
 
+
{{Mission Clue|Name=Banishing ritual of Tarixus|Text=This ritual calls upon the power of [[Mu]] to permanently banish otherworldy entities.}}
+
 
+
 
+
'''Debriefing'''
+
 
+
You got the ritual? Nice work. Hope the demons didn't cause you too much trouble.
+
 
+
This ritual is excellent! I better put this sucker away for safekeeping.
+
 
+
==== {{UL|Stop Wailers in spirit world}} ====
+
 
+
'''Briefing'''
+
 
+
We got some trouble. All the local mystics have been freakin' out about demons in the spirit world, sayin' they're ripping apart some kinda magical essence there. This don't sound good, and I'm thinkin' this might have somethin' to do with the Giza.
+
 
+
There's a guy over in [[Cap Au Diable]] named Virgil Tarikoss. I helped Tarikoss with a demon problem at one point, and he owes me one. He'll be expecting you, and will open a portal to the spirit world, allowing you to enter. Head into the spirit world and stop whatever the demons are up to.
+
 
+
This is gonna be a bit weird, but hang tough and take out those [[Wailers]].
+
 
+
{{Mission Objective|Entrance=|Primary=Speak to Virgil Tarikoss|Secondary=|Additional=|Completion=}}
+
 
+
'''Briefing''' [[Virgil Tarikoss]]
+
 
+
Hardcase sent you? Yes, I will open the portal for you so you may enter the spirit world. Know that this settles the deal I have made with Hardcase.
+
 
+
''The swirling mists of the spirit world make you uneasy.''
+
 
+
{{Mission Objective|Entrance=|Primary=Defeat all Wailers|Secondary=|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Wailers}}
+
 
+
'''Notable NPCs'''
+
 
+
* Wailer King (boss)
+
 
+
''You prevented the Wailers from weakening the wards!''
+
 
+
'''Debriefing'''
+
 
+
They're sapping energies from wards? Huh. What are these wards protecting? I better look into this more.
+
 
+
==== {{UL|Defeat Pandora and minions}} ====
+
 
+
'''Briefing'''
+
 
+
You know about the Carnival of Shadows? They're some crazy super-powered chicks who think they're high-class party girls. They'll do anything if they it'll (sic) amuse them, no matter who dies because of it. The word on the street is a Carnie named Pandora who made a deal with some Wailers. She sneaks in a box full of them into the Golden Giza and lets them out, then all hell breaks loose in there! The Carnival gets to cause all manner of chaos while the demons run wild!
+
 
+
This is just bad business for St. Martial. There's some fat bucks flowing through these parts, and we can't afford the downtime. Take down Pandora and retrieve the Demon Box.
+
 
+
'''Mission Acceptance'''
+
 
+
Pandora and her groupies have taken over one of the St. Martial offices. Head over there and take her down!
+
 
+
{{Mission Objective|Entrance=|Primary=Defeat Pandora and minions|Secondary=|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Carnival of Shadows}}
+
 
+
'''Notable NPCs'''
+
 
+
* Ring Mistress x 3
+
* Pandora (boss) (ring mistress)
+
 
+
'''Dialogs'''
+
 
+
Oh, Pandora is such a funny girl...this is what she said (and did) :
+
 
+
'''Combat start:''' ''Greetings, my darling! I hope to entertain!'' (At this point she will bow before you and all!)
+
 
+
'''At 75% Life:''' ''Boys? Attend me!''  (Then a group of Strong Men will come)
+
 
+
'''At 50% Life:''' ''Ladies? The boys can't seem to do their job!''  (Now a group of Attendants will come)
+
 
+
'''At 25% Life:''' ''It would seem the situation has become quite dire.''
+
 
+
'''Defeated:''' ''Oh, dear. I think I'm going to have a bit of a lie down.''
+
 
+
You recovered the Demon Box!
+
 
+
 
+
'''Temporary Power'''  [[Temporary Powers#Demon Box|Demon Box]]
+
 
+
As soon as you defeat Pandora, you will get:
+
 
+
{{PowerBox|Icon=Temporary WarWolfWhistle.png|Name=Demon Box|Effect=Magic Origin: Summon Wailer, Non-Magic Origin: Tar Patch|Desc=This is a small carved box made of wood stained black carved with intricate sigils, while silver hinges and clasp keep the box closed. It trembles slightly in your hand and you hear dark whispers in your mind. The Demon Box can call upon the powers of darkness to snare your foes  with living darkness from the netherworld. If you are of Magic origin, you can unleash the demonic minions within the box instead!<br>You may call upon the power of the Demon Box three times before the wailing demons within it are drained of all their dark energies.}}
+
 
+
'''Debriefing'''
+
 
+
You got the Demon Box? Perfect
+
 
+
Look, I know you must be sick of me telli' you what to do, so this is where you get the payoff. The Demon Box has got some major mojo in it, and the more you use it, the more the demons inside suffer as you steal their energy to power the box. Demons suffer, and you get more powerful. Sounds like a sweet deal for both of us! Don't say Hardcase doesen't look after his own.
+
 
+
==== {{UL|Defeat Circle and Wailer negotiators}} ====
+
 
+
'''Briefing'''
+
 
+
I hate the Circle of Thorns. Their mystics are responsible for bringing in more demons into this world than anyone, and that ain't healthy for anyone, hero or villain. Y'see, if demons get their toehold into our world, they won't stop until they rule it all - including you and me.
+
 
+
One of the local Circle mystics has been askin' about, trying to find more stuff on the Wailers. He wants to get control over a new type of demon in order to expand his power base. I want you to take him down - permanent-like. Head over to the secret caves where the Circle mystic is making a pact with a Wailer demon, and take'em down!
+
 
+
Juat wipe'em out. We're all better off without'em.
+
 
+
''A grim foreboding washes over you. Dark forces are at work here.''
+
 
+
{{Mission Objective|Entrance=|Primary=Defeat Circle and Wailer negotiators|Secondary=|Additional=|Completion=}}
+
 
+
<font color="red">''(Objectives: Defeat all enemies in the cave. Be warned that both bosses will be together and you'll have to fight them at the same time.)''</font>
+
 
+
'''Enemies'''
+
 
+
{{Enemy Circle of Thorns}}
+
 
+
{{Enemy Wailers}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Agony Mage (boss)
+
* Wailer King (boss)
+
 
+
'''Debriefing'''
+
 
+
You took them down? Excellent. Less Circle mystics means less demons running around.
+
 
+
==== {{UL|Defeat all Wailers}} ====
+
 
+
'''Briefing'''
+
 
+
There's some weird stuff going on  with the Wailers. I hear they've been seen diggin' tunnelsin the sewers beneath Babylon and the Golden Giza. Considering there's no demons found inside the Golden Giza, they must be trying to avoid something which is keepin' them out. If they succeed, they will wreck Babylon, which'll kill the money flowin' through St. Martial. Stop the Wailers from entering Babylon.
+
 
+
Take out all the Wailers. We can't risk any of them getting into Babylon.
+
 
+
''The screech of the sewer grate is echoed by demons in the depths''
+
 
+
{{Mission Objective|Entrance=|Primary=Defeat all Wailers|Secondary=|Additional=|Completion=}}
+
 
+
'''Enemies'''
+
 
+
{{Enemy Wailers}}
+
 
+
 
+
'''Notable NPCs'''
+
 
+
* Wailer King (boss)
+
 
+
'''Debriefing'''
+
 
+
You took out those demons? Good - when I head to the Giza tonight I won't have to worry about dealin' with Wailers!
+
 
+
=== Level 35-39 Missions ===
+
 
+
==== {{UL|Find cause of Wailer attack}} ====
+
 
+
'''Briefing'''
+
 
+
Hey.  I got word that all hell is breaking loose in a warehouse down in Hard Way.  Nothing new considering what the Hard Way is normally like, but in this case there's a LOT of [[Wailers]] there.  I don't know if it's some sort of ward they're after there, or [[Johnny Sonata]] tried to make a break for it or what, but it's worth checking out.  Head over to the warehouse and find out what's causing these Wailers to attack in such huge numbers.
+
 
+
You might want some backup - there's a LOT of Wailers in there!
+
 
+
{{Mission Objective|Entrance=In the distance you hear discordant music accompanied by the screams of Wailer demons.|Primary=Find cause of Wailer attack|Secondary=|Additional=|Completion=You found the cause of the Wailer attacks!}}
+
 
+
'''Primary Enemies'''
+
 
+
{{Enemy Wailers}}
+
 
+
 
+
{{clue}} Wailer Freakout
+
 
+
It all started when Hardcase contacted you about a horde of [[Wailers]] attacking a warehouse in The Hard Way.  Investigating, you found a gang of [[Freakshow]] with sound modifications being swarmed by Wailers.  After you dealt with the situation, you found a bunch of music discs on the Freakshow, including a techno-remix of [[Johnny Sonata|Johnny Sonata's]] greatest hits.  Hardcase speculated the Wailers were attracted to the music!
+
 
+
'''Debriefing'''
+
 
+
The [[Freakshow]] had a [[Johnny Sonata]] remix which drew the Wailers?  Damn.  We might just be able to use this to our advantage...
+
 
+
==== {{UL|Steal sonic device}} ====
+
 
+
'''Briefing'''
+
 
+
Those sonic [[Freakshow]] who were playing the [[Johnny Sonata]] techno-remix which attracted the [[Wailers]] gave me an idea.  If we could get hold of some of the sonic tech, we can plant a device on another island and draw the Wailers away from [[St. Martial]]!  I know the name of a techie who's working for the Freakshow leaders on St. Martial developing their sonic tech.  Get Trey Belcleff from the Freakshow to build you a sonic device.
+
 
+
Once we capture Belcleff, we can get him to construct the sonic device to attract the Wailers!
+
 
+
{{Mission Objective|Entrance=Off in the distance you hear a discordant squeal from a loudspeaker.|Primary=Steal sonic device|Secondary=|Additional=|Completion=You got the sonic device!}}
+
 
+
'''Notable NPCs'''
+
 
+
* [[Blahpunk]]
+
* [[Freakshow#Noise_Tank|Noise Tank]]
+
 
+
 
+
{{clue}}  Ultra Mega Boombox
+
 
+
This oversized boombox is a sonic transmitter built by the Freakshow sonic techie Trey Belcleff.  It is loaded with a cycling techno-remix of [[Johnny Sonata|Johnny Sonata's]] greatest hits.  The [[Wailers]] of [[St. Martial]] are attracted to the music!
+
 
+
'''Debriefing'''
+
 
+
This'll be perfect.  Now we just need to pick a good target.  I have something in mind...
+
 
+
==== {{UL|Draw Wailers to Paragon City}} ====
+
 
+
'''Briefing'''
+
 
+
So we found the [[Wailers]] were attracted by the techno-remix of [[Johnny Sonata|Johnny Sonata's]] music, and managed to get a [[Freakshow]] sonic techie to make a heavy duty sonic transmitter.  Now all we need to do is plant it somewhere off of [[St. Martial]]...
+
 
+
I know - let's put it in [[Paragon City]].  Let those hero jerks deal with the Wailers when they come after it.  They'll probably find the device after a while, but it'll give St. Martial a break from the Wailers for a while at least.  Plant the sonic transmitter in the Paragon City sewers and make sure there are no nearby witnesses!
+
 
+
'''Mission Acceptance'''
+
 
+
I have a boat waiting in Nerva to take you to Paragon City.  [[Longbow]] usually watches for villains going in and out of the Rogue Isles, so keep an eye out for them.
+
 
+
'''Mission Objective(s)'''
+
 
+
''The foul sewers below Paragon City is a perfect place to hide the sonic transmitter.''
+
 
+
*  Draw Wailers to Paragon City
+
**  Plant sonic device
+
**  Defeat reinforcements
+
**  Defeat witnesses
+
 
+
''You planted the sonic device!''
+
 
+
'''Debriefing'''
+
 
+
That should draw some of the Wailers off St. Martial - at least for a while.  Let the 'heroes' of Paragon City deal with that mess!
+
 
+
==== {{UL|Rescue casino patrons from Circle}} ====
+
 
+
'''Briefing'''
+
 
+
Our old friends in the [[Circle of Thorns]] are up to no good.  They've been nabbing some folks from the casino to use as bait for the [[Wailers]], and that's no good for the bottom line in [[St. Martial]].  Rescue these people from the Circle of Thorns.
+
 
+
We got to keep the money flowin' in St. Martial, so let's get those casino customers back.
+
 
+
{{Mission Objective|Entrance=The air crackles with magical energy.|Primary=Rescue casino patrons from Circle|Secondary=5 casino patrons to recover|Additional=|Completion=You recovered the casino patrons!}}
+
 
+
'''Debriefing'''
+
 
+
You got 'em back?  Good.  They can't spend their money at the Golden Giza if they're dead!
+
 
+
==== {{UL|Break up negotiations}} ====
+
 
+
'''Briefing'''
+
 
+
Well, it looks like even the [[Wailers]] are even trying to make pacts with the [[Tsoo]]!  I doubt the Tsoo are going to buy into it, but the sum total is the same: if the Wailers get an edge, it could mean [[St. Martial]] being overrun by demons.  Break up the meeting between the Wailers and the Tsoo!
+
 
+
'''Mission Acceptance'''
+
 
+
No need to start a war with the Tsoo, but at least take out the negotiators.
+
 
+
{{Mission Objective|Entrance=You hear angry shouts in the distance.|Primary=Break up negotiations |Secondary=|Additional=|Completion=You broke the negotiations!}}
+
 
+
'''Debriefing'''
+
 
+
Alright!  The last thing we need is the Tsoo workin' with the Wailers!
+
 
+
==== {{UL|Rescue kidnap victims}} ====
+
 
+
'''Briefing'''
+
 
+
I consider [[St. Martial]] my home, and the people who work in St. Martial my people.  Well, I just got word some of my people have gone missing.  Some [[Council]] goons came chargin' in and loaded up a bunch of the locals into trucks.  I heard they do experimentation on people they kidnap, and that just ain't cool.  Not on my people.  This ain't your regular thing, but I want you to rescue the kidnap victims from the Council base.
+
  
'''Mission Acceptance'''
+
Changes are afoot!  There is a new skin called "Heroic," and it has been set to the default skin of the wiki.  All existing accounts have also been switched over to the new skin.  If you prefer the old skin, simply go to your Preferences under the Skin settings, and set your skin back to MonoBook.
  
No mercy.
+
The changes are purely cosmetic and do not affect the look or feel of the actual wiki content, merely the outer navigational, header, and footer appearance. If you experience any difficulties with this skin or you have any comments or questions, please post a message on the [http://paragonwiki.com/forums wiki forums] and let me know.  Otherwise, enjoy!
  
{{Mission Objective|Entrance=The Council has transformed this cave network into another base for their dark designs.
+
=== February 27, 2006 ===
|Primary=Rescue kidnap victims|Secondary=5 kidnap victims to rescue|Additional=**You saved the kidnap victims!<br>|Completion=}}
+
  
{{clue}} Nictus Experimentation
+
==== Software Upgrade ====
  
Apaprently, the Council are kidnapping people to perform [[Nictus]] experiments on them!
+
The Paragon Wiki has been [[Special:Version|upgraded]]! This weekend, after extensive testing and and development of software installations and automation scripts, the MediaWiki software that runs the Paragon Wiki was upgraded from verstion 1.4.9 to version 1.5.6.  (If interested in the technical details, please see the [http://sourceforge.net/project/shownotes.php?release_id=386609 MediaWiki release notes].)
  
'''Debriefing'''
+
When all was said and done, the upgrade went very quickly and smoothly.  The wiki was down from 3:20&nbsp;am&nbsp;EST until 3:23&nbsp;am&nbsp;EST.  For a pretty major upgrade, that's not bad at all.  Still, if you notice any glitches or problems, please e-mail [mailto:tonyv@pcfreepress.com tonyv@pcfreepress.com] or post a message on our [http://pcfreepress.com/forums/ forums].
  
Thanks for doing this. I know it's not your regular thing, but we gotta protect our own, right?
+
If you happened to try to access the wiki between 3:20&nbsp;am&nbsp;EST and 3:23&nbsp;am&nbsp;EST early Monday morning, I apologize for the inconvenience.
  
==== {{UL|Stop the Carnival pact}} ====
+
=== February 20, 2006 ===
  
'''Briefing'''
+
==== City of Villains Exploration Badges Complete ====
  
The [[Carnival of Shadows|Carnival of Shadow]] have been causing problems again.  They've been making some deals with the [[Wailers]], gaining power over them by luring people away to use as bargaining chips in pacts with the demonsThe Carnival has just taken a bunch of people from a local tenement for the Wailers, and that just ain't coolStop the Carnival from carrying out their deal with the Wailers.
+
Hey all, a rather intensive effort over the past couple of days to document and audit all of the City of Villains [[CoV_Exploration_Badges|Exploration Badge articles]] is completeIn addition to the normal wiki information fare, each article has got the badge description, a detailed explanation of how to get to the badge, and an in-game picture showing you ''exactly'' where the badge isAlso, each has been formatted according to a rational standard and categorized correctly.
  
If we don't prevent these people from being kidnapped, the Wailers are gonna gain more power in [[St. Martial]].  Besides, no one deserves their souls ripped away by demons.  No one.
+
==== Valentine's Day Event 2006 Wrapping Up ====
  
{{Mission Objective|Entrance=The shadows seem to be playing tricks on you.|Primary=Stop the Carnival pact|Secondary=3 kidnap victims to free|Additional=**Defeat negotiators<br>|Completion=You stopped the Carnival pact!}}
+
If you have not participated in the [[Valentine's Day Event 2006]] activities, you should be sure to log on now. The event wraps up the morning of Wednesday, February 22, 2006, so you only have a little time left!
  
'''Debriefing'''
+
=== February 8, 2006 ===
  
Nice work!  No one needs to go through that kind of hell.  Especially not our people.
+
==== Valentine's Day Event 2006 ====
  
==== {{UL|Rescue victims from Wailers}} ====
+
Wow, a brand new unpublished event was sprung on us today!  At midnight Eastern (for the east coast servers) and 9 pm Pacific (for the west coast servers), heroes and villains who logged in received a new costume part and an accolade!  Read more about the event in the [[Valentine's Day Event 2006]] article!
  
'''Briefing'''
+
=== February 7, 2006 ===
  
There's something going down, but if you're one of those, 'I want to eat human brains' types, then I got nothing for you.  Look, we may be villains, but we still live here.  I do what I do to make my life easier, but I don't go out of my way to hurt people who don't deserve it.  I make my own destiny and I don't care about the laws unless someone's strong enough to stop me.  But I ain't a monster.
+
==== Paragon Wiki Forums Test ====
  
Y'know those [[Wailers|Wailer demons]]? Well, they been goin' around [[St. Martial]] collectin' souls from people who don't deserve itWhen demons take out people they make pacts with that's one thing, but when they start pickin on folks just mindin' their own business, that's when I gotta step in and kick some demon butt!  If you're still here, then I guess you see things my way.  Head over to the slums in St. Martial and protect the people from the Wailers.
+
[http://www.pcfreepress.com/forums Test forums] have been installed for the site to discuss anything you have on your mind, such as mistakes in articles, requests for articles, asking for help, and so on. Currently, the forums and the wiki use two different user databases, but before the forums are considered live, the databases will be integratedWe apologize for the inconvenience, but hey, that's what makes them ''test'' forums!  If you'd like to participate in the test, [http://www.pcfreepress.com/forums/profile.php?mode=register register for an account] and post away.
  
There may not be too many innocents in the Rogue Isles, but there's such a thing as protecting your own.  That's where I'm coming from.
+
Also please note that as test forums, you should consider them purely beta, and though we'll be making periodic backups of the database for them (as part of my own administrative testing), you should keep copies of anything that you consider too important to be lost if the forum database eats itself on a whimThe default phpBB logos, colors, and icons have not been changed, but before the forums are considered live, there will definitely be some "aestheticization" of the site.
  
{{Mission Objective|Entrance=The terrified screams from residents of this neighborhood echo through the streets.|Primary=Rescue victims from Wailers|Secondary=3 victims to rescue|Additional=|Completion=You rescued the victims!}}
+
==== A New Domain Name ====
  
{{clue}} Soul Raiders
+
The domain name '''paragonwiki.com''' and its variants have been registered and redirected to this site. Since the Paragon City Free Press and the Paragon Wiki serve two conceptually different functions, serious consideration is being given to splitting them up.  Before you panic, All current pointers will be retained, so all existing bookmarks, links, and such will still work fine.  Mainly, the look of <nowiki>http://paragonwiki.com</nowiki> is better than <nowiki>http://www.pcfreepress.com/wiki</nowiki>, as it's much more readily apparent what it points to and it's much easier to remember.  More information will be posted on this later.
  
"It all started when Hardcase asked you to help deal with [[Wailers]] stealing souls from people in [[St. Martial]] who didn't deserve it.  Hardcase isn't the bleeding heart type, but he does believe in protecting his own.  You agreed to help out and managed to save a few of the working stiffs of St. Martial from having their souls ripped away.
+
=== January 31, 2006 ===
  
'''Debriefing'''
+
==== Issue 7 Preview Released ====
  
Apparently, there was some sort of astrological conjunction which allowed the Wailers to seize souls without making a pact with them firstYou did a good job ni protecting our own.  You got my respect.
+
The [http://web.archive.org/web/20121017084448/http://na.cityofheroes.com/en/news/game_updates/issue_7/overview.php Issue 7 Preview] has been released on the City of Heroes and City of Villains official sitesWith a new zone, new mission types, an increase in the villain level cap, new power sets, and much, more, this looks like it will be an exciting new chapter in the CoH universe!
  
==== {{UL|Defeat all Wailers in office}} ====
+
=== January 22, 2006 ===
  
'''Briefing'''
+
==== New Administrator ====
  
We got us a problem.  I got a call about some Wailer demons breaking into an office in the Golden GizaThere ain't been problems in the Giza with demons before, so we best take care of this pronto before it develops into something worse.  Clear the [[Wailers]] out of the casino office.
+
I've added another person as an administrator of the site, [[User:StarGeek|StarGeek]]If you've seen the [[Special:Recentchanges|Recent Changes]] log lately, you'll know that his additions to the wiki have been invaluable, and spread across several areas such as enemy articles, powersets, error corrections, and more.  With administrator privileges, he will now have even more access to change protected pages and perform user administration as well.
  
Make sure you clear all of 'em out.  Even one escaping could mean a whole lotta problems.
+
Thanks for your contributions, StarGeek, and I'm looking forward to seeing what's next!
  
{{Mission Objective|Entrance=You hear a crash and the scream of office workers.  The demons are here.|Primary=Defeat all Wailers in office|Secondary=Stop Silvertongue from escaping!|Additional=|Completion=You defeated the Wailers!}}
+
==== Server Outage ====
  
{{clue}} Casino under Siege
+
Well, not exactly.  The DNS servers for this site went kaput sometime yesterday (Saturday) afternoon Eastern time, which had the same effect:  For hours, the site was inaccessible.  It was, unfortunately, completely beyond my control other than logging a couple of tickets with my web hosting provider to try to have the matter resolved.  Sometime between around 11:00pm EST Saturday night and 5:30am EST this morning, the problem was resolved and normal service restored.  I apologize for any inconvenience this caused, and hope that the service provider takes steps to keep from having such a long outage again.
  
"It all started when Hardcase asked you to help deal with [[Wailers]] stealing souls from people in [[St. Martial]] who didn't deserve it.  Hardcase isn't the bleeding heart type, but he does believe in protecting his own.  You agreed to help out and managed to save a few of the working stiffs of St. Martial from having their souls ripped away.
+
=== January 15, 2006 ===
  
It seemed as though the soul raid by the Wailers on the streets of St. Martial was just the beginning.  Hardcase got the call about demons running amok ni the offices in the Golden Giza.  This worried Hardcase, as the Giza never had demon problems before.  He sent you there and you dealt with a [[Wailers#Wailer_King|Wailer King]] known as Silvertongue.
+
==== Spam Filter ====
  
'''Debriefing'''
+
Well, if you've been checking the [[Special:Recentchanges|Recent Changes]] page, you may have noticed that the Paragon Wiki has lately been the victim of some vandals who are, no doubt, trying to increase their sites' link counts by posting hidden links to sites of, shall we say, questionable repute, in articles.
  
Silvertongue the [[Wailers#Wailer_King|Wailer King]] was there? This demon problem is getting worse by the minuteWe gotta deal with this.
+
If you're thinking about doing this (or have done this), I'd like to remind you of three things. First, this site is a purely volunteer effort, which basically means that you're going to hell, have a nice day!  Second, this wiki is configured with rel=nofollow links that do not get followed by search engines, so your site is ''not'' getting credit for links from this site and you're wasting your timeThird, I do check this site for changes at least once a day (usually more), and your links are taken down before any search engines really have a chance to see them.
  
==== {{UL|Disrupt Circle plans}} ====
+
Nevertheless, I resigned myself a long time ago to the old Internet adage that if you build it, they will attack.  I guess that I should take it as a kind of backhanded compliment that my site is important enough now to be spammed!  Anyway, to alleviate the issue, I've implemented the wiki spam filter that the [http://en.wikipedia.org Wikipedia] uses.  Thanks, [[User:Taxibot_Yellow|Taxibot Yellow]] for pointing me to it!
  
'''Briefing'''
+
If you have trouble editing or posting a legitimate article, please let me know by e-mailing me at [mailto:tonyv@pcfreepress.com tonyv@pcfreepress.com], and I apologize in advance.
  
I don't like these increased demon attacks around [[St. Martial]].  First, regular joes on the street, then an attack on the Golden Giza itself.  We gotta get to the root of these attacks.
+
=== January 6, 2006 ===
  
The [[Circle of Thorns]] have been trying to control the [[Wailers]] for awhile, so they might have insight into what the Wailers are up to.  Hit a Circle of Thorns hideout and interrogate their leader, Karthist, on what they know about the Wailers' plans.  While you're there, free a couple of the sacrifice victims they recently nabbed from St. Martial.  Again, these are just folks that done nothin' but get caught in the wrong place at the wrong time.
+
==== E-Mail Snafu ====
  
'''Mission Acceptance'''
+
First of all, I apologize for a mistake I made when I moved the site over to a different server.  In the process, I forgot to set up the email forwarder which forwards e-mail to [mailto:tonyv@pcfreepress.com tonyv@pcfreepress.com] to the web mail client I use.  The end result is that any e-mail that has been sent to me in the past couple of weeks was sent out to the Shadow Shard somewhere, never to be seen again.  I apologize profusely if you sent me something and I did not respond.  Please send it again, and I assure you that it will be read by me now.
  
Karthist is a bit of a coward and will likely try to run when things get rough for him.  Don't let him escape!
+
==== Happy New Year! ====
  
{{Mission Objective|Entrance=The air is charged with arcane energies.|Primary=Disrupt Circle plans|Secondary=2 victims to free|Additional=**Interrogate Circle leader<br>|Completion=You interrogated the leader and freed the sacrifice victims!}}
+
That said, I hope that everyone is having a wonderful 2006 so far. The [[Winter Event 2005]] was a raving success in Paragon City, and most heroes (and villains!) seem to still be thoroughly enjoying their rocket packs.  Don't forget, they only last for thirty days from the time you got them, not from the end of the event!
  
{{clue}} Circle of Thorns Interrogation
+
==== Game of the Year ====
  
The leader of this Circle of Thorns temple relates his knowledge of the Wailers plansApparently, the Wailers are desperately trying to get break through wards scattered around Babylon trying to get to someone within the Golden Giza.
+
How did NCsoft start off the new year?  How about by winning [http://www.mmorpg.com/showFeature.cfm/loadFeature/368/page/5/from/ Game of the Year] from MMORPG.com! Congratulations and kudos to the developers, and it's a great way to start what I am certain will be another fantastic year of fighting crime—or causing it—in Paragon City and the Rogue Isles. I promise that Paragon Wiki will continue to follow all changes and updates and become even bigger and better with tons of new information during the year!
  
'''Debriefing'''
+
=== December 15, 2005 ===
  
Huh.  Well, it's nothin' really new.  We already knew the demons were wanting to get into the Giza, and by all accounts it's likely 'cuz they want to get to the Giza's star, [[Johnny Sonata]].  Looks like Johnny's luck is starting to run out.
+
==== Winter Events Continue! ====
  
==== {{UL|Interrogate Paradox}} ====
+
Last week, we got a new toy and a badge.  Today begins Lord Recluse's Operation Scrooge and Miss Liberty's Operation Holiday Cheer to counter his nefarious plans.  Along with the festivities comes another accolade and a special new look for the heroes and villains of Paragon City and the Rogue Isles!  See all of the updates in the [[Winter Event 2005]] article.
  
'''Briefing'''
+
=== December 8, 2005 ===
  
Listen up.  We know the [[Wailers]] are trying to break into the Golden Giza, and we've got a pretty good idea why.  I just got more info on that raid the demons made on the offices by the casino.  Apparently, there was one of the [[Carnival of Shadows]] nearby there acting suspiciously, a woman named Paradox.  She was recently seen heading into the Hard Way to an abandoned warehouse.
+
==== Winter Event 2005 ====
  
'''Mission Acceptance'''
+
[[Image:Winter_2005.png|180px|thumb|Naughty or Nice?]]The Winter Events of 2005 have begun!  Beginning today, all characters logging in will receive the [[Longbow Reservist Badge]] (if the character is a hero) or the [[Jet-Setter Badge]] (if the character is a villain).  In addition, all heroes and villains will receive the [[Temporary Powers#Holiday Rocket Pack|Holiday Rocket Pack]] as a whopping ''30-day'' temporary power!  See [http://web.archive.org/web/20051205025224/http://www.cityofheroes.com/news/fc_radio_address.html Miss Liberty's Radio Address] and [http://web.archive.org/web/20051208025753/http://www.cityofvillains.com/news/blackscorpionholiday.html Black Scorpion's Memo] for the announcement.
  
Paradox has a rep for dealing with all sorts of supernatural entities.  Don't be surprised to run into a few there.
+
=== November 25, 2005 ===
  
{{Mission Objective|Entrance=Out of the corner of your eye, you see a shape disappear into the shadows of this abandoned warehouse.|Primary=Interrogate Paradox|Secondary=|Additional=|Completion=You got some information from Paradox.}}
+
==== New Admin: Arkenor ====
  
{{clue}} Paradox Interrogation
+
First of all, I'd like to welcome [[User:Arkenor|Arkenor]] aboard as the first site co-admin.  He's been an invaluable member of the wiki, having contributed and edited several articles, and even catching a couple of vandalism attempts.
  
Paradox from the Carnival of Shadows relates that one of the local Carnival leaders named Lady Devereaux made a deal with the Wailer demon known as Silvertongue.  She would sneak into the offices at the Golden Giza to break a few wards keeping out the Wailers.  In return, they would help the Shadow set up a 'Chaos Affair' on the streets of St. Martial.
+
==== Maintenance Monday: 2:00am EST ====
  
'''Debriefing'''
+
This Monday, November 28, I am going to run some routine maintenance on the ''Paragon City Free Press'' site, including the wiki, beginning at 2:00am EST (7:00am GMT).  During this time I will be backing everything up, shuffling a bunch of stuff around, and optimizing the databases.  I hope to be done by 6:00am EST (11:00am GMT).  Hopefully, it won't take that long, but I can't swear that it won't take a little longer.
  
The Wailers have struck a deal with the Carnival of Shadows?  That's got bad news written all over it.  This 'Carnival of Chaos' sounds like it's gonna be a heap of trouble for St. Martial.
+
During the outage, the site will be redirected to an "Under Maintenance" page.
  
==== {{UL|Interrogate Carnival}} ====
+
=== November 22, 2005 ===
  
'''Briefing'''
+
==== City of Villains Survey ====
  
So the [[Wailers]] have been going nuts trying to steal souls around the Rogue Isles.  What's more, they convinced the [[Carnival of Shadows]] to help them break into Babylon and the Golden Giza!  I really don't like the sound of this 'Chaos Affair' the Carnival is talking about either.  We should find out more about this even and what they're planning to do there.
+
Today, I received an e-mail from a psychology researcher for the University of Queensland, Australia conducting a study on social aspects of online game play such as how people adjust to playing a new game and how they come to identify with their new character.
  
'''Mission Acceptance'''
+
He is seeking respondants to a short survey (approximately ten minutes).  To encourage players to take part, they are offering 12 free months of gameplay to one randomly selected participant.  If you are interested in taking the survey and entering the drawing, visit the [http://www.psy.uq.edu.au/webq/public/survey.php?name=City_of_Villains_Survey survey site].  I've also added a site link on the left in the "links" list.
  
We better find out where this Chaos Affair is happening, and fast.
+
=== November 2, 2005 ===
  
{{Mission Objective|Entrance=|Primary=Interrogate Carnival|Secondary=Defeat 30 Carnies|Additional=|Completion=The Carnival minions relate that their mistresses plan to destroy one of the warding statues keeping the demons out of Babylon. You also find an invite to the Chaos Affair.'}}
+
[[Image:ModMap.jpg|right|thumb|New version of Map Patch]]
 +
==== Map Patch v0.4 Released ====
  
'''Debriefing'''
+
I've updated the [{{CoVMapPatchLatest}} downloadable in-game maps] to version 0.4.  There were a few minor additions and an icon added to aid in getting the [[Sweet Tooth Badge]] in Cap au Diable.  Currently, only the big four maps are included (Breakout, Mercy Island, Port Oakes, and Cap au Diable) plus Bloody Bay, but very soon I plan on releasing version 1.0, which will include all known information about all city zones.  Stay tuned!
  
We're going to have to do something about this Chaos Affair.  If the seal is broken all hell will break loose!
+
=== October 31, 2005 ===
  
==== {{UL|Keep Wailers out of Babylon}} ====
+
[[Image:CoHCoVLogo.png|right|thumb|City of Villains Goes Live!]]
 +
==== Go-Live! ====
  
'''Briefing'''
+
The City of Villains beta and head start is over, and the game is now officially live for the general public.
  
Alright - we know the [[Carnival of Shadows|Carnival]] is having this 'Chaos Affair' street event as a cover to destroy one of the main wards on [[St. Martial]] keeping the [[Wailers]] out of the Golden Giza and St. Martial.  If that happens, we got the place overrun by demons, and the whole of St. Martial is going down the drain.  This is a matter of survival.  Stop the Carnival from destroying the [[Warding Statue|warding statue]].
+
==== A shorter URL ====
  
If you fail at that, you're going to have to deal with a whole lot of Wailers screaming in and trying to overwhelm the placeIf you can hold 'em off long enough, I can put a temporary ward in place which will keep 'em out until the statue can be repaired. In any case you need to take down Lady Devereaux, the Carnival leader responsible for this mess.
+
I have added '''<nowiki>http://wiki.pcfreepress.com</nowiki>''' to be redirected to this site.  This may make it a little easier to give the URL out in-gameThe old URL of '''<nowiki>http://www.pcfreepress.com/wiki</nowiki>''' will continue to work as well, in case anyone has the site bookmarked.
  
You have 75 minutes to complete this mission.
+
==== Please direct people to this site ====
  
'''Mission Acceptance'''
+
Speaking of giving out the URL in-game, if you find this wiki useful, please refer people to it in-game.  I don't derive any financial profit from raising traffic at the site (in fact, it could eventually end up costing me a little more money if throngs of people flock here), but as a stereotypical geek, it makes me all warm and gooey inside when I see good numbers of visitors each month coming to see what's here.
  
This is gonna be tough. If you got any favors to call in with other villains, I suggest you do it.
+
==== News Archive Added ====
  
{{Mission Objective|Entrance=The sounds of the Carnival 'Chaos Affair' call to you from a distance.|Primary=Keep Wailers out of Babylon - 1:15:00|Secondary=Protect Statue|Additional=**Defeat Devereaux<br>|Completion=You stopped the Wailers!}}
+
The news section was just plain getting too long.  I have added a [[Archived News]] page to save these items in. I will leave the latest one or two things here.
  
'''Debriefing'''
+
=== October 24, 2005 ===
  
Excellent work.  You helped prevent the Carnival and the Wailers from laying waste to St. Martial.  We may be villains, but it doesn't mean we can't protect our own.
+
==== FAQs Added ====
  
==== {{UL|Provide relief against Wailers}} ====
+
I have added an article called [[FAQs]] to answer questions I constantly see in the chat channels.  If you're new to the game, please take a look, as it will be very helpful when you're just starting out.  Even if you've been around the block a while, you may still learn a thing or two!
  
'''Briefing'''
+
If there are any questions you constantly see, please feel free to add them to the article.
  
Got another problem with our old friends the [[Wailers]].  They've been getting aggressive again, attacking people in the local neighborhoods.  The local [[Arachnos]] authority have been called in, but the local force is havin' trouble dealin' until backup arrives.  If you're up for it, help the local Arachnos force against the Wailer incursion.
+
=== October 18, 2005 ===
  
'''Mission Acceptance'''
+
==== Added Content Update ====
  
I got a truck waitin' nearby which will take you to the spot where the assault is going on.  The Arachnos soldiers there will be expecting you. Go in and kick some demon butt!
+
I have added a lot of content over the past week.  The main thing I have been working on is getting maps, locations, and descriptions for [[Badges|badges]] entered.
  
{{Mission Objective|Entrance=You hear a few bursts from an Arachnos rifle fire off as you step onto the streets of St. Martial.|Primary=Provide relief against Wailers|Secondary=Rescue assault leader|Additional=**3 squad leaders to rescue<br>|Completion=You provided relief for the Arachnos force!}}
+
In addition, I have created [{{CoVMapPatchLatest}} in-game maps] of the Rogue Islands. Right now, I have maps ready of [[Breakout]], [[Mercy Island]], [[Port Oakes]], [[Cap au Diable]], and [[Bloody Bay]], including marked locations for badges, monuments, [[reputation|Fortunata Fateweavers]], and Arachnos HQ's (where villains create Villain Groups and bases).  I have a bunch more to do.  Today, I spent a lot of time mapping out the locations of the firebases in Bloody Bay and will update the maps very soon.
  
'''Debriefing'''
+
=== October 13, 2005 ===
  
Excellent.  Those Wailers are gonna have to lick their wounds a bit before comin' around again.
+
==== NDA Lifted ====
  
== External Links ==
+
The City of Villains Nondisclosure Agreement has [http://boards.cityofvillains.com/showflat.php?Number=212542#Post212542 officially been lifted], so City of Villains articles can now be added to the wiki!  I am eagerly anticipating being able to add lots of stuff over the next few days, so stay tuned!
  
* {{NoFutureContact|City=v|ID=46}}
+
==== City of Villains Content Categories Added ====
  
[[Category:CoV_Contacts_Level_30-34]][[Category:CoV_Contacts_Level_35-39]]
+
I have added a special [[:Category:CoV|CoV category]] about content that is City of Villains-specific to make it easier to find material related to that game.  I will eventually re-edit all City of Heores-specific articles to be part of the [[:Category:CoH|CoH category]].

Latest revision as of 06:30, 11 December 2013

NewData

March 5, 2006

New Hero Wiki Skin Implemented

Changes are afoot! There is a new skin called "Heroic," and it has been set to the default skin of the wiki. All existing accounts have also been switched over to the new skin. If you prefer the old skin, simply go to your Preferences under the Skin settings, and set your skin back to MonoBook.

The changes are purely cosmetic and do not affect the look or feel of the actual wiki content, merely the outer navigational, header, and footer appearance. If you experience any difficulties with this skin or you have any comments or questions, please post a message on the wiki forums and let me know. Otherwise, enjoy!

February 27, 2006

Software Upgrade

The Paragon Wiki has been upgraded! This weekend, after extensive testing and and development of software installations and automation scripts, the MediaWiki software that runs the Paragon Wiki was upgraded from verstion 1.4.9 to version 1.5.6. (If interested in the technical details, please see the MediaWiki release notes.)

When all was said and done, the upgrade went very quickly and smoothly. The wiki was down from 3:20 am EST until 3:23 am EST. For a pretty major upgrade, that's not bad at all. Still, if you notice any glitches or problems, please e-mail tonyv@pcfreepress.com or post a message on our forums.

If you happened to try to access the wiki between 3:20 am EST and 3:23 am EST early Monday morning, I apologize for the inconvenience.

February 20, 2006

City of Villains Exploration Badges Complete

Hey all, a rather intensive effort over the past couple of days to document and audit all of the City of Villains Exploration Badge articles is complete. In addition to the normal wiki information fare, each article has got the badge description, a detailed explanation of how to get to the badge, and an in-game picture showing you exactly where the badge is. Also, each has been formatted according to a rational standard and categorized correctly.

Valentine's Day Event 2006 Wrapping Up

If you have not participated in the Valentine's Day Event 2006 activities, you should be sure to log on now. The event wraps up the morning of Wednesday, February 22, 2006, so you only have a little time left!

February 8, 2006

Valentine's Day Event 2006

Wow, a brand new unpublished event was sprung on us today! At midnight Eastern (for the east coast servers) and 9 pm Pacific (for the west coast servers), heroes and villains who logged in received a new costume part and an accolade! Read more about the event in the Valentine's Day Event 2006 article!

February 7, 2006

Paragon Wiki Forums Test

Test forums have been installed for the site to discuss anything you have on your mind, such as mistakes in articles, requests for articles, asking for help, and so on. Currently, the forums and the wiki use two different user databases, but before the forums are considered live, the databases will be integrated. We apologize for the inconvenience, but hey, that's what makes them test forums! If you'd like to participate in the test, register for an account and post away.

Also please note that as test forums, you should consider them purely beta, and though we'll be making periodic backups of the database for them (as part of my own administrative testing), you should keep copies of anything that you consider too important to be lost if the forum database eats itself on a whim. The default phpBB logos, colors, and icons have not been changed, but before the forums are considered live, there will definitely be some "aestheticization" of the site.

A New Domain Name

The domain name paragonwiki.com and its variants have been registered and redirected to this site. Since the Paragon City Free Press and the Paragon Wiki serve two conceptually different functions, serious consideration is being given to splitting them up. Before you panic, All current pointers will be retained, so all existing bookmarks, links, and such will still work fine. Mainly, the look of http://paragonwiki.com is better than http://www.pcfreepress.com/wiki, as it's much more readily apparent what it points to and it's much easier to remember. More information will be posted on this later.

January 31, 2006

Issue 7 Preview Released

The Issue 7 Preview has been released on the City of Heroes and City of Villains official sites. With a new zone, new mission types, an increase in the villain level cap, new power sets, and much, more, this looks like it will be an exciting new chapter in the CoH universe!

January 22, 2006

New Administrator

I've added another person as an administrator of the site, StarGeek. If you've seen the Recent Changes log lately, you'll know that his additions to the wiki have been invaluable, and spread across several areas such as enemy articles, powersets, error corrections, and more. With administrator privileges, he will now have even more access to change protected pages and perform user administration as well.

Thanks for your contributions, StarGeek, and I'm looking forward to seeing what's next!

Server Outage

Well, not exactly. The DNS servers for this site went kaput sometime yesterday (Saturday) afternoon Eastern time, which had the same effect: For hours, the site was inaccessible. It was, unfortunately, completely beyond my control other than logging a couple of tickets with my web hosting provider to try to have the matter resolved. Sometime between around 11:00pm EST Saturday night and 5:30am EST this morning, the problem was resolved and normal service restored. I apologize for any inconvenience this caused, and hope that the service provider takes steps to keep from having such a long outage again.

January 15, 2006

Spam Filter

Well, if you've been checking the Recent Changes page, you may have noticed that the Paragon Wiki has lately been the victim of some vandals who are, no doubt, trying to increase their sites' link counts by posting hidden links to sites of, shall we say, questionable repute, in articles.

If you're thinking about doing this (or have done this), I'd like to remind you of three things. First, this site is a purely volunteer effort, which basically means that you're going to hell, have a nice day! Second, this wiki is configured with rel=nofollow links that do not get followed by search engines, so your site is not getting credit for links from this site and you're wasting your time. Third, I do check this site for changes at least once a day (usually more), and your links are taken down before any search engines really have a chance to see them.

Nevertheless, I resigned myself a long time ago to the old Internet adage that if you build it, they will attack. I guess that I should take it as a kind of backhanded compliment that my site is important enough now to be spammed! Anyway, to alleviate the issue, I've implemented the wiki spam filter that the Wikipedia uses. Thanks, Taxibot Yellow for pointing me to it!

If you have trouble editing or posting a legitimate article, please let me know by e-mailing me at tonyv@pcfreepress.com, and I apologize in advance.

January 6, 2006

E-Mail Snafu

First of all, I apologize for a mistake I made when I moved the site over to a different server. In the process, I forgot to set up the email forwarder which forwards e-mail to tonyv@pcfreepress.com to the web mail client I use. The end result is that any e-mail that has been sent to me in the past couple of weeks was sent out to the Shadow Shard somewhere, never to be seen again. I apologize profusely if you sent me something and I did not respond. Please send it again, and I assure you that it will be read by me now.

Happy New Year!

That said, I hope that everyone is having a wonderful 2006 so far. The Winter Event 2005 was a raving success in Paragon City, and most heroes (and villains!) seem to still be thoroughly enjoying their rocket packs. Don't forget, they only last for thirty days from the time you got them, not from the end of the event!

Game of the Year

How did NCsoft start off the new year? How about by winning Game of the Year from MMORPG.com! Congratulations and kudos to the developers, and it's a great way to start what I am certain will be another fantastic year of fighting crime—or causing it—in Paragon City and the Rogue Isles. I promise that Paragon Wiki will continue to follow all changes and updates and become even bigger and better with tons of new information during the year!

December 15, 2005

Winter Events Continue!

Last week, we got a new toy and a badge. Today begins Lord Recluse's Operation Scrooge and Miss Liberty's Operation Holiday Cheer to counter his nefarious plans. Along with the festivities comes another accolade and a special new look for the heroes and villains of Paragon City and the Rogue Isles! See all of the updates in the Winter Event 2005 article.

December 8, 2005

Winter Event 2005

Naughty or Nice?
The Winter Events of 2005 have begun! Beginning today, all characters logging in will receive the Longbow Reservist Badge (if the character is a hero) or the Jet-Setter Badge (if the character is a villain). In addition, all heroes and villains will receive the Holiday Rocket Pack as a whopping 30-day temporary power! See Miss Liberty's Radio Address and Black Scorpion's Memo for the announcement.

November 25, 2005

New Admin: Arkenor

First of all, I'd like to welcome Arkenor aboard as the first site co-admin. He's been an invaluable member of the wiki, having contributed and edited several articles, and even catching a couple of vandalism attempts.

Maintenance Monday: 2:00am EST

This Monday, November 28, I am going to run some routine maintenance on the Paragon City Free Press site, including the wiki, beginning at 2:00am EST (7:00am GMT). During this time I will be backing everything up, shuffling a bunch of stuff around, and optimizing the databases. I hope to be done by 6:00am EST (11:00am GMT). Hopefully, it won't take that long, but I can't swear that it won't take a little longer.

During the outage, the site will be redirected to an "Under Maintenance" page.

November 22, 2005

City of Villains Survey

Today, I received an e-mail from a psychology researcher for the University of Queensland, Australia conducting a study on social aspects of online game play such as how people adjust to playing a new game and how they come to identify with their new character.

He is seeking respondants to a short survey (approximately ten minutes). To encourage players to take part, they are offering 12 free months of gameplay to one randomly selected participant. If you are interested in taking the survey and entering the drawing, visit the survey site. I've also added a site link on the left in the "links" list.

November 2, 2005

New version of Map Patch

Map Patch v0.4 Released

I've updated the downloadable in-game maps to version 0.4. There were a few minor additions and an icon added to aid in getting the Sweet Tooth Badge in Cap au Diable. Currently, only the big four maps are included (Breakout, Mercy Island, Port Oakes, and Cap au Diable) plus Bloody Bay, but very soon I plan on releasing version 1.0, which will include all known information about all city zones. Stay tuned!

October 31, 2005

City of Villains Goes Live!

Go-Live!

The City of Villains beta and head start is over, and the game is now officially live for the general public.

A shorter URL

I have added http://wiki.pcfreepress.com to be redirected to this site. This may make it a little easier to give the URL out in-game. The old URL of http://www.pcfreepress.com/wiki will continue to work as well, in case anyone has the site bookmarked.

Please direct people to this site

Speaking of giving out the URL in-game, if you find this wiki useful, please refer people to it in-game. I don't derive any financial profit from raising traffic at the site (in fact, it could eventually end up costing me a little more money if throngs of people flock here), but as a stereotypical geek, it makes me all warm and gooey inside when I see good numbers of visitors each month coming to see what's here.

News Archive Added

The news section was just plain getting too long. I have added a Archived News page to save these items in. I will leave the latest one or two things here.

October 24, 2005

FAQs Added

I have added an article called FAQs to answer questions I constantly see in the chat channels. If you're new to the game, please take a look, as it will be very helpful when you're just starting out. Even if you've been around the block a while, you may still learn a thing or two!

If there are any questions you constantly see, please feel free to add them to the article.

October 18, 2005

Added Content Update

I have added a lot of content over the past week. The main thing I have been working on is getting maps, locations, and descriptions for badges entered.

In addition, I have created in-game maps of the Rogue Islands. Right now, I have maps ready of Breakout, Mercy Island, Port Oakes, Cap au Diable, and Bloody Bay, including marked locations for badges, monuments, Fortunata Fateweavers, and Arachnos HQ's (where villains create Villain Groups and bases). I have a bunch more to do. Today, I spent a lot of time mapping out the locations of the firebases in Bloody Bay and will update the maps very soon.

October 13, 2005

NDA Lifted

The City of Villains Nondisclosure Agreement has officially been lifted, so City of Villains articles can now be added to the wiki! I am eagerly anticipating being able to add lots of stuff over the next few days, so stay tuned!

City of Villains Content Categories Added

I have added a special CoV category about content that is City of Villains-specific to make it easier to find material related to that game. I will eventually re-edit all City of Heores-specific articles to be part of the CoH category.